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= Warp speeds and align times = | = Warp speeds and align times = | ||
{| style="font-size: | {| class="wikitable" style="font-size:90%;" | ||
|- | |- | ||
! Ship class | ! style="padding:5px;background-color:#222222" | Ship class | ||
! Warp speed ( | ! style="padding:5px;background-color:#222222; text-align:left" | Warp speed (including align time)<small><ref>Light green is the fastest align possible assuming max skills, dark green is the slowest align time assuming people come with the recommended skills only.</ref></small> | ||
|- | |- | ||
| Battleship | | style="padding:5px;" | '''Battleship''' | ||
| <div style="width: | | style="padding:0px;" | <div style="width:410px;background-color:darkgreen"><div style="width:330px;background-color:lightgreen"><div style="width:260px;background-color:SlateBlue"> 26 seconds</div></div></div> | ||
|- | |- | ||
| Logistics | | '''Logistics''' | ||
| <div style="width: | | style="padding:0px;" | <div style="width:230px;background-color:darkgreen;font-size:95%"><div style="width:220px;background-color:lightgreen"><div style="width:160px;background-color:SlateBlue"> 16 sec (22 - 24 sec)</div></div></div> | ||
|} | |} | ||
<small><references/></small> | |||
== Overshooting times == | |||
Below are some numbers for how long it takes to overshoot a gate, or otherwise end out outside activation range. These times will account for the extremes, taking into account the worst possible spot to land on grid in relation to the gate (which can make you lose or gain up to 10 seconds worth of align time). | |||
* It can takes a '''logistics''' ship as little as 30 seconds to overshoot a gate leading into an [[Override Transfer Array]] site. Other sites, like a [[Nation Mining Colony]] allows '''logistics''' to align for up to 1 minute and 30 seconds. | |||
* It can take less than 10 seconds for a logistics to be out of range from a gate trying to align away from it, if you land furthest away from the gate. | |||