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Apocalypse: Difference between revisions

From EVE University Wiki
Line 380: Line 380:
shipDNA=642:3057;8:1978;1:2032;1:3576;1:5955;1:1999;1:2048;1:2364;2:4613;1:11269;1:20353;1:25948;1:25954;1:25980;1:2185;5:2456;5:12816;8:12820;8:23109;8:28999;1:32006;1::|
shipDNA=642:3057;8:1978;1:2032;1:3576;1:5955;1:1999;1:2048;1:2364;2:4613;1:11269;1:20353;1:25948;1:25954;1:25980;1:2185;5:2456;5:12816;8:12820;8:23109;8:28999;1:32006;1::|
skills=|
skills=|
notes=A missioning fit, good for soloing level 4 security missions</li><li>As fitted, with all skills at V and before boost, this ship has 68 K EHP, flies at 360 m/s (475 m/s with afterburner overheated) and align in 16.7 s with AB on (11.1 s off).</li><li>Damage varies between 925 dps at 26 + 15 km with Conflagration to 550 dps at 77 + 15 km with Scorch.</li><li>The ship's tracking bonus allow you to target small frigates and drone in a fairly efficient manner considering this is a battleship. That being said, always carry a Tracking Speed Script and use Xray crystals on fast targets that get close to you.</li><li>The ship is cap stable with the armor repair off, but has only 3 min cap stability with the armor repair on, hence the Heavy Capacitor Booster. Using Navy Cap Boosters 400 with everything on the ship has enough cap for 4 min with Scorch of Conflagration, or almost 18 min with Faction crystals.</li><li>The fit requires excellent fitting skills. If you have problems fitting this ship, consider dropping the Energy Collision Accelerator Rig and replacing it with a Processor Overclocking Unit}}
notes=A missioning fit, good for soloing level 4 security missions</li><li>As fitted, with all skills at V and before boost, this ship has 68 K EHP, flies at 360 m/s (475 m/s with afterburner overheated) and align in 16.7 s with AB on (11.1 s off).</li><li>Damage varies between 925 dps at 26 + 15 km with Conflagration to 550 dps at 77 + 15 km with Scorch.</li><li>The ship's tracking bonus allow you to target small ships in a fairly efficient manner considering this is a battleship. That being said, always carry a Tracking Speed Script and use your Hobgoglins and Xray crystals on fast targets that get close to you.</li><li>The ship is cap stable with the armor repair off, but has only 3 min cap stability with the armor repair on, hence the Heavy Capacitor Booster. Using Navy Cap Boosters 400 with everything on the ship has enough cap for 4 min with Scorch of Conflagration, or almost 18 min with Faction crystals.</li><li>The fit requires excellent fitting skills. If you have problems fitting this ship, consider dropping the Energy Collision Accelerator Rig and replacing it with a Processor Overclocking Unit}}


==Tactics==
==Tactics==