Difference between revisions of "User:Noemie belacqua/Sandbox1"

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* Gas Cloud Harvesters for gas mining.  
 
* Gas Cloud Harvesters for gas mining.  
  
The low-slot Mining Laser Upgrade and Ice Harvester Upgrade modules increase the yield of asteroid and ice miners, respectively (there is no equivalent module for gas miners). The only rig which increases mining yield is the [[Fitting_Modules_and_Rigs_Guide#Drone|Mining Augmentor]] rig, however, it only increases the yield for [[Drones#Mining Drones|mining drones]]. Lastly, the only mid-slot module dedicated to mining is the survey scanner (which shows how much ore/ice is available in nearby asteroids).  
+
The low-slot Mining Laser Upgrade and Ice Harvester Upgrade modules increase the yield of asteroid and ice miners, respectively (there is no equivalent module for gas miners). The only rigs which increases mining yield are the [[Fitting_Modules_and_Rigs_Guide#Drone|Mining Augmentor]] (which increases the yield of [[Drones#Mining Drones|mining drones]]) and the Mercoxit Mining Crystal Optimization (which increases yield for mining Mercoxit only). Lastly, the only mid-slot module dedicated to mining is the survey scanner (which shows how much ore/ice is available in nearby asteroids).  
  
 
All the mining ships are shield tanked, and therefore most of their mid-slots and rigs, some of their low-slots, are dedicated to mounting a stronger tank. For details on fitting shield-tanked ships see [[shield tanking]]; depending on whether you will be flying to more dangerous areas of space (and how risk-averse you are), you will dedicate more or fewer slots to your tank.  
 
All the mining ships are shield tanked, and therefore most of their mid-slots and rigs, some of their low-slots, are dedicated to mounting a stronger tank. For details on fitting shield-tanked ships see [[shield tanking]]; depending on whether you will be flying to more dangerous areas of space (and how risk-averse you are), you will dedicate more or fewer slots to your tank.  
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Mining lasers harvest asteroids, and are the most basic mining module. They have a cycle time of 60 seconds. Note that these require a free turret slot on a ship, and can therefore not be fitted to Mining Barges or Exhumers (which use Strip Miners instead).  
 
Mining lasers harvest asteroids, and are the most basic mining module. They have a cycle time of 60 seconds. Note that these require a free turret slot on a ship, and can therefore not be fitted to Mining Barges or Exhumers (which use Strip Miners instead).  
  
{| class="wikitable sortable" style="font-size:90%;text-align:center;"
+
{| class="wikitable sortable collapsible" style="font-size:90%;text-align:center;"
 
! style="background:#222222;text-align:left;" | Module
 
! style="background:#222222;text-align:left;" | Module
 
! style="background:#222222;" |Tech
 
! style="background:#222222;" |Tech
 
! style="background:#222222;" | Meta  
 
! style="background:#222222;" | Meta  
 +
! style="background:#222222;" | {{icon|cpu|26|CPU required (TF)}}
 
! style="background:#222222;" | {{icon|pg|26|Powergrid required (MW)}}
 
! style="background:#222222;" | {{icon|pg|26|Powergrid required (MW)}}
! style="background:#222222;" | {{icon|cpu|26|CPU required (TF)}}
+
! style="background:#222222;" | <span title="Volume of ore which can be mined per minute (m³/min)">Yield</span>
! style="background:#222222;" | <span title="Mining yield (m³/min)">Yield</span>
+
! style="background:#222222;" | <span title="Maximum range (km) at which an asteroid can be mined">{{icon|range|26}} Range</span>
! style="background:#222222;" | <span title="Range (km)">{{icon|range|26}} Range</span>
 
 
! style="background:#222222;" | <span title="Skill required to use the module">[[Image:Skill.png|26px]] Skill</span>
 
