Difference between revisions of "Inquisitor"

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(→‎Fitting: remote repair augmentors exist)
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ship=Inquisitor|
 
ship=Inquisitor|
 
shipTypeID=590|
 
shipTypeID=590|
fitName=AB|
+
fitName=Reps|
fitID=AB|
+
fitID=Reps|
 
high1name=Small 'Solace' Remote Armor Repairer|
 
high1name=Small 'Solace' Remote Armor Repairer|
 
high1typeID=16439|
 
high1typeID=16439|
Line 107: Line 107:
 
mid2name=Cap Recharger II|
 
mid2name=Cap Recharger II|
 
mid2typeID=2032|
 
mid2typeID=2032|
low1name=Damage Control II|
+
low1name=Pseudoelectron Containment Field I|
low1typeID=2048|
+
low1typeID=5837|
low2name=Beta Reactor Control: Capacitor Power Relay I|
 
low2typeID=8173|
 
low3name=Beta Reactor Control: Capacitor Power Relay I|
 
low3typeID=8173|
 
low4name=400mm Reinforced Rolled Tungsten Plates I|
 
low4typeID=11309|
 
drone1name=open|
 
drone2name=open|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
rig1name=Small Anti-Explosive Pump I|
 
rig1typeID=31009|
 
rig2name=Small Anti-Kinetic Pump I|
 
rig2typeID=31021|
 
rig3name=Small Trimark Armor Pump I|
 
rig3typeID=30987|
 
difficulty=0|
 
warsop=A|
 
warsopReason=|
 
version=RUBI 1.0|
 
shipDNA=590:16439;3:438;1:2032;1:2048;1:8173;2:11309;1:30987;1:31009;1:31021;1::|
 
skills=|
 
notes=Downgrade as necessary}}<!--
 
 
 
-->{{ShipFitting|
 
ship=Inquisitor|
 
shipTypeID=590|
 
fitName=MWD|
 
fitID=MWD|
 
high1name=Small Remote Armor Repair System II|
 
high1typeID=26912|
 
high2name=Small Remote Armor Repair System II|
 
high2typeID=26912|
 
high3name=Small Remote Armor Repair System II|
 
high3typeID=26912|
 
mid1name=Limited 1MN Microwarpdrive I|
 
mid1typeID=5973|
 
mid2name=Cap Recharger II|
 
mid2typeID=2032|
 
low1name=Damage Control II|
 
low1typeID=2048|
 
low2name=200mm Reinforced Steel Plates II|
 
low2typeID=20347|
 
low3name=Energized Adaptive Nano Membrane II|
 
low3typeID=11269|
 
low4name=Capacitor Power Relay II|
 
low4typeID=1447|
 
drone1name=Light Armor Maintenance Bot I x1|
 
drone1typeID=23711|
 
drone2name=open|
 
drone3name=open|
 
drone4name=open|
 
drone5name=open|
 
rig1name=Small Capacitor Control Circuit I|
 
rig1typeID=31370|
 
rig2name=Small Capacitor Control Circuit I|
 
rig2typeID=31370|
 
rig3name=Small Capacitor Control Circuit I|
 
rig3typeID=31370|
 
difficulty=1|
 
warsop=A|
 
warsopReason=|
 
version=ODY 1.1|
 
shipDNA=590:26912;3:2032;1:5973;1:1447;1:2048;1:11269;1:20347;1:31370;3:23711;1::|
 
skills=|
 
notes=Requires fairly high skills for a Frigate to be cap stable, including as a minimum Amarr Frigates V and Remote Armor Repair Systems IV. </li><li>As fitted, with all skills at V and before boost, this fit has 4.67 K EHP, flies at 2100 m/s (3000 m/s with MWD overheated) and align in 7 s with MWD on (5.3 s with MWD off).</li><li>This ship will repair 96 armor/s from a range of 28.8 km</li><li>If skills do not allow you to equip this, consider replacing the MWD by an afterburner. This reduces the velocity to 800 m/s but is much easier to fit.}}<!--
 
