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Undo revision 64976 by Rex adragoon (talk) Uh, what's wrong with this line? It's not untrue. |
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
<!----------------------------------------------------------- | |||
* SHIP ATTRIBUTES SECTION (last update : 5/30/2014) | |||
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* on editing the attributes, please make sure that you don't | |||
* leave/misstype any tags required. please follow the same | |||
* format below and edit only the values (after the = sign). | |||
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| shipid=11186 | |||
| shipimg=Malediction.jpg | |||
| shipname=Malediction | |||
| caption=Malediction | |||
| class=Interceptor | |||
| grouping=Interceptors | |||
| hulltype=Executioner Class | |||
| faction=Amarr Empire | |||
| race=Amarr | |||
| roles=Fleet Interceptor | |||
| variations={{Ship|Crusader}},{{Ship|Executioner}} | |||
| tech=2 | |||
| ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | |||
| powergrid=35 MW | |||
| cpu=150 tf | |||
| capacitor=355 GJ | |||
| highs=3 | |||
| turrets=3 | |||
| launchers=3 | |||
| mediums=3 | |||
| lows=4 | |||
| mass=999,000 kg | |||
| volume=28,100 m³ | |||
| cargohold=98 m³ | |||
| extrahold= | |||
| extraholdtype= | |||
| dronebay=0 m³ | |||
| bandwidth=0 Mbit/sec | |||
| info=Name: Malediction<br>Hull: Executioner Class<br>Role: Interceptor<br><br>Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets.<br><br>Developer: Khanid Innovations <br><br>In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat.<br><br> | |||
| bonuses=<b>Amarr Frigate bonuses (per skill level):</b><br>5% bonus to Light Missile and Rocket Launcher rate of fire<br>4% bonus to all armor resistances<br><b>Interceptors bonuses (per skill level):</b><br>15% reduction in Microwarpdrive signature radius penalty<br>5% bonus to Warp Scrambler and Warp Disruptor optimal range<br><b>Role Bonus:</b><br>80% reduction in Propulsion Jamming systems activation cost<br>Immune to Interdiction Sphere Launcher, Warp Disruption Field Generator and Mobile Small, Medium and Large Warp Disruptor<br> | |||
| structurehp=425 HP | |||
| shieldhp=325 HP | |||
| shieldem=0 | |||
| shieldexp=60 | |||
| shieldkin=40 | |||
| shieldtherm=20 | |||
| armorhp=550 HP | |||
| armorem=50 | |||
| armorexp=30 | |||
| armorkin=25 | |||
| armortherm=35 | |||
| maxvelocity=435 m/sec | |||
| inertia=3.7 | |||
| warpspeed=8 AU/s | |||
| warptime=5.12 s | |||
| targetrange=31.50 km | |||
| sigradius=33 m | |||
| maxlockedtargets=5 | |||
| sensortype=RADAR | |||
| sensorvalue=12 points | |||
| scanres=900 mm | |||
| reqskills=*{{RequiredSkill|Amarr Frigate|V}} | |||
**{{RequiredSkill|Spaceship Command|I}} | |||
*{{RequiredSkill|Interceptors|I}} | |||
**Spaceship Command I | **{{RequiredSkill|Spaceship Command|III}} | ||
*Interceptors I | **{{RequiredSkill|Evasive Maneuvering|V}} | ||
**Spaceship Command III | ***{{RequiredSkill|Navigation|II}} | ||
**Evasive Maneuvering V | |||
***Navigation II | |||
| totaltraintime=23d 22h 40m 30s | |||
| forumlinks= | |||
| wikireferences= | |||
| externallinks=[http://wiki.eveonline.com/en/wiki/Malediction Malediction on Eve Online Wiki] | |||
| highlights1=Fast Target Locking Time | |||
| highlights2= | |||
| highlights3= | |||
| highlights4= | |||
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