! style="background:#222222;" | <span title="Skill required to use the module">[[Image:Skill.png|26px]] Skill</span>
 
|-
 
|-
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| style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span>
 
| style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span>
 
| 0  
 
| 0  
 +
| 60
 
| 2  
 
| 2  
| 60
 
 
| 40  
 
| 40  
 
| 10
 
| 10
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| style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span>
 
| style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span>
 
| 1  
 
| 1  
 +
| 51
 
| 2  
 
| 2  
| 51
 
 
| 42  
 
| 42  
 
| 10.6
 
| 10.6
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| style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span>
 
| style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span>
 
| 2  
 
| 2  
 +
| 54
 
| 2  
 
| 2  
| 54
 
 
| 44  
 
| 44  
 
| 11.2
 
| 11.2
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| style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span>
 
| style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span>
 
| 3  
 
| 3  
 +
| 48
 
| 2  
 
| 2  
| 48
 
 
| 47  
 
| 47  
 
| 11.8
 
| 11.8
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| style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span>
 
| style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span>
 
| 4  
 
| 4  
 +
| 57
 
| 2  
 
| 2  
| 57
 
 
| 49  
 
| 49  
 
| 12.4
 
| 12.4
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| style="background:#9d6101;" data-sort-value=2 | <span title="Tech 2 module">II</span>
 
| style="background:#9d6101;" data-sort-value=2 | <span title="Tech 2 module">II</span>
 
| 5  
 
| 5  
 +
| 80
 
| 4  
 
| 4  
| 80
 
 
| 60  
 
| 60  
 
| 12
 
| 12
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| style="background:#11470d;" data-sort-value="4" | <span title="Faction module">&#x25C7;</span>
 
| style="background:#11470d;" data-sort-value="4" | <span title="Faction module">&#x25C7;</span>
 
| 6  
 
| 6  
 +
| 80
 
| 4  
 
| 4  
| 80
 
 
| 60  
 
| 60  
 
| 14
 
| 14
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| style="background:#11470d;" data-sort-value="4" | <span title="Faction module">&#x25C7;</span>
 
| style="background:#11470d;" data-sort-value="4" | <span title="Faction module">&#x25C7;</span>
 
| 8  
 
| 8  
 +
| 59
 +
| 2
 +
| 40
 +
| 10
 +
| {{sk|Mining|I}}
 +
|-
 +
! colspan=8 style="background:#222222; text-align:left;font-size:95%;line-height:130%;font-weight:normal;"  | Click on the column headers to sort the table; mouse over them for a more detailled explanation.<br />More information: [[Skills]] - [[Techs, Tiers and Meta levels|Tech and Meta levels]].
 +
|}
 +
 +
Compared to the meta 0 module, the meta 1-4 miners offer an increase in yield (+22% for the meta 4) along with some slightly lower fitting requirements - so you should use these modules if they are available and not too expensive. The tech 2 miner is a clear upgrade over any of its tech 2 counterparts (+50% yield compared with the meta 0 miner), although it does need more CPU and training the {{sk|Mining}} skill to level IV - but if you plan on mining with the [[Venture]] for longer periods of time, it's a worthwhile investment. The ORE Miner (obtainable from the [[Outer Ring Excavations]] [[LP|Loyalty Points]] store) is virtually identical to the tech 2 miner (except that it only needs {{sk|Mining|I}}), but is very difficult to find and very expensive.
 +
 +
=== Deep core miners ===
 +
These are specialized variants of mining lasers, are are needed to mine Mercoxit (the rarest kind of ore, only found in [[nullsec]]).
 +
 +
{| class="wikitable sortable collapsible" style="font-size:90%;text-align:center;"
 +
! style="background:#222222;text-align:left;" | Module
 +
! style="background:#222222;" | Tech
 +
! style="background:#222222;" | Meta
 +
! style="background:#222222;" | {{icon|cpu|26|CPU required (TF)}}
 +
! style="background:#222222;" | {{icon|pg|26|Powergrid required (MW)}}
 +
! style="background:#222222;" | <span title="Volume of ore which can be mined per minute (m³/min)">Yield</span>
 +
! style="background:#222222;" | <span title="Maximum range (km) at which an asteroid can be mined">{{icon|range|26}} Range</span>
 +
! style="background:#222222;" | <span title="Skill required to use the module">[[Image:Skill.png|26px]] Skill</span>
 +
|-
 +
| style="text-align:left;" |  Deep Core Mining Laser I
 +
| style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span>
 +
| 0
 +
| 150
 
