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User:Lelira cirim: Difference between revisions

448 editsJoined 20 July 2013
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The left sidebar contextually (if applicable) displays the following category "trees" in order. Nested trees are expandable if there is a foldout arrow on the left side of the list.  
The left sidebar contextually (if applicable) displays the following category "trees" in order. Nested trees are expandable if there is a foldout arrow on the left side of the list.  


Active Ship
* ▼ Active Ship
>Active Ship Bays
** Active Ship Bays
>Active Ship Assembled Containers
** Active Ship Assembled Containers
* ▼ Station Ship Hangar
* ▼ Docked Assembled Ships
** Docked Ship Bays
** Docked Ship Assembled Containers
* ▼ Station Personal Hangar
** Assembled Containers
* ▼ Station Corporation Hangar (if in a player corporation)
** Hangar Divisions
** Assembled Containers
* Market Orders (if in a player corporation with appropriate market roles)


Station Ship Hangar
=== Views ===
>Docked Assembled Ships
>>Docked Ship Bays
>>Docked Ship Assembled Containers
 
Station Personal Hangar
>Assembled Containers
 
Station Corporation Hangar (if in a player corporation)
>Hangar Divisions
>>Assembled Containers
 
Market Orders (if in a player corporation)
 
=== VIews ===
Inventory and Assets can be viewed in three ways. Icons, List, and Details.
Inventory and Assets can be viewed in three ways. Icons, List, and Details.
Icons is a visual layout that is effective in wide windows, as the items will display from left to right, top to bottom. If you recognise items primarily by their icon, this can be a quick way to glance at your holdings. Icons also have visual cue badges for fitting slots, tech level, and item types.
Icons is a visual layout that is effective in wide windows, as the items will display from left to right, top to bottom. If you recognise items primarily by their icon, this can be a quick way to glance at your holdings. Icons also have visual cue badges for fitting slots, tech level, and item types.
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== The Asset Window ==
== The Asset Window ==
=== Tabs ===
=== Tabs ===
All - Everything you own in the universe.
* All - Everything you own in the universe.
Region - A quick contextual filter for assets in your current region.
* Region - A quick contextual filter for assets in your current region.
Solar System - A quick contextual filter for assets in your current solar system.
* Solar System - A quick contextual filter for assets in your current solar system.
Search - A contextual list of items based on queries. Clicking the Search button with an empty query field will (should!) force the asset list to refresh immediately. This is common after making a market purchase to confirm the item's location.
* Search - A contextual list of items based on queries. Clicking the Search button with an empty query field will (should!) force the asset list to refresh immediately. This is common after making a market purchase to confirm the item's location.


=== Basic Search ===
=== Basic Search ===
"Navy" will return all named items such as Caracal Navy Issue, Navy Cap Booster 150, etc.
* "Navy" will return all named items such as Caracal Navy Issue, Navy Cap Booster 150, etc.
"Ship" will return all category items classified as a Ship.
* "Ship" will return all category items classified as a Ship.


=== Advanced Search ===
=== Advanced Search ===
The Search tab has functionality that differs from most other modal UI windows in the game. The search field has predictive autocomplete features, ala Google, which hint at ways to customise your search. When you have personal or corporation assets numbering in the hundreds, or thousands, this feature quickly becomes indispensable.
The Search tab has functionality that differs from most other modal UI windows in the game. The search field has predictive autocomplete features, ala Google Instant, which hint at ways to customise your search. When you have personal or corporation assets numbering in the hundreds, or thousands, this feature quickly becomes indispensable.
 
Parameters include:
* group:
* meta:
* region:
(in progress)