Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Harpy: Difference between revisions

From EVE University Wiki
Almenox (talk | contribs)
m Updated resist bonus for odyssey
Line 92: Line 92:


==Fitting==
==Fitting==
{{ShipFitting|
{{ShipFitting|
ship=Harpy|
ship=Harpy|
Line 135: Line 136:
warsop=A|
warsop=A|
warsopReason=|
warsopReason=|
version=RET 1.0|
version=ODY 1.0|
shipDNA=11381:3170;4:13001;1:5445;1:5973;1:32774;2:5839;1:10190;2:31716;1:31788;1:263;1:12612;1::|
shipDNA=11381:3170;4:13001;1:5445;1:5973;1:32774;2:5839;1:10190;2:31716;1:31788;1:263;1:12612;1::|
skills=|
skills=|
notes=Tank tested against a T2 firing drake, whilst sat still.</li><li>All L5 skills (as if we have those!) EFT figures - 294 dps with Void @ 3.2km + 1.3km falloff; 8,477 EHP, 53.5/86.7/80.1/66.8 resists.</li><li>EFT does not show clearly the effect of the double ASB. They can be used together for a massive boost for a short time, or alternatively can be used in sequence, leaving only a short time where both are recharging. Keep moving and this thing is a MEAN beast against frigates and cruisers and a cunning bait ship against bigger ships!}}
notes=Tank tested against a T2 firing drake, whilst sat still.</li><li>With all skills at V and before boost the damage is 294 dps with Void at 3.2 + 1.3 km, 8.5 K EHP, 53.5/86.7/80.1/66.8 resists, flies at 2200 m/s (3100 m/s overheated) and align in 5.6 s with MWD on (3.9 s off).</li><li>EFT does not show clearly the effect of the double ASB. They can be used together for a massive boost for a short time, or alternatively can be used in sequence, leaving only a short time where both are recharging. Keep moving and this thing is a MEAN beast against frigates and cruisers and a cunning bait ship against bigger ships!}}
 
{{ShipFitting|
ship=Harpy|
shipTypeID=11381|
fitName=Fast Tackle|
fitID=Fast-Tackle|
high1name=Light Neutron Blaster II|
high1typeID=3178|
high2name=Light Neutron Blaster II|
high2typeID=3178|
high3name=Light Neutron Blaster II|
high3typeID=3178|
high4name=Light Neutron Blaster II|
high4typeID=3178|
high5name=open|
mid1name=Limited 1MN Microwarpdrive I|
mid1typeID=5973|
mid2name=Faint Epsilon Warp Scrambler I|
mid2typeID=5443|
mid3name=X5 Prototype Engine Enervator|
mid3typeID=4025|
mid4name=Small Shield Extender II|
mid4typeID=380|
low1name=Damage Control II|
low1typeID=2048|
low2name=Magnetic Field Stabilizer II|
low2typeID=10190|
low3name=Nanofiber Internal Structure II|
low3typeID=2605|
charge1name=Void S x4|
charge1typeID=12612|
charge2name=Caldari Navy Lead Charge S x4|
charge2typeID=23017|
charge3name=Null S x4|
charge3typeID=12614|
charge4name=open|
charge5name=open|
rig1name=Small Polycarbon Engine Housing I|
rig1typeID=31177|
rig2name=Small Hybrid Collision Accelerator I|
rig2typeID=31538|
difficulty=1|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=11381:3178;4:380;1:4025;1:5443;1:5973;1:2048;1:2605;1:10190;1:31177;1:31538;1:12612;4:12614;4:23017;4::|
skills=|
notes=Designed to work as a fast tackle with a reasonable tank. DPS is not the highest priority here, speed and agility is.</li><li>This fit requires reasonable skills, but most Tech II modules can be replaced with a Meta version. There will be some loss of performance, but the ship will still work.</li><li>The scram (Faint Epsilon Warp Scrambler I) can be replaced by a point (any of the warp disruptor)</li><li>The small shield extender could also be replaced by a second web or a point.</li><li>As fitted, with all skills at V and before any boost, this ship has 6.7 K EHP, flies at 2520 m/s (3600 m/s overheated) and align in 4.4 s with MWD on (3 s off)</li><li>Damage varies between 285 dps at 3.8 + 1.6 km with Void and 200 dps at 7.1 + 4.4 km with Null</li><li>The cap will run out in 5 min 45, essentially cap stable for PvP fights}}


==Tactics==
==Tactics==