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Impairor: Difference between revisions

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==Fitting==
==Fitting==
{{ShipFitting|
{{ShipFitting|
ship=Impairor|
ship=Impairor|
shipTypeID=596|
shipTypeID=596|
fitName=Tutorials|
fitName=Tech I|
fitID=Tutorials|
fitID=Tech-I|
high1name=Dual Light Pulse Laser I|
high1name=Dual Modal Pulse Laser I|
high1typeID=451|
high1typeID=5215|
high2name=open|
high2name=Dual Modal Pulse Laser I|
high2typeID=5215|
mid1name=Cap Recharger I|
mid1name=Cap Recharger I|
mid1typeID=1195|
mid1typeID=1195|
mid2name=open|
mid2name=Limited 1MN Afterburner I|
mid2typeID=6001|
low1name=Small Armor Repairer I|
low1name=Small Armor Repairer I|
low1typeID=523|
low1typeID=523|
low2name=open|
low2name=Pseudoelectron Containment Field I|
drone1name=open|
low2typeID=5837|
drone2name=open|
drone1name=Hobgoblin I x1|
drone3name=open|
drone1typeID=2454|
drone4name=open|
drone5name=open|
charge1name=Multifrequency S x1|
charge1name=Multifrequency S x1|
charge1typeID=246|
charge1typeID=246|
Line 113: Line 114:
warsop=A|
warsop=A|
warsopReason=|
warsopReason=|
version=PRE-RET 1.0|
version=ODY 1.0|
shipDNA=596:451;1:1195;1:523;1:246;1::|
shipDNA=589:5215;2:1195;1:6001;1:523;1:5837;1:2454;1:246;1::|
skills=Amarr Frigate II</li><li>Hull Upgrades I</li><li>Energy Grid Upgrades I</li><li>Small Energy Turret II|
skills=|
notes=}}
notes=A basic set-up, useful for running level 1 missions and tutorial.</li><li>With all skills at V and before fleet boosts, this ship has 1.3 K EHP, flies at 893 m/s (1153 m/s with AB overheated) and align in 5 s (3.5 s with AB off). The capacitor will last for 1 min 1 s.</li><li>Damage is 58 dps at 3.1 + 1.9 km with Multifrequency crystals}}
 
Ironically noob ships can be used for very important engagements. While not much of a threat on field and without a tank, can be Alpha'd (Destroyed in one shot). The rookie ship can be a very shiny enemy fleet's worse nightmare.  Reason being it has the ability to hold a cyno and hot drop an entire fleet upon it.  Beware, if you are traveling within a fleet and you see a noob ship on grid with you.  Try your best to blap it out of the sky (if its a valid target) immediately or scatter.  You don't want your entire fleet to be destroyed because this ship put you in a comfortable state.


==Notes==
==Notes==