| 2  
 
| 2  
| 59
 
 
| 40  
 
| 40  
 +
| 5
 +
| {{sk|Deep Core Mining|I}}
 +
|-
 +
| style="text-align:left;" | [[File:Icon tech2.png|16px]] Modulated Deep Core Miner II
 +
| style="background:#9d6101;" data-sort-value=2 | <span title="Tech 2 module">II</span>
 +
| 5
 +
| 80
 +
| 3
 +
| 120
 
| 10
 
| 10
| {{sk|Mining|I}}
+
| {{sk|Deep Core Mining|I}}
 +
|-
 +
| style="text-align:left;" | [[File:Icon faction.png|16px]] ORE Deep Core Mining Laser
 +
| style="background:#11470d;" data-sort-value="4" | <span title="Faction module">&#x25C7;</span>
 +
| 6
 +
| 150
 +
| 2
 +
| 40
 +
| 7
 +
| {{sk|Deep Core Mining|I}}
 
|-
 
|-
 
! colspan=8 style="background:#222222; text-align:left;font-size:95%;line-height:130%;font-weight:normal;"  | Click on the column headers to sort the table; mouse over them for a more detailled explanation.<br />More information: [[Skills]] - [[Techs, Tiers and Meta levels|Tech and Meta levels]].
 
! colspan=8 style="background:#222222; text-align:left;font-size:95%;line-height:130%;font-weight:normal;"  | Click on the column headers to sort the table; mouse over them for a more detailled explanation.<br />More information: [[Skills]] - [[Techs, Tiers and Meta levels|Tech and Meta levels]].
 +
|}
 +
 +
The tech 2 deep core miner can be fitted with mining crystals to increase its yield, and is also much more forgiving in terms of fitting (the tech 1 deep core miner takes so much CPU that it's nearly impossible to fit more than 1 on a [[Venture]]).
  
.<br />Range (in km) is the maximum range at which an asteroid can be mined.
+
=== Strip miners ===
 +
 
 +
Strip miners can only be fit on mining barges and exhumers, are are used to mine asteroids. Unlike mining lasers, they have a cycle time of 180 seconds (3 minutes); the table below lists their mining yield in m<sup>3</sup>/min (whereas in-game tools often list their yield in m<sup>3</sup> per cycle).
 +
 
 +
{| class="wikitable sortable collapsible" style="font-size:90%;text-align:center;"
 +
! style="background:#222222;text-align:left;" | Module
 +
! style="background:#222222;" | Tech
 +
! style="background:#222222;" | Meta
 +
! style="background:#222222;" | {{icon|cpu|26|CPU required (TF)}}
 +
! style="background:#222222;" | {{icon|pg|26|Powergrid required (MW)}}
 +
! style="background:#222222;" | <span title="Volume of ore which can be mined per minute (m³/min)">Yield</span>
 +
! style="background:#222222;" | <span title="Maximum range (km) at which an asteroid can be mined">{{icon|range|26}} Range</span>
 +
! style="background:#222222;" | <span title="Skill required to use the module">[[Image:Skill.png|26px]] Skill</span>
 +
|-
 +
| style="text-align:left;"| Strip Miner I
 +
| style="background:#000000;" data-sort-value=1 | <span title="Tech 1 module">I</span>
 +
| 0
 +
| 60
 +
| 10
 +
| 180
 +
| 15
 +
| {{sk|Mining|IV}}
 +
|-
 +
| style="text-align:left;"| [[File:Icon tech2.png|16px]] Modulated Strip Miner II
 +
| style="background:#9d6101;" data-sort-value=2 | <span title="Tech 2 module">II</span>
 +
| 5
 +
| 60
 +
| 12
 +
| 120
 +
| 15
 +
| {{sk|Mining|V}}
 +
|-
 +
| style="text-align:left;"| [[File:Icon tech2.png|16px]] Modulated Deep Core Strip Miner II
 +
| style="background:#9d6101;" data-sort-value=2 | <span title="Tech 2 module">II</span>
 +
| 5
 +
| 60
 +
| 12
 +
| 83.3
 +
| 15
 +
| {{sk|Deep Core Mining|II}}
 +
|-
 +
| style="text-align:left;"| [[File:Icon faction.png|16px]] ORE Strip Miner
 +
| style="background:#11470d;" data-sort-value="4" | <span title="Faction module">&#x25C7;</span>
 +
| 6
 +
| 60
 +
| 10
 +
| 180
 +
| 17
 +
| {{sk|Mining|IV}}
 +
|-
 +
! colspan=8 style="background:#222222; text-align:left;font-size:95%;line-height:130%;font-weight:normal;" | Click on the column headers to sort the table; mouse over them for a more detailled explanation.<br />More information: [[Skills]] - [[Techs, Tiers and Meta levels|Tech and Meta levels]].
 