 
 
-->{{ShipFitting|
 
ship=Inquisitor|
 
shipTypeID=590|
 
fitName=Shiny|
 
fitID=Shiny|
 
high1name=Coreli A-Type Small Remote Armor Repairer|
 
high1typeID=18985|
 
high2name=Coreli A-Type Small Remote Armor Repairer|
 
high2typeID=18985|
 
high3name=Coreli A-Type Small Remote Armor Repairer|
 
high3typeID=18985|
 
mid1name=Experimental 1MN Afterburner I|
 
mid1typeID=6003|
 
mid2name=Conjunctive Radar ECCM Scanning Array I|
 
mid2typeID=20218|
 
low1name=Damage Control II|
 
low1typeID=2048|
 
 
low2name=400mm Reinforced Rolled Tungsten Plates I|
 
low2name=400mm Reinforced Rolled Tungsten Plates I|
 
low2typeID=11309|
 
low2typeID=11309|
 
low3name=Energized Adaptive Nano Membrane II|
 
low3name=Energized Adaptive Nano Membrane II|
 
low3typeID=11269|
 
low3typeID=11269|
low4name=Adaptive Nano Plating II|
+
low4name=Energized Adaptive Nano Membrane II|
low4typeID=1306|
+
low4typeID=11269|
drone1name=Light Armor Maintenance Bot I x1|
+
drone1name=open|
drone1typeID=23711|
 
 
drone2name=open|
 
drone2name=open|
 
drone3name=open|
 
drone3name=open|
Line 210: Line 124:
 
rig2name=Small Remote Repair Augmentor I|
 
rig2name=Small Remote Repair Augmentor I|
 
rig2typeID=27068|
 
rig2typeID=27068|
rig3name=Small Remote Repair Augmentor I|
+
rig3name=Small Anti-Explosive Pump I|
rig3typeID=27068|
+
rig3typeID=31009|
difficulty=2|
+
difficulty=0|
warsop=G|
+
warsop=A|
 
warsopReason=|
 
warsopReason=|
version=ODY 1.1|
+
version=RUBI 1.0|
shipDNA=590:18985;3:6003;1:20218;1:1306;1:2048;1:11269;1:11309;1:27068;3::|
+
shipDNA=590:16439;3:438;1:2032;1:5837;1:11269;2:11309;1:27068;2:31009;1::|
 
skills=|
 
skills=|
notes=A shiny version. Much more expensive (about 20 M ISK as of October 2013) and requires Graduate title. The range at which you can repair is however significantly longer.</li><li>With all skills at V and before boosts, this ship has 6.9 K EHP, flies at 713 m/s (899 m/s with AB overheated) and align in 7.3 s (5.6 s with AB off). The capacitor last for over 15 min and the ship is essentially cap stable for PvP purposes.</li><li>Can repair 126 HP per s at a range of 34.8 km (148 HP per s when overheated)</li><li>The ECCM module can be swapped out for another utility module such as Sensor Booster II if Remote Sensor Dampeners are expected instead of ECM.</li><li>Compare this fit with the [[Navitas]]' Shiny fit}}
+
notes=}}
  
 
==Tactics==
 
==Tactics==

Revision as of 19:10, 8 February 2014

EVE University Database
 
Ship Database
Inquisitor
Inquisitor
Amarr Empire
Amarr Empire
Standard Frigates
Inquisitor Class
RELATED UNI-WIKI REFERENCES

The Inquisitor was originally an example of how the Amarr Imperial Navy modeled their design to counter specific tactics employed by the other empires. After its redesign, it was exclusively devoted to the role of a support frigate, and its formerly renowned missile capabilities gave way to a focus on remote armor repair.

