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m clean up, replaced: |warpspeed=3 AU/s → |warpspeed=2 AU/s |
Iasis rain (talk | contribs) Added new PvE autocannon and ASB fit |
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shipDNA=24694:9367;8:2032;1:2281;2:5955;1:10842;1:24443;1:519;2:1999;2:2048;1:25948;3:2488;5:21640;5:23707;5:199;1:200;1:201;1::| | shipDNA=24694:9367;8:2032;1:2281;2:5955;1:10842;1:24443;1:519;2:1999;2:2048;1:25948;3:2488;5:21640;5:23707;5:199;1:200;1:201;1::| | ||
skills=Minmatar Frigate IV</li><li>Minmatar Cruiser IV</li><li>Spaceship Command IV</li><li>Minmatar Battleship III</li><li>Shield Operation V</li><li>Shield Management V</li><li>Tactical Shield Manipulation IV</li><li>Energy Management IV</li><li>Energy Systems Operation V</li><li>Shield Compensation IV</li><li>Rapid Firing III</li><li>Trajectory Analysis III</li><li>Surgical Strike III</li><li>Large Projectile Turret IV</li><li>Sharpshooter IV</li><li>Motion Prediction IV</li><li>Long Range Targeting IV</li><li>Minmatar Battleship IV</li><li>Drone Interfacing III</li><li>Drone Durability III</li><li>Energy Grid Upgrades III</li><li>Gunnery V</li><li>Small Projectile Turret III</li><li>Medium Projectile Turret III</li><li>Large Projectile Turret I</li><li>Weapon Upgrades IV</li><li>Hull Upgrades IV</li><li>Drone Navigation IV</li><li>Gallente Drone Specialization II</li><li>Signature Analysis IV</li><li>Target Management V</li><li>Advanced Target Management I</li><li>Electronic Warfare IV</li><li>Electronic Warfare Drone Interfacing I</li><li>Mechanic IV</li><li>Engineering IV</li><li>Navigation IV</li><li>Evasive Maneuvering III</li><li>Warp Drive Operation III</li><li>Electronics V</li><li>Afterburner I</li><li>Mechanic III</li><li>Jury Rigging I</li><li>Drones V</li><li>Scout Drone Operation V</li><li>Minmatar Drone Specialization II</li><li>Small Projectile Turret V</li><li>Small Artillery Specialization IV</li><li>Medium Projectile Turret V</li><li>Medium Artillery Specialization IV</li><li>Sharpshooter V</li><li>Large Projectile Turret V</li><li>Large Artillery Specialization II</li><li>Weapon Upgrades V</li><li>Advanced Weapon Upgrades I</li><li>Small Autocannon Specialization IV</li><li>Medium Autocannon Specialization IV</li><li>Motion Prediction V</li><li>Large Autocannon Specialization II| | skills=Minmatar Frigate IV</li><li>Minmatar Cruiser IV</li><li>Spaceship Command IV</li><li>Minmatar Battleship III</li><li>Shield Operation V</li><li>Shield Management V</li><li>Tactical Shield Manipulation IV</li><li>Energy Management IV</li><li>Energy Systems Operation V</li><li>Shield Compensation IV</li><li>Rapid Firing III</li><li>Trajectory Analysis III</li><li>Surgical Strike III</li><li>Large Projectile Turret IV</li><li>Sharpshooter IV</li><li>Motion Prediction IV</li><li>Long Range Targeting IV</li><li>Minmatar Battleship IV</li><li>Drone Interfacing III</li><li>Drone Durability III</li><li>Energy Grid Upgrades III</li><li>Gunnery V</li><li>Small Projectile Turret III</li><li>Medium Projectile Turret III</li><li>Large Projectile Turret I</li><li>Weapon Upgrades IV</li><li>Hull Upgrades IV</li><li>Drone Navigation IV</li><li>Gallente Drone Specialization II</li><li>Signature Analysis IV</li><li>Target Management V</li><li>Advanced Target Management I</li><li>Electronic Warfare IV</li><li>Electronic Warfare Drone Interfacing I</li><li>Mechanic IV</li><li>Engineering IV</li><li>Navigation IV</li><li>Evasive Maneuvering III</li><li>Warp Drive Operation III</li><li>Electronics V</li><li>Afterburner I</li><li>Mechanic III</li><li>Jury Rigging I</li><li>Drones V</li><li>Scout Drone Operation V</li><li>Minmatar Drone Specialization II</li><li>Small Projectile Turret V</li><li>Small Artillery Specialization IV</li><li>Medium Projectile Turret V</li><li>Medium Artillery Specialization IV</li><li>Sharpshooter V</li><li>Large Projectile Turret V</li><li>Large Artillery Specialization II</li><li>Weapon Upgrades V</li><li>Advanced Weapon Upgrades I</li><li>Small Autocannon Specialization IV</li><li>Medium Autocannon Specialization IV</li><li>Motion Prediction V</li><li>Large Autocannon Specialization II| | ||