|}
 
|}
 +
 +
Even the basic strip miner is a massive upgrade over mining lasers (the Strip Miner I mines almost five times as much as a Miner I). The tech 2 strip miner has a lower base yield than its tech 1 counterpart, but can fit mining crystals, which will give it up to 15% more yield (with tech 2 mining crystals). The Modulated Deep Core Strip Miner II is the only strip miner capable of mining Mercoxit, and the ORE Strip Miner is very rare, expensive, and not worth using.
  
 
== Module info template ==  
 
== Module info template ==  
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! style="background:#222222;" | Tech
 
! style="background:#222222;" | Tech
 
! style="background:#222222;" | Meta  
 
! style="background:#222222;" | Meta  
 +
! style="background:#222222;" | {{icon|cpu|26|CPU required (TF)}}
 
! style="background:#222222;" | {{icon|pg|26|Powergrid required (MW)}}
 
! style="background:#222222;" | {{icon|pg|26|Powergrid required (MW)}}
! style="background:#222222;" | {{icon|cpu|26|CPU required (TF)}}
 
 
! style="background:#222222;" | <span title="Mining yield (m³/min)">Yield</span>
 
! style="background:#222222;" | <span title="Mining yield (m³/min)">Yield</span>
 
! style="background:#222222;" | <span title="Optimal range (km)">{{icon|range|26}} Range</span>
 
! style="background:#222222;" | <span title="Optimal range (km)">{{icon|range|26}} Range</span>

Revision as of 12:12, 5 March 2014

Skill Test

Icon skillbook2.png Drones Rigging

Advanced understanding of a ships drone control systems. Allows makeshift modifications to drone systems through the use of rigs. 10% reduction in Drone Rig drawbacks per level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 3x
Isk.png Price: 250k ISK
Alpha.png Alpha max level: III
Icon skillbook2.png Prerequisites: Jury Rigging III
Notes.png Notes: Drone Rigs have a 10% CPU Penalty



Icon skillbook2.png Drones Rigging

Advanced understanding of a ships drone control systems. Allows makeshift modifications to drone systems through the use of rigs. 10% reduction in Drone Rig drawbacks per level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 3x
Isk.png Price: 250k ISK
Alpha.png Alpha max level: III
Icon skillbook2.png Prerequisites: Jury Rigging III
Notes.png Notes: Drone Rigs have a 10% CPU Penalty


Skill test 2

Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. The skill of Icon skillbook2.png Mining is very useful. Mining IV is even better. Or even Icon skillbook2.png Mining V (1x, 30k ISK). Icon skillbook2.png Mining V (30k ISK) or Mining V (1x). Lastly, Mining V (1x, 30k ISK) Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur.

