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Skills:Armor: Difference between revisions

From EVE University Wiki
Removing double entry for Thermic Armor Comp
No edit summary
Line 83: Line 83:
{{Skill
{{Skill
|skill=EM Armor Compensation
|skill=EM Armor Compensation
|desc=To active armor hardeners: 3% bonus per skill level to Armor EM resistance when the modules are not active
|desc=5% bonus to EM resistance per level for Armor Coatings and Energized Platings
 
To passive armor hardeners: 5% bonus per skill level to Armor EM resistance
|1=Intelligence
|1=Intelligence
|2=Memory
|2=Memory
Line 91: Line 89:
|pre=[[Skills:Armor#Hull_Upgrades|Hull Upgrades IV]]
|pre=[[Skills:Armor#Hull_Upgrades|Hull Upgrades IV]]
|price=108K
|price=108K
|notes=This doesn't help active hardeners much (since it only works when they're turned off!) but can really help passive hardeners, which see some use in PvP fits. A PvP-focused armor-tanking pilot should train this skill and the three other 'X Armor Compensation' skills to III or IV in the medium-long term.<br>
|notes=This doesn't help active hardeners at all but can really help passive hardeners, which see some use in PvP fits. A PvP-focused armor-tanking pilot should train this skill and the three other 'X Armor Compensation' skills to III or IV in the medium-long term.<br>
}}
}}


{{Skill
{{Skill
|skill=Explosive Armor Compensation
|skill=Explosive Armor Compensation
|desc=To active armor hardeners: 3% bonus per skill level to Armor Explosive resistance when the modules are not active
|desc=5% bonus to explosive resistance per level for Armor Coatings and Energized Platings
To passive armor hardeners: 5% bonus per skill level to Armor Explosive resistance
|1=Intelligence
|1=Intelligence
|2=Memory
|2=Memory
Line 103: Line 100:
|pre=[[Skills:Armor#Hull_Upgrades|Hull Upgrades IV]]
|pre=[[Skills:Armor#Hull_Upgrades|Hull Upgrades IV]]
|price=108K
|price=108K
|notes=This doesn't help active hardeners much (since it only works when they're turned off!) but can really help passive hardeners, which see some use in PvP fits. A PvP-focused armor-tanking pilot should train this skill and the three other 'X Armor Compensation' skills to III or IV in the medium-long term.<br>
|notes=This doesn't help active hardeners at all but can really help passive hardeners, which see some use in PvP fits. A PvP-focused armor-tanking pilot should train this skill and the three other 'X Armor Compensation' skills to III or IV in the medium-long term.<br>
}}
}}


Line 119: Line 116:
{{Skill
{{Skill
|skill=Kinetic Armor Compensation
|skill=Kinetic Armor Compensation
|desc=To active armor hardeners: 3% bonus per skill level to Armor Kinetic resistance when the modules are not active
|desc=5% bonus to kinetic resistance per level for Armor Coatings and Energized Platings
To passive armor hardeners: 5% bonus per skill level to Armor Kinetic resistance
|1=Intelligence
|1=Intelligence
|2=Memory
|2=Memory
Line 126: Line 122:
|pre=[[Skills:Armor#Hull_Upgrades|Hull Upgrades IV]]
|pre=[[Skills:Armor#Hull_Upgrades|Hull Upgrades IV]]
|price=108K
|price=108K
|notes=This doesn't help active hardeners much (since it only works when they're turned off!) but can really help passive hardeners, which see some use in PvP fits. A PvP-focused armor-tanking pilot should train this skill and the three other 'X Armor Compensation' skills to III or IV in the medium-long term.<br>
|notes=This doesn't help active hardeners at all but can really help passive hardeners, which see some use in PvP fits. A PvP-focused armor-tanking pilot should train this skill and the three other 'X Armor Compensation' skills to III or IV in the medium-long term.<br>
}}
}}


Line 175: Line 171:
{{Skill
{{Skill
|skill=Thermic Armor Compensation
|skill=Thermic Armor Compensation
|desc=To active armor hardeners: 3% bonus per skill level to Armor Thermal resistance when the modules are not active
|desc=5% bonus to thermal resistance per level for Armor Coatings and Energized Platings
To passive armor hardeners: 5% bonus per skill level to Armor Thermal resistance
|1=Intelligence
|1=Intelligence
|2=Memory
|2=Memory
Line 182: Line 177:
|pre=[[Skills:Armor#Hull_Upgrades|Hull Upgrades IV]]
|pre=[[Skills:Armor#Hull_Upgrades|Hull Upgrades IV]]
|price=108K
|price=108K
|notes=This doesn't help active hardeners much (since it only works when they're turned off!) but can really help passive hardeners, which see some use in PvP fits. A PvP-focused armor-tanking pilot should train this skill and the three other 'X Armor Compensation' skills to III or IV in the medium-long term.<br>
|notes=This doesn't help active hardeners at all but can really help passive hardeners, which see some use in PvP fits. A PvP-focused armor-tanking pilot should train this skill and the three other 'X Armor Compensation' skills to III or IV in the medium-long term.<br>
}}
}}


Odyssey 1.1
Odyssey 1.1