notes=Cap skills (the first 3 recommended skills) are effectively mandatory. Booster must be 'pulsed' (used briefly when needed).</li><li>When fighting Angels it is highly recommended to swap the guns for 800mm ACs to better manage their close-range combat.</li><li>T2 guns (Arties or ACs) will fit with a 1%-3% CPU implant or by using at least one Faction Gyro.</li><li>Variants: Replace the Cap Recharger with a Cap Booster, a SeBo, or a 3rd Hardner. Drop the DC2 for another Gyro.</li><li>Other rigs to consider are the Large Core Defence Capacitor Safeguard and the Large Semiconductor Memory Cell.</li><li>As always, hardners, ammo and drones should be selected to match the rats' damage and weaknesses.}} | notes=Cap skills (the first 3 recommended skills) are effectively mandatory. Booster must be 'pulsed' (used briefly when needed).</li><li>When fighting Angels it is highly recommended to swap the guns for 800mm ACs to better manage their close-range combat.</li><li>T2 guns (Arties or ACs) will fit with a 1%-3% CPU implant or by using at least one Faction Gyro.</li><li>Variants: Replace the Cap Recharger with a Cap Booster, a SeBo, or a 3rd Hardner. Drop the DC2 for another Gyro.</li><li>Other rigs to consider are the Large Core Defence Capacitor Safeguard and the Large Semiconductor Memory Cell.</li><li>As always, hardners, ammo and drones should be selected to match the rats' damage and weaknesses.}}{{ShipFitting| | ||
ship=Maelstrom| | |||
shipTypeID=24694| | |||
fitName=PvE Autocannon & ASB| | |||
fitID=PvE-Autocannon---ASB| | |||
high1name=800mm Heavy 'Scout' Repeating Cannon I| | |||
high1typeID=9327| | |||
high2name=800mm Heavy 'Scout' Repeating Cannon I| | |||
high2typeID=9327| | |||
high3name=800mm Heavy 'Scout' Repeating Cannon I| | |||
high3typeID=9327| | |||
high4name=800mm Heavy 'Scout' Repeating Cannon I| | |||
high4typeID=9327| | |||
high5name=800mm Heavy 'Scout' Repeating Cannon I| | |||
high5typeID=9327| | |||
high6name=800mm Heavy 'Scout' Repeating Cannon I| | |||
high6typeID=9327| | |||
high7name=800mm Heavy 'Scout' Repeating Cannon I| | |||
high7typeID=9327| | |||
high8name=800mm Heavy 'Scout' Repeating Cannon I| | |||
high8typeID=9327| | |||
mid1name=Experimental 100MN Afterburner I| | |||
mid1typeID=5955| | |||
mid2name=X-Large Ancillary Shield Booster| | |||
mid2typeID=32780| | |||
mid3name=Explosive Deflection Field II| | |||
mid3typeID=2297| | |||
mid4name=Adaptive Invulnerability Field II| | |||
mid4typeID=2281| | |||
mid5name=Adaptive Invulnerability Field II| | |||
mid5typeID=2281| | |||
mid6name=Ionic Field Accelerator I| | |||
mid6typeID=16529| | |||
low1name=Damage Control II| | |||
low1typeID=2048| | |||
low2name=Gyrostabilizer II| | |||
low2typeID=519| | |||
low3name=Gyrostabilizer II| | |||
low3typeID=519| | |||
low4name=Fourier Transform Tracking Program| | |||
low4typeID=6325| | |||
low5name=Tracking Enhancer II| | |||
low5typeID=1999| | |||
drone1name=Hobgoblin II x5| | |||
drone1typeID=2456| | |||
drone2name=Hammerhead II x5| | |||
drone2typeID=2185| | |||
drone3name=Hornet EC-300 x5| | |||
drone3typeID=23707| | |||
drone4name=open| | |||
drone5name=open| | |||
charge1name=Cap Booster 400 x28| | |||
charge1typeID=11287| | |||
charge2name=Fusion L x4000| | |||
charge2typeID=199| | |||
charge3name=open| | |||
charge4name=open| | |||
charge5name=open| | |||
rig1name=Large Core Defense Field Extender I| | |||
rig1typeID=26088| | |||
rig2name=Large Core Defense Field Extender I| | |||
rig2typeID=26088| | |||
rig3name=Large Anti-Thermal Screen Reinforcer I| | |||
rig3typeID=26082| | |||
difficulty=0| | |||
warsop=A| | |||
warsopReason=| | |||
version=RUBI 1.1| | |||
shipDNA=24694:9327;8:2281;2:2297;1:5955;1:16529;1:32780;1:519;2:1999;1:2048;1:6325;1:26076;1:26088;2:2185;5:2456;5:23707;5:199;4000:11287;28::| | |||
skills=Minmatar Battleship III</li><li>Large Projectile Turret III</li>| | |||
notes=This is fit for Angel Cartel, replace the ammo, explosive deflection field and/or one adaptive as required</li><li>Only needs fitting skills at level 4, and cap skills are less important with the ASB</li><li>Tight on CPU, the Meta 4 Fourier Transform Tracking Program can be replaced with another Tracking Enhancer II if your fitting skills allow</li><li>The Anciliary Shield Booster provides a ~15% restoration of shields each cycle with no cap use, but requires cap booster 400 charges, thankfully very cheap!</li><li>EC-300 drones can be used to break a targets lock on you, for example to release a warp scram so you can escape</li><li>The rigs are the same as the uni incursion fits, allowing you to re-fit for incursions easily in future}} | |||
{{:Vanguard Incursion fits|Maelstrom}}{{:Assault Incursion fits|Maelstrom}} | {{:Vanguard Incursion fits|Maelstrom}}{{:Assault Incursion fits|Maelstrom}} | ||