Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Planetary Interaction: Difference between revisions

From EVE University Wiki
No edit summary
No edit summary
Line 3: Line 3:
[[File:Tyrannis03Small.jpg|300px|thumb|Planetary interaction was introduced in May 2010 with the Tyrannis expansion]]
[[File:Tyrannis03Small.jpg|300px|thumb|Planetary interaction was introduced in May 2010 with the Tyrannis expansion]]


'''Planetary Interaction''' ('''PI''') was introduced in May 2010 with the Tyrannis expansion.<ref name="Tyrannis">[http://www.eveonline.com/expansions/tyrannis/ Tyrannis 26 May 2010]</ref> It allows pilots to create industrial colonies on just about any planet in the EVE universe. The aim of this is producing NPC Trade Goods from processing Raw Materials extracted from the planet in a method similar to that of manufacturing goods in Starbases. Planetary Interaction can produce a range of commodities. Some commodities can be used immediately, such as Oxygen for POS fuel, while others can be used in blueprints to create POS and T2 components.
'''Planetary Interaction''' ('''PI''') was introduced in May 2010 with the Tyrannis expansion.<ref name="Tyrannis">[http://www.eveonline.com/expansions/tyrannis/ Tyrannis 26 May 2010]</ref> It allows pilots to create industrial colonies on just about any planet in the EVE universe. The aim of this is producing NPC Trade Goods from processing Raw Materials extracted from the planet in a method similar to that of manufacturing goods in Starbases. Planetary Interaction can produce a range of commodities. Some commodities can be used immediately, such as Oxygen for POS fuel, while others can be used in blueprints to create [[POS_Structures]] and T2 components.


==Introduction==
==Introduction==