Text with tooltip

50

6.1M

Random skill

Random skill

1x

5x

16x

babble

1x

Industry Refining, Industry Mass Production

Skill link

Hull Upgrades and some text afterwards

Mechanics V

[[Skills:Gallente Electronic Systems]]

[[Skills:Gallente Engineering Systems]]

Gallente Titan I

[[Skills:Wibble]]

Weapon Disruption

85k ISK

Wibble ISK

2x

Wibble

16x

6B ISK

New SK template

{{sk|Hull Upgrades}}: Hull Upgrades

{{sk|Gallente Titan|IV}}: Gallente Titan IV

{{sk|Gallente Titan|IV|icon=yes}}: And more text Icon skillbook2.png Gallente Titan IV blah blah blah

{{sk|Gallente Engineering Systems|price=yes}}: [[Skills:Gallente Engineering Systems]] (<span style="cursor: help;" title="The skillbook for this skill costs Gallente Engineering Systems ISK">Gallente Engineering Systems ISK)

{{sk|Gallente Engineering Systems|price=yes|mult=yes}}: [[Skills:Gallente Engineering Systems]] (Gallente Engineering Systems, <span style="cursor: help;" title="The skillbook for this skill costs Gallente Engineering Systems ISK">Gallente Engineering Systems ISK)

{{sk|Gallente Engineering Systems|price=yes|mult=yes|icon=yes}}: Icon skillbook2.png [[Skills:Gallente Engineering Systems]] (Gallente Engineering Systems, <span style="cursor: help;" title="The skillbook for this skill costs Gallente Engineering Systems ISK">Gallente Engineering Systems ISK)

{{sk|Weapon Disruption|mult=yes}}: Weapon Disruption (3x)

{{sk|Weapon Disruption|mult=no}}: And more text Weapon Disruption And more text

{{sk|Wibble}}: [[Skills:Wibble]]

Color box test

Some text around the box.

Example text and some more text and more and more and more text text text bold Incursus
Line break
Nonbreaking Nonbreaking Nonbreaking Nonbreaking Nonbreaking Nonbreaking Nonbreaking Nonbreaking Nonbreaking Nonbreaking Nonbreaking Nonbreaking Nonbreaking Nonbreaking Nonbreaking 

And new line

And double break

And another

And some after.

Mining module and fitting info

Fitting and modules

This will deal only with dedicated mining ships (mining frigates, mining barges and exhumers). For information on fitting a Noctis, Primae, Orca, or Rorqual, please see their dedicated ship pages.

To fit a mining ship, start by deciding whether the ship will be used for asteroid, ice or gas mining (a ship cannot be fitted to do all three at once). This choice will determine what harvesting modules are needed in the high slots:

  • Mining Lasers or Strip Miners for asteroid mining
  • Ice Harvesters for ice mining
  • Gas Cloud Harvesters for gas mining.

The low-slot Mining Laser Upgrade and Ice Harvester Upgrade modules increase the yield of asteroid and ice miners, respectively (there is no equivalent module for gas miners). The only rigs which increases mining yield are the Mining Augmentor (which increases the yield of mining drones) and the Mercoxit Mining Crystal Optimization (which increases yield for mining Mercoxit only). Lastly, the only mid-slot module dedicated to mining is the survey scanner (which shows how much ore/ice is available in nearby asteroids).

All the mining ships are shield tanked, and therefore most of their mid-slots and rigs, some of their low-slots, are dedicated to mounting a stronger tank. For details on fitting shield-tanked ships see shield tanking; depending on whether you will be flying to more dangerous areas of space (and how risk-averse you are), you will dedicate more or fewer slots to your tank.

Mining lasers

Mining lasers harvest asteroids, and are the most basic mining module. They have a cycle time of 60 seconds. Note that these require a free turret slot on a ship, and can therefore not be fitted to Mining Barges or Exhumers (which use Strip Miners instead).

Module Tech Meta CPU required (TF) Powergrid required (MW) Yield Icon target range.png Range Icon skillbook2.png Skill
Miner I I 0 60 2 40 10 Mining I
EP-S Gaussian Excavation Pulse I 1 51 2 42 10.6 Mining I
Dual Diode Mining Laser I I 2 54 2 44 11.2 Mining I
XeCl Drilling Beam I I 3 48 2 47 11.8 Mining I
Cu Vapor Particle Bore Stream I I 4 57 2 49 12.4 Mining I
Icon tech2.png Miner II II 5 80 4 60 12 Mining IV
Icon faction.png ORE Miner 6 80 4 60 14 Mining I
Icon faction.png Gallente Mining Laser 8 59 2 40 10 Mining I
Click on the column headers to sort the table; mouse over them for a more detailled explanation.
More information: Skills - Tech and Meta levels.