SHIP BONUSES

Traits:
Amarr Frigate skill bonus per level:
10% bonus to Remote Armor Repair System repair amount
10% reduction in Remote Armor Repair System capacitor use

Role Bonus:
500% bonus to range of remote armor repair systems

Required Skills
  • Amarr Frigate I16m
    • Spaceship Command I8m
Training Time what's this?
0d 0h 24m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Purifier
Purifier.jpg
CornerT2s.png
Purifier
Covert Ops Inquisitor Class
Icon highlights.pngCan Use Covert Ops Cloak
Icon hi slot.png5 (3/2) Icon mid slot.png3 Icon low slot.png3
Icon powergrid.png45 MW Icon cpu.png305 tf
Icon velocity.png300 m/sec
Icon capacity.png260 m³

Ship Attributes

Fittings
Powergrid
powergrid
51 MW
CPU
cpu output
135 tf
Capacitor
capacitor
400 GJ
High
high slots
3
Launchers
launcher slots
0
Turrets
turret slots
2
Medium
medium slots
2
Low
low slots
4
Rig
rigs
3
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
310 m/s
Inertia Modifier
inertia modifier (agility)
3.6
Warp Speed
inertia modifier (agility)
5 AU/s
Base Time to Warp
base time to warp
?
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
5 m³
Drone Bandwidth
drone bandwidth
5 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
36 km
Max Locked Targets
max. locked targets
7
RADAR Sensor
RADAR sensor strength
10 points
Sig. Radius
signature radius
34 m
Scan Res.
scan resolution
900 mm
Structure
Structure Hitpoints
structure hitpoints
330 HP
Mass
ship mass
1,470,000 kg
Volume
ship volume
28,700 m³
Cargo Capacity
cargo capacity
250 m³
Armor
Armor Hitpoints
armor hitpoints
500 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
20
Shields
Shield Capacity
shield hitpoints
225 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Inquisitor is the Amarr logistics frigate and is designed for remote armor repair. It makes an ideal entry point for beginner Amarr capsuleers who want to train into the Augoror, the Amarr Tier 1 Cruiser logi ship, before eventually training into the Guardian, the Amarr Tier 2 Logistics ship.

Note: While both the Augoror and the Guardian are designed to fly as part of a cap chain, the Inquisitor is designed to be self-sufficient when it comes to capacitor usage. For this reason, armor-logi capsuleers can cross-train into the Gallente Exequror relatively easily (and from there to the T2 Oneiros).

The range of the small armor repair modules fitted on an Inquisitor being significantly lower than medium armor repair modules fitted on a bonused ship like the Augoror or the Exequror, the Inquisitor is actually much harder to use effectively in fleet. Pilots who want to start playing logistics might decide to skip this step and go directly to the Tier 1 cruiser Logi ships.

Skills

Remote Armor Repair Systems I
Energy Grid Upgrades II
Afterburner I
Hull Upgrades II

Fitting

Reps
Inquisitor: Reps
EFT
[Inquisitor, Reps]
Small 'Solace' Remote Armor Repairer
Small 'Solace' Remote Armor Repairer
Small 'Solace' Remote Armor Repairer

1MN Afterburner II
Cap Recharger II

Pseudoelectron Containment Field I
400mm Reinforced Rolled Tungsten Plates I
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II

Small Remote Repair Augmentor I
Small Remote Repair Augmentor I
Small Anti-Explosive Pump I



Fitting template high slot label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template mid slots label.png
icon?size=64&.png
icon?size=64&.png
Fitting template low slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
Fitting template subsystem slots label.png
Fitting template drone slots label.png
Icon fit drone.png
Fitting template drone slots label.png
Fitting template charge slots label.png
Fitting template rig slots label.png
icon?size=64&.png
icon?size=64&.png
icon?size=64&.png
FITTING DIFFICULTY
EVE VERSION
RUBI 1.0
ALPHA CAN USE
UNSET
EFT
SKILLS
NOTES
RECOMMENDED SKILLS
NOTES


Tactics

No sub-article about Inquisitor roles or piloting tactics. You can write them here.

Notes

This vessel qualifies for the University Ship Replacement Program, PYOS, and BYOM.

When comparing remove repair modules and self-repair modules, be aware that EFT reports self-repair rates in EHP/s, while the remote repair are reported as HP/s. The EHP/s is the hp/s divided by the average damage resistance.