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Mining is the profession of extracting ore from asteroids, ice from ice fields and gas from gas clouds. These materials can then be [[Refining|refined]] into minerals, ice products and Gas Cloud/boosters. These refined substances are used in the production and maintenance of all player created items and structures in EVE, such as ships and modules. It is one of the few professions immediately available to beginning players and most EVE industrialists started their careers by mining. Mining is perhaps the second most economically safe profession in EVE, save [[Planetary Interaction]], in [[High Security|highsec]] systems. Losing mining ships and/or being podded is uncommon and minerals are always in demand. Mining can be accomplished by finding an asteroid site, or belt in a system and mining its asteroids with mining lasers. | Mining is the profession of extracting ore from asteroids, ice from ice fields and gas from gas clouds. These materials can then be [[Refining|refined]] into minerals, ice products and Gas Cloud/boosters. These refined substances are used in the production and maintenance of all player created items and structures in EVE, such as ships and modules. It is one of the few professions immediately available to beginning players and most EVE industrialists started their careers by mining. Mining is perhaps the second most economically safe profession in EVE, save [[Planetary Interaction]], in [[High Security|highsec]] systems. Losing mining ships and/or being podded is uncommon and minerals are always in demand. Mining can be accomplished by finding an asteroid site, or belt in a system and mining its asteroids with mining lasers. | ||
To quickly get into mining, all Eve University members are encouraged to take advantage, at no cost, of the [[Mining Loaner Fleet|mining loaner fleet]] program. The University will [[The Skillbook Program|provide the skillbook]] for you! All miners are encouraged to join the E-Uni Mining Ops mailing list and you will receive an email | To quickly get into mining, all Eve University members are encouraged to take advantage, at no cost, of the [[Mining Loaner Fleet|mining loaner fleet]] program. The University will [[The Skillbook Program|provide the skillbook]] for you! All miners are encouraged to join the [[Mailing Lists|E-Uni Mining Ops mailing list]] and you will receive an email if a fleet commander organises a [[Mining#Cooperative_Mining|mining fleet]]. Many miners in EVE University have come together and organized the [[Amarr Mining Campus]] (AMC) where newer players are taught the basics of solo and fleet mining. It is highly encouraged that newer players interested in mining contact an AMC officer. All E-UNI members are invited and the campus has been active since March 2012. Also, ask about the campus specific mailing list when you arrive at the location. | ||
====Advantages of Mining Over Other Professions==== | ====Advantages of Mining Over Other Professions==== | ||
* | * '''Low entry cost''': The dedicated mining frigate [[Venture]] is provided free as a mission reward from [[Career_Agents#Industry_Agent|Career Agent - Industry mission 2]]. The dedicated skill ({{sk|Mining Frigate}}) for commanding the Venture requires only 15 minutes of training time. | ||
* | * '''Relatively low risk''': It is usually very safe to mine '''in highsec''' (the principal dangers being suicide gankers or war targets). | ||
* | * '''Low level of involvement needed''': In most scenarios, miners only need to be active 5 seconds for every 3 minutes (to target new asteroids) and an extra 1 minute for every 30 minutes (to unload the full cargo of mined ore in station). | ||
* | * '''Guaranteed income''': Mining products are always in high demand because ships and structures which were blown up have to be replaced, and replacing ships and structures need materials. | ||
====Disadvantages of Mining Over Other Professions==== | ====Disadvantages of Mining Over Other Professions==== | ||
* | * '''Skill intensive''': Despite the low entry cost, it takes a lot of training time to become an efficient miner. | ||
* | * '''Nontransferable skills''': Mining skills are useful only for mining. | ||
* | * '''Questionable fun factor''': The amount of fun that is involved in mining is usually very low for most people. People in EVE tend to find more fun in blowing up ships or being blown up. | ||
* | * '''Income ceiling''': It is highly improbable to earn much more than 10m ISK per hour as a high sec miner while other professions can be much more lucrative. | ||
== Prospecting == | == Prospecting == | ||
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=== Efficiency === | === Efficiency === | ||
Before mining, it is best advised that players determine what is the most profitable way to mine. This involves determining what asteroids to mine, where to find these asteroids, which ships (and skills) are best suited and optimized to mine and (in most cases) how best to haul the ore to a [[Refining|refining]] station and then to the market. All miners should attempt to maximize their efficiency (and therefore their profitability) which is typically measured by the amount of | Before mining, it is best advised that players determine what is the most profitable way to mine. This involves determining what asteroids to mine, where to find these asteroids, which ships (and skills) are best suited and optimized to mine and (in most cases) how best to haul the ore to a [[Refining|refining]] station and then to the market. All miners should attempt to maximize their efficiency (and therefore their profitability) which is typically measured by the amount of m<sup>3</sup> mined in a cycle of a mining laser. For example, Veldspar is the most common and cheapest [[Ore Details|ore]] in EVE and has a volume of 0.1 m<sup>3</sup>, Scordite is the next most common ore but has a volume of 0.15 m<sup>3</sup>. Therefore, for every cycle, 3/2 more Veldspar is mined than Scordite (since mining lasers mine a fixed ''volume'' of ore per minute). In order for Scordite mining to be more profitable than Veldspar mining, Scordite's market price must be in turn 3/2 greater than Veldspar's. Since the market is player-driven, ore and mineral prices are ever-changing, hence miners should always check the market for the most efficient ore/mineral to mine for. | ||
