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Skills:Engineering: Difference between revisions

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*[[Skills:Engineering#Tactical_Shield_Manipulation|Tactical Shield Manipulation]] - Reduces chance of damage bleeding through to armor when shields are low. Allows use of shield hardeners.  
*[[Skills:Engineering#Tactical_Shield_Manipulation|Tactical Shield Manipulation]] - Reduces chance of damage bleeding through to armor when shields are low. Allows use of shield hardeners.  
*[[Skills:Engineering#Thermic_Shield_Compensation|Thermic Shield Compensation]] - Percent Bonus to Thermal Resist amount of passive shield hardeners and deactivated active shield hardeners.
*[[Skills:Engineering#Thermic_Shield_Compensation|Thermic Shield Compensation]] - Percent Bonus to Thermal Resist amount of passive shield hardeners and deactivated active shield hardeners.
{{Skill
|skill=Capacitor Emission Systems
|desc=Operation of energy transfer array and other capacitor emission systems. 5% reduced capacitor need of energy emission weapons per skill level.
|1=Intelligence
|2=Memory
|mult=2x
|price=67,500
|pre=[[Skills:Engineering#Power_Grid_management|Power Grid management]] III
|reqI=T1 and Faction small energy transfer arrays and other capacitor emission systems
|reqII=T1 and Faction medium energy transfer arrays and other capacitor emission systems
|reqIII=T1 and Faction heavy and T2 small energy transfer arrays and other capacitor emission systems; energy neutralizer drones
|reqIV=T2 medium energy transfer arrays and other capacitor emission systems
|reqV=T2 heavy energy transfer arrays and other capacitor emission systems; [[Skills:Engineering#Capital_Energy_Emission_Systems|Capital Energy Emission Systems]] IV
|notes=The governing skill for energy neutralizers, energy vampires and energy transfer arrays. Neuts and vamps are useful utility modules in PvP, particularly small gang or solo PvP, so PvP pilots will find this skill helpful. Energy transfer can be key to certain kinds of logistics ship fits.<br>
}}
{{Skill
|skill=Capacitor Management
|desc=Skill at regulating your ship's overall energy capacity. 5% bonus to capacitor capacity per skill level.
|1=Intelligence
|2=Memory
|mult=3x
|price=153,000
|pre=[[Skills:Engineering#Power_Grid_management|Power Grid management]] III
|reqI=T1 and Faction micro power grid modules
|reqIII=[[Skills:Science#Thermodynamics|Thermodynamics]]
|reqV=T2 micro power grid modules
|notes=Key capacitor support skill, useful for everyone. Getting it to V takes a little while because of the x3 multiplier, but is worth it in the long run.<br>
}}
{{Skill
|skill=Capacitor Systems Operation
|desc=Skill at operating your ship's capacitor, including the use of capacitor boosters and other basic energy modules. 5% reduction in capacitor recharge time per skill level.
|1=Intelligence
|2=Memory
|mult=1x
|price=36,000
|pre=[[Skills:Engineering#Power_Grid_management|Power Grid management]] I
|reqI=T1 and Faction capacitor boosters
|reqII=Micro capacitor booster II
|reqIII=Small capacitor booster II
|reqIV=Medium and Heavy capacitor boosters II
|notes=Another important capacitor support skill which makes your capacitor more resilient. A short train to level V.<br>
}}


{{Skill
{{Skill
Line 71: Line 116:
|pre=[[Skills:Engineering#Shield_Operation|Shield Operation]] IV
|pre=[[Skills:Engineering#Shield_Operation|Shield Operation]] IV
|notes=This and the other three 'X Shield Compensation' (not to be confused with simple [[Skills:Engineering#Shield_Compensation|Shield Compensation]]) skills are low priority skills since they mostly benefit passive shield hardeners, which are very rarely used.<br>
|notes=This and the other three 'X Shield Compensation' (not to be confused with simple [[Skills:Engineering#Shield_Compensation|Shield Compensation]]) skills are low priority skills since they mostly benefit passive shield hardeners, which are very rarely used.<br>
}}
{{Skill
|skill=Capacitor Emission Systems
|desc=Operation of energy transfer array and other capacitor emission systems. 5% reduced capacitor need of energy emission weapons per skill level.
|1=Intelligence
|2=Memory
|mult=2x
|price=67,500
|pre=[[Skills:Engineering#Power_Grid_management|Power Grid management]] III
|reqI=T1 and Faction small energy transfer arrays and other capacitor emission systems
|reqII=T1 and Faction medium energy transfer arrays and other capacitor emission systems
|reqIII=T1 and Faction heavy and T2 small energy transfer arrays and other capacitor emission systems; energy neutralizer drones
|reqIV=T2 medium energy transfer arrays and other capacitor emission systems
|reqV=T2 heavy energy transfer arrays and other capacitor emission systems; [[Skills:Engineering#Capital_Energy_Emission_Systems|Capital Energy Emission Systems]] IV
|notes=The governing skill for energy neutralizers, energy vampires and energy transfer arrays. Neuts and vamps are useful utility modules in PvP, particularly small gang or solo PvP, so PvP pilots will find this skill helpful. Energy transfer can be key to certain kinds of logistics ship fits.<br>
}}
}}