Compared to the meta 0 module, the meta 1-4 miners offer an increase in yield (+22% for the meta 4) along with some slightly lower fitting requirements - so you should use these modules if they are available and not too expensive. The tech 2 miner is a clear upgrade over any of its tech 2 counterparts (+50% yield compared with the meta 0 miner), although it does need more CPU and training the Mining skill to level IV - but if you plan on mining with the Venture for longer periods of time, it's a worthwhile investment. The ORE Miner (obtainable from the Outer Ring Excavations Loyalty Points store) is virtually identical to the tech 2 miner (except that it only needs Mining I), but is very difficult to find and very expensive.

Deep core miners

These are specialized variants of mining lasers, are are needed to mine Mercoxit (the rarest kind of ore, only found in nullsec).

Module Tech Meta CPU required (TF) Powergrid required (MW) Yield Icon target range.png Range Icon skillbook2.png Skill
Deep Core Mining Laser I I 0 150 2 40 5 Deep Core Mining I
Icon tech2.png Modulated Deep Core Miner II II 5 80 3 120 10 Deep Core Mining I
Icon faction.png ORE Deep Core Mining Laser 6 150 2 40 7 Deep Core Mining I
Click on the column headers to sort the table; mouse over them for a more detailled explanation.
More information: Skills - Tech and Meta levels.

The tech 2 deep core miner can be fitted with mining crystals to increase its yield, and is also much more forgiving in terms of fitting (the tech 1 deep core miner takes so much CPU that it's nearly impossible to fit more than 1 on a Venture).

Strip miners

Strip miners can only be fit on mining barges and exhumers, are are used to mine asteroids. Unlike mining lasers, they have a cycle time of 180 seconds (3 minutes); the table below lists their mining yield in m3/min (whereas in-game tools often list their yield in m3 per cycle).

Module Tech Meta CPU required (TF) Powergrid required (MW) Yield Icon target range.png Range Icon skillbook2.png Skill
Strip Miner I I 0 60 10 180 15 Mining IV
Icon tech2.png Modulated Strip Miner II II 5 60 12 120 15 Mining V
Icon tech2.png Modulated Deep Core Strip Miner II II 5 60 12 83.3 15 Deep Core Mining II
Icon faction.png ORE Strip Miner 6 60 10 180 17 Mining IV
Click on the column headers to sort the table; mouse over them for a more detailled explanation.
More information: Skills - Tech and Meta levels.

Even the basic strip miner is a massive upgrade over mining lasers (the Strip Miner I mines almost five times as much as a Miner I). The tech 2 strip miner has a lower base yield than its tech 1 counterpart, but can fit mining crystals, which will give it up to 15% more yield (with tech 2 mining crystals). The Modulated Deep Core Strip Miner II is the only strip miner capable of mining Mercoxit, and the ORE Strip Miner is very rare, expensive, and not worth using.

Module info template

Module Tech Meta CPU required (TF) Powergrid required (MW) Yield Icon target range.png Range Icon skillbook2.png Skill
Tech 1 module I 0 2 60 40 10.0 Mining I
Icon tech2.png Tech 2 module II 1 2 51 42 10.6 Mining V
Icon storyline.png Storyline module 2 2 54 44 11.2 Gallente Frigate IV
Icon storyline.png Storyline module (alt) 2 2 54 44 11.2 [[Skills:Refining III]]
Icon faction.png Faction module 3 2 48 47 11.8 Drones II
Icon faction.png Faction module (alt) 3 2 48 47 11.8 [[Skills:Refining V]]
Icon deadspace.png Deadspace module 4 2 57 49 12.4 Caldari Battleship V
Icon officer.png Officer module 4 2 57 49 12.4 Amarr Titan V
Click on the column headers to sort the table; mouse over them for a more detailled explanation.
More information: Skills - Tech and Meta levels.
Yield is the volume of ore (m3) mined per minute.
And some more text without a superscript.

Can also use class="wikitable sortable collapsible collapsed" to make a collapsible table.