A good site that will help you determine the most profitable ores is [http://eve.grismar.net/ore/ Grismar's Ore Chart]. Look up the market prices of the minerals from your console, and input them in the top row. Hit Apply, and you'll see which ore will give you the most ISK per | A good site that will help you determine the most profitable ores is [http://eve.grismar.net/ore/ Grismar's Ore Chart]. Look up the market prices of the minerals from your console, and input them in the top row. Hit Apply, and you'll see which ore will give you the most ISK per m<sup>3</sup>. There are a few sites that will do this for you - [http://gunfleet.org/igb/mining.php This IGB site] for example. [[Determine which ore to mine for most profit|This page]] explains how to use the second site. Remember to doublecheck the prices that any automated tools give you - they will often use regional averages to determine mineral prices, and if you plan to sell your goods at a specific station or hub then your priorities might come out differently. | ||
=== Asteroids === | === Asteroids === | ||
{{main|Ore Details}} | |||
[[Image:Glow roid grid.jpg|thumb|right|200px]] | [[Image:Glow roid grid.jpg|thumb|right|200px]] | ||
Asteroid belts can be found in most systems either on the overview window or by right clicking and using the Asteroid Belt section([http://www.ombeve.co.uk/ Ombey's 2D Maps] contains information on the number of asteroid belts in a system). Each asteroid belt has several properties: what asteroids compose the asteroid belt, what asteroids are present and the overall quantity and quality of the asteroids. | Asteroid belts can be found in most systems either on the overview window, or by right-clicking and using the Asteroid Belt section ([http://www.ombeve.co.uk/ Ombey's 2D Maps] contains information on the number of asteroid belts in a system). Each asteroid belt has several properties: what asteroids compose the asteroid belt, what asteroids are present and the overall quantity and quality of the asteroids. Only six types of asteroid can be found in empire space (hisec): Veldspar, Scordite, Pyroxeres, Plagioclase, Omber and Kernite. However, only a subset of these can be found in any one system depending on which faction controls the region. Low-sec and 0.0 space each have their own respective set of asteroids (which is compounded, so low-sec space contains all the empire space asteroids and 0.0 space contains both empire and low-sec asteroids). Keep in mind that asteroids only spawn after downtime so there will be belts that are devoid of a certain asteroid (or any asteroid in some cases) because other miners have already mined it out. | ||
Another important factor is the size of the asteroids in a belt: smaller asteroids will require more laser management and cause more wasted laser cycles. Using a survey scanner to scout belts is highly recommended; the difference between a belt freshly respawned after downtime and one that hasn't been touched in a few days is very | Another important factor is the size of the asteroids in a belt: smaller asteroids will require more laser management and cause more wasted laser cycles. Using a survey scanner to scout belts is highly recommended; the difference between a belt freshly respawned after downtime and one that hasn't been touched in a few days is very noticeable. Missions also often yield significant asteroid belts (look up a mission on [eve-survival.org Eve-survival] to see if there are any asteroids to be mined). Keep an eye out for those, and you may reap in more ore than a couple of belts combined. | ||
Hint: Set your overview to "default mining" (click the triangle next to overview -> load -> mining) to see asteroids other than | Hint: Set your overview to "default mining" (click the triangle next to overview -> load -> mining) to see asteroids other than Veldspar. (Note that not all ores and other harvestable items will not be shown by using the default mining set.) | ||
Here is a list of common hisec asteroids and which one offers larger amounts of minerals. | Here is a list of common hisec asteroids and which one offers larger amounts of minerals. | ||
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=== Mining Maths === | === Mining Maths === | ||
{{main|More Mining Maths}} | |||
The majority of miners do not need to use complicated maths. | The majority of miners do not need to use complicated maths. There are usually only 3 or 4 ore types in the asteroid belts in your area and if simply mining for cash it is easy to get a rough idea as to which ore is best by simply mining one ore type until you fill your hold and check the value of the rocks before you empty your hold. Repeat with a different ore type and you will quickly work out which ore type is best to mine in your area. | ||
=== Ships === | === Ships === | ||
{{main|Mining Ships}} | |||
There are three types of ships used in mining: a mining ship, a hauler and a mining support ship. | |||
The best option for a new miner is to train into the [[Venture]], a dedicated mining frigate (before the [[Eve_Online_Expansions#Retribution|Retribution expansion]], each race had its own mining frigate, but this is no longer the case). The Venture and the necessary skillbook ({{sk|Mining Frigate}}) are given out for free by the Industrial Career agents, and training the necessary skills takes only a few minutes. The Venture is a mini mining barge with a substantial ore hold (which minimises travel to stations to unload ore), very good mining yield and built-in warp core stabilisation (which makes it easier to escape from hostile ships). | |||
After a week's training, a budding miner should have the necessary skills to fly a mining barge, which have more than double the mining yield of a Venture, as well as even larger ore holds and/or a stronger tank. These ships are also more expensive (15-40M ISK, plus modules), but given that a Venture can mine about 500-700k ISK of ore per full cargohold, this money is soon earned. There are three different mining barges, each with a different focus (see table below). | |||
The last word in mining ships are the exhumers (Tech II variants of the mining barges). These ships require many more skills to fly, and are even more expenive, but have even greater mining yield, cargohold space and/or tank than the mining barges. | |||
A hauler's purpose is to take the ore that has been mined from a mining ship and transport it back to a refining station or to the market. [[Hauling]] is normally done in an industrial or a freighter. | |||
Finally, a mining support ship can either come in the form of a security detail against rats and players looking to steal ore, or as a ship designed to provide mining efficiency bonuses. The ultimate mining support ships are the [[Orca]] and [[Rorqual]], of which only the [[Orca]] can enter high-security space and fit through normal stargates. | |||
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