Difference between revisions of "Wolf"
m (clean up, replaced: |warpspeed=6 AU/s → |warpspeed=5.5 AU/s) |
(Added reasonable autocannon fit for small gangs (was previously only arty Wolf fits).) |
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==Fitting== | ==Fitting== | ||
+ | {{ShipFitting| | ||
+ | ship=Wolf| | ||
+ | shipTypeID=11371| | ||
+ | fitName=Small Gang AC| | ||
+ | fitID=Small-Gang-AC| | ||
+ | high1name=150mm Light AutoCannon II| | ||
+ | high1typeID=2881| | ||
+ | high2name=150mm Light AutoCannon II| | ||
+ | high2typeID=2881| | ||
+ | high3name=150mm Light AutoCannon II| | ||
+ | high3typeID=2881| | ||
+ | high4name=150mm Light AutoCannon II| | ||
+ | high4typeID=2881| | ||
+ | high5name=open| | ||
+ | mid1name=Faint Epsilon Warp Scrambler I| | ||
+ | mid1typeID=5443| | ||
+ | mid2name=Limited 1MN Microwarpdrive I| | ||
+ | mid2typeID=5973| | ||
+ | low1name=400mm Reinforced Rolled Tungsten Plates I| | ||
+ | low1typeID=11309| | ||
+ | low2name=Energized Explosive Membrane II| | ||
+ | low2typeID=11229| | ||
+ | low3name=Gyrostabilizer II| | ||
+ | low3typeID=519| | ||
+ | low4name=Internal Force Field Array I| | ||
+ | low4typeID=5839| | ||
+ | low5name=Kinetic Plating II| | ||
+ | low5typeID=1286| | ||
+ | charge1name=Republic Fleet EMP S x1| | ||
+ | charge1typeID=21898| | ||
+ | charge2name=open| | ||
+ | charge3name=open| | ||
+ | charge4name=open| | ||
+ | charge5name=open| | ||
+ | rig1name=Small Trimark Armor Pump I| | ||
+ | rig1typeID=30987| | ||
+ | rig2name=Small Trimark Armor Pump I| | ||
+ | rig2typeID=30987| | ||
+ | difficulty=1| | ||
+ | warsop=A| | ||
+ | warsopReason=| | ||
+ | version=RUBI 1.0| | ||
+ | shipDNA=11371:2881;4:5443;1:5973;1:519;1:1286;1:5839;1:11229;1:11309;1:30987;2:21898;1::| | ||
+ | skills=| | ||
+ | notes=An autocannon wolf for small gang work. With all skills at V, this Wolf does 205 dps with faction ammo (163 with Barrage). It has 14.3K EHP and is cap-stable with MWD on. Swapping trimark rig for a damage rig trades 1300 EHP for another 20 dps.</li><li>Speed with MWD on is 2112 m/s (2981 with heat). Align time with prop mods off is 5 s.}} | ||
{{ShipFitting| | {{ShipFitting| | ||
ship=Wolf| | ship=Wolf| |
Revision as of 07:12, 5 December 2013
RELATED UNI-WIKI REFERENCES
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Named after a mythical beast renowned for its voraciousness, the Wolf is one of the most potentially destructive frigates currently in existence. While hardier than its brother the Jaguar it has less in the way of shield systems, and the capabilities of its onboard computer leave something to be desired. Nevertheless, the mere sight of a locked and loaded Wolf should be enough to make most pilots turn tail and flee. SHIP BONUSES
Minmatar Frigate Skill Bonus:
Ship Attributes
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Summary
With 5 highs and 5 lows the Wolf is a brute of a frigate, though its 2 mid slots means it is not well suited to tackling. The Wolf has many valid fits, from an armor tanked autocannon brawler, to a balanced mid-range kiting autocannon fit to a fast long range kiting artillery fit.
When compared to its brother the Jaguar, the Wolf has more firepower but less speed and is less suited to tackling and more for damage dealing.
Skills
Further information about additional or recommended skills to pilot Wolf for a specific or it's common role(s) can be written here.
Fitting
150mm Light AutoCannon II
150mm Light AutoCannon II
150mm Light AutoCannon II
150mm Light AutoCannon II
Faint Epsilon Warp Scrambler I
Limited 1MN Microwarpdrive I
400mm Reinforced Rolled Tungsten Plates I
Energized Explosive Membrane II
Gyrostabilizer II
Internal Force Field Array I
Kinetic Plating II
Small Trimark Armor Pump I
Small Trimark Armor Pump I
Republic Fleet EMP S x1
- An autocannon wolf for small gang work. With all skills at V, this Wolf does 205 dps with faction ammo (163 with Barrage). It has 14.3K EHP and is cap-stable with MWD on. Swapping trimark rig for a damage rig trades 1300 EHP for another 20 dps.
- Speed with MWD on is 2112 m/s (2981 with heat). Align time with prop mods off is 5 s.
250mm Light Artillery Cannon II
250mm Light Artillery Cannon II
250mm Light Artillery Cannon II
250mm Light Artillery Cannon II
Limited 1MN Microwarpdrive I
Warp Disruptor II
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Tracking Enhancer II
Tracking Enhancer II
Gyrostabilizer II
Small Projectile Collision Accelerator I
Small Projectile Burst Aerator I
Republic Fleet Phased Plasma S x320
280mm Howitzer Artillery II
280mm Howitzer Artillery II
280mm Howitzer Artillery II
280mm Howitzer Artillery II
Limited 1MN Microwarpdrive I
Faint Warp Disruptor I
Micro Auxiliary Power Core I
Co-Processor II
Tracking Enhancer II
Tracking Enhancer II
Gyrostabilizer II
Small Projectile Collision Accelerator I
Small Projectile Burst Aerator I
Republic Fleet Phased Plasma S x320
Tactics
No sub-article about Wolf roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Wolf here.