Line 103: Line 132:
|reqV=Reactor Control Unit II; [[Skills:Spaceship_Command#Marauders|Marauders]]
|reqV=Reactor Control Unit II; [[Skills:Spaceship_Command#Marauders|Marauders]]
|notes=Useful fitting requirement reduction for certain modules.<br>
|notes=Useful fitting requirement reduction for certain modules.<br>
}}
{{Skill
|skill=Capacitor Management
|desc=Skill at regulating your ship's overall energy capacity. 5% bonus to capacitor capacity per skill level.
|1=Intelligence
|2=Memory
|mult=3x
|price=153,000
|pre=[[Skills:Engineering#Power_Grid_management|Power Grid management]] III
|reqI=T1 and Faction micro power grid modules
|reqIII=[[Skills:Science#Thermodynamics|Thermodynamics]]
|reqV=T2 micro power grid modules
|notes=Key capacitor support skill, useful for everyone. Getting it to V takes a little while because of the x3 multiplier, but is worth it in the long run.<br>
}}
}}


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|reqV=T2 large smartbombs; [[Skills:Science#Doomsday_Operation|Doomsday Operation]]
|reqV=T2 large smartbombs; [[Skills:Science#Doomsday_Operation|Doomsday Operation]]
|notes=Note that the increased cycle speed of smartbombs with this skill at high levels means more DPS, but also more cap use.<br>
|notes=Note that the increased cycle speed of smartbombs with this skill at high levels means more DPS, but also more cap use.<br>
}}
{{Skill
|skill=Capacitor Systems Operation
|desc=Skill at operating your ship's capacitor, including the use of capacitor boosters and other basic energy modules. 5% reduction in capacitor recharge time per skill level.
|1=Intelligence
|2=Memory
|mult=1x
|price=36,000
|pre=[[Skills:Engineering#Power_Grid_management|Power Grid management]] I
|reqI=T1 and Faction capacitor boosters
|reqII=Micro capacitor booster II
|reqIII=Small capacitor booster II
|reqIV=Medium and Heavy capacitor boosters II
|notes=Another important capacitor support skill which makes your capacitor more resilient. A short train to level V.<br>
}}
{{Skill
|skill=Power Grid management
|desc=Basic understanding of spaceship energy grid systems. 5% Bonus to ship's powergrid output per skill level.
|1=Intelligence
|2=Memory
|mult=1x
|price=18,000
|pre=None
|reqI=[[Skills:Engineering#Shield_Operation|Shield Operation]]; [[Skills:Engineering#Capacitor_Systems_Operation|Capacitor Systems Operation]]
|reqII=[[Skills:Engineering#Energy_Pulse_Weapons|Energy Pulse Weapons]]; [[Skills:Engineering#Energy_Grid_Upgrades|Energy Grid Upgrades]]; [[Skills:Engineering#Shield_Upgrades|Shield Upgrades]]; [[Skills:Engineering#Electronic_Upgrades|Electronic Upgrades]]
|reqIII=[[Skills:Engineering#Capacitor_Management|Capacitor Management]]; [[Skills:Engineering#Shield_Management|Shield Management]]; [[Skills:Engineering#Tactical_Shield_Manipulation|Tactical Shield Manipulation]]; [[Skills:Engineering#Shield_Emission_Systems|Shield Emission Systems]]; [[Skills:Engineering#Capacitor_Emission_Systems|Capacitor Emission Systems]]
|reqV=[[Skills:Science#Thermodynamics|Thermodynamics]]; [[Skills:Engineering#Capital_Shield_Operation|Capital Shield Operation]]; [[Skills:Engineering#Capital_Shield_Emission_Systems|Capital Shield Emission Systems]]; [[Skills:Engineering#Capital_Energy_Emission_Systems|Capital Energy Emission Systems]]; [[Skills:Engineering#Power_Grid_management|Power Grid management]]; [[Skills:Science#High_Energy_Physics|High Energy Physics]]; [[Skills:Science#Plasma_Physics|Plasma Physics]]; [[Skills:Science#Hydromagnetic_Physics|Hydromagnetic Physics]]; [[Skills:Science#Graviton_Physics|Graviton Physics]]; [[Skills:Science#Laser_Physics|Laser Physics]]; [[Skills:Science#Nuclear_Physics|Nuclear Physics]]; [[Skills:Science#Quantum_Physics|Quantum Physics]]; [[Skills:Subsystems#Amarr_Enegineering_Systems|Amarr Engineering Systems]]; [[Skills:Subsystems#Gallente_Enegineering_Systems|Gallente Engineering Systems]]; [[Skills:Subsystems#Minmatar_Enegineering_Systems|Minmatar Engineering Systems]]; [[Skills:Subsystems#Caldari_Enegineering_Systems|Caldari Engineering Systems]]; [[Skills:Spaceship_Command#Assault_Ships|Assault Ships]]
|notes=The basic skill of this whole category, and a key fitting skill. Quickly trained. 25% more powergrid is a big boost to your ability to fit more, better equipment on your ship.<br>
}}
}}


