Difference between revisions of "Nighthawk"

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<!-----------------------------------------------------------
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* SHIP ATTRIBUTES SECTION (last update : 6/1/2014)
* SHIP ATTRIBUTES SECTION (last update : 02.26.2014)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
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* leave/misstype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
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* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=22470
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| shipimg=Nighthawk.jpg
|shipid=22470
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| shipname=Nighthawk
|shipimg=Nighthawk.jpg
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| caption=Nighthawk
|shipname=Nighthawk
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| class=Command Ship
|caption=Nighthawk
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| grouping=Command Ships
|class=Command Ship
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| hulltype=Drake Class
|grouping=Command Ships
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| faction=Caldari State
|hulltype=Drake Class
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| race=Caldari
|faction=Caldari State
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| roles=unspecified
|race=Caldari
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| variations={{Ship|Drake Navy Issue}},{{Ship|Drake}}
|roles=unspecified
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| tech=2
|variations={{Ship|Drake}}, {{Ship|Drake Navy Issue}}, {{Ship|Vulture}}
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| ecmprio=3 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
|tech=2
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| powergrid=1,000 MