Difference between revisions of "Hyena"
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− | + | <!----------------------------------------------------------- | |
− | + | * SHIP ATTRIBUTES SECTION (last update : 6/2/2014) | |
− | + | ------------------------------------------------------------- | |
− | + | * on editing the attributes, please make sure that you don't | |
− | + | * leave/misstype any tags required. please follow the same | |
− | + | * format below and edit only the values (after the = sign). | |
− | + | -------------------------------------------------------------> | |
− | + | | shipid=11387 | |
− | + | | shipimg=Hyena.jpg | |
− | + | | shipname=Hyena | |
− | + | | caption=Hyena | |
− | + | | class=Electronic Attack Ship | |
− | + | | grouping=Electronic Attack Frigates | |
− | + | | hulltype=Vigil Class | |
− | + | | faction=Minmatar Republic | |
− | + | | race=Minmatar | |
− | + | | roles=unspecified | |
− | + | | variations={{Ship|Vigil}} | |
− | + | | tech=2 | |
− | + | | ecmprio=4 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | |
− | + | | powergrid=36 MW | |
− | + | | cpu=145 tf | |
− | + | | capacitor=355 GJ | |
− | + | | highs=3 | |
− | + | | turrets=2 | |
− | + | | launchers=2 | |
− | + | | mediums=4 | |
− | + | | lows=3 | |
− | + | | mass=1,191,300 kg | |
− | + | | volume=17,400 m³ | |
− | + | | cargohold=150 m³ | |
− | + | | extrahold= | |
− | + | | extraholdtype= | |
− | + | | dronebay=0 m³ | |
− | + | | bandwidth=0 Mbit/sec | |
− | + | | info=<b>Development</b><br>Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.<br><br>Developer: Core Complexion Inc.<br><br>Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar. | |
− | + | | bonuses=<b>Minmatar Frigate bonuses (per skill level):</b><br>10% bonus to Target Painter optimal range<br>10% bonus to Target Painter effectiveness<br><b>Electronic Attack Ships bonuses (per skill level):</b><br>40% bonus to Stasis Webifier optimal range<br>3% reduction in ship signature radius<br> | |
− | + | | structurehp=325 HP | |
− | + | | shieldhp=375 HP | |
− | + | | shieldem=50 | |
− | + | | shieldexp=50 | |
− | + | | shieldkin=40 | |
− | + | | shieldtherm=40 | |
− | + | | armorhp=375 HP | |
− | + | | armorem=80 | |
− | + | | armorexp=10 | |
− | + | | armorkin=25 | |
− | + | | armortherm=51.25 | |
− | + | | maxvelocity=375 m/sec | |
− | + | | inertia=3.93 | |
− | + | | warpspeed=5.5 AU/s | |
− | + | | warptime=6.49 s | |
− | + | | targetrange=65.00 km | |
− | + | | sigradius=39 m | |
− | + | | maxlockedtargets=7 | |
− | + | | sensortype=LADAR | |
− | + | | sensorvalue=21 points | |
− | + | | scanres=600 mm | |
− | + | | reqskills=*{{RequiredSkill|Minmatar Frigate|V}} | |
− | + | **{{RequiredSkill|Spaceship Command|I}} | |
− | + | *{{RequiredSkill|Electronic Attack Ships|I}} | |
− | **Spaceship Command I | + | **{{RequiredSkill|Spaceship Command|III}} |
− | *Electronic Attack Ships I | + | **{{RequiredSkill|Long Range Targeting|V}} |
− | **Spaceship Command III | + | ***{{RequiredSkill|CPU Management|II}} |
− | **Long Range Targeting V | ||
− | ***CPU Management II | ||
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− | |||
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− | |||
+ | | totaltraintime=23d 22h 40m 30s | ||
+ | | forumlinks= | ||
+ | | wikireferences= | ||
+ | | externallinks=[http://wiki.eveonline.com/en/wiki/Hyena Hyena on Eve Online Wiki] | ||
+ | | highlights1= | ||
+ | | highlights2= | ||
+ | | highlights3= | ||
+ | | highlights4= | ||
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Revision as of 22:59, 2 June 2014
RELATED UNI-WIKI REFERENCES
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Development SHIP BONUSES
Minmatar Frigate bonuses (per skill level):
Ship Attributes
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Summary
The Hyena is the Minmatar Electronic Attack Frigate, and a T2 variant on the Vigil. It retains the Vigil's target painting bonuses, even slightly upgrading its effectiveness bonus. Most significantly it gets a large bonus to the range of stasis webs.
The Hyena is short on mid slots, meaning it usually needs to choose between being a target painting platform and webbing platform or it will be sub-par at both. As a TP platform the Hyena has a minor advantage over the Vigil due to its slightly higher TP effectiveness bonus, but the difference is small and the Hyena is considerably more expensive for the benefit. The usual use for the Hyena is as a webbing platform. Prior to Rubicon the Hyena had a short effective range on its webs even with the bonus, making it very vulnerable to attack by any target it webbed. Post-Rubicon with reasonable skills the Hyena can overheat its webs to reach 33km, allowing it to tackle kiting cruisers without being insta-killed by them, and making it a valuable addition to any gate camp to quickly web ships that try to burn back to the gate.
Skills
Further information about additional or recommended skills to pilot Hyena for a specific or it's common role(s) can be written here.
Fitting
Limited 1MN Microwarpdrive I
Warp Disruptor II
Fleeting Propulsion Inhibitor I
Fleeting Propulsion Inhibitor I
200mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Damage Control II
Small Anti-Explosive Pump I
Small Processor Overclocking Unit I
- A balanced fit, a compromise between tank, speed and scan resolution
- With all skills at V and before boosts, this ship has 5.6 K EHP, flies at 2760 m/s (3917 m/s with MWD overheated) and align in 6.6 s (4.8 s with MWD off)
- Can web at 30 km (36 km when overheated)
- With a scan resolution of 750 mm, can target a frigate in 2.8 s.
Limited 1MN Microwarpdrive I
Warp Disruptor II
Fleeting Propulsion Inhibitor I
X5 Prototype Engine Enervator
Internal Force Field Array I
Energized Adaptive Nano Membrane II
400mm Reinforced Rolled Tungsten Plates I
Small Ancillary Current Router II
Small Targeting System Subcontroller II
- Jester's fit of the week for December 18, 2013, see http://jestertrek.blogspot.ca/2013/12/fit-of-week-gate-camp-hyena.html. As often with Jester's fits, this is a shiny ship, with a cost of more than 60 M ISK.
- With all skills at V and before boosts, this ship has 6.6 K EHP, flies at 2785 m/s (3943 m/s with MWD overheated) and align in 7 s (5.1 s with MWD off)
- Can web at 30 km (36 km when overheated)
- With a scan resolution of 937 mm, can target a frigate in 2.2 s.
Sensor Booster II
Warp Disruptor II
Fleeting Propulsion Inhibitor I
Fleeting Propulsion Inhibitor I
400mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Damage Control II
Small Anti-Explosive Pump I
Small Processor Overclocking Unit I
Scan Resolution Script x1
- Biggest tank, fast locking, but no prop mod.
- With all skills at V and before boosts, this ship has 7.9 K EHP, flies at 445 m/s and align in 5.4 s
- Can web at 30 km (36 km when overheated)
- With a scan resolution of 1200 mm, can target a frigate in 1.7 s.
Tactics
No sub-article about Hyena roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Hyena here.