Line 189: Line 174:
|pre=[[Skills:Engineering#Shield_Operation|Shield Operation]] IV
|pre=[[Skills:Engineering#Shield_Operation|Shield Operation]] IV
|notes=This and the other three 'X Shield Compensation' (not to be confused with simple [[Skills:Engineering#Shield_Compensation|Shield Compensation]]) skills are low priority skills since they mostly benefit passive shield hardeners, which are very rarely used.<br>
|notes=This and the other three 'X Shield Compensation' (not to be confused with simple [[Skills:Engineering#Shield_Compensation|Shield Compensation]]) skills are low priority skills since they mostly benefit passive shield hardeners, which are very rarely used.<br>
}}
{{Skill
|skill=Power Grid management
|desc=Basic understanding of spaceship energy grid systems. 5% Bonus to ship's powergrid output per skill level.
|1=Intelligence
|2=Memory
|mult=1x
|price=18,000
|pre=None
|reqI=[[Skills:Engineering#Shield_Operation|Shield Operation]]; [[Skills:Engineering#Capacitor_Systems_Operation|Capacitor Systems Operation]]
|reqII=[[Skills:Engineering#Energy_Pulse_Weapons|Energy Pulse Weapons]]; [[Skills:Engineering#Energy_Grid_Upgrades|Energy Grid Upgrades]]; [[Skills:Engineering#Shield_Upgrades|Shield Upgrades]]; [[Skills:Engineering#Electronic_Upgrades|Electronic Upgrades]]
|reqIII=[[Skills:Engineering#Capacitor_Management|Capacitor Management]]; [[Skills:Engineering#Shield_Management|Shield Management]]; [[Skills:Engineering#Tactical_Shield_Manipulation|Tactical Shield Manipulation]]; [[Skills:Engineering#Shield_Emission_Systems|Shield Emission Systems]]; [[Skills:Engineering#Capacitor_Emission_Systems|Capacitor Emission Systems]]
|reqV=[[Skills:Science#Thermodynamics|Thermodynamics]]; [[Skills:Engineering#Capital_Shield_Operation|Capital Shield Operation]]; [[Skills:Engineering#Capital_Shield_Emission_Systems|Capital Shield Emission Systems]]; [[Skills:Engineering#Capital_Energy_Emission_Systems|Capital Energy Emission Systems]]; [[Skills:Engineering#Power_Grid_management|Power Grid management]]; [[Skills:Science#High_Energy_Physics|High Energy Physics]]; [[Skills:Science#Plasma_Physics|Plasma Physics]]; [[Skills:Science#Hydromagnetic_Physics|Hydromagnetic Physics]]; [[Skills:Science#Graviton_Physics|Graviton Physics]]; [[Skills:Science#Laser_Physics|Laser Physics]]; [[Skills:Science#Nuclear_Physics|Nuclear Physics]]; [[Skills:Science#Quantum_Physics|Quantum Physics]]; [[Skills:Subsystems#Amarr_Enegineering_Systems|Amarr Engineering Systems]]; [[Skills:Subsystems#Gallente_Enegineering_Systems|Gallente Engineering Systems]]; [[Skills:Subsystems#Minmatar_Enegineering_Systems|Minmatar Engineering Systems]]; [[Skills:Subsystems#Caldari_Enegineering_Systems|Caldari Engineering Systems]]; [[Skills:Spaceship_Command#Assault_Ships|Assault Ships]]
|notes=The basic skill of this whole category, and a key fitting skill. Quickly trained. 25% more powergrid is a big boost to your ability to fit more, better equipment on your ship.<br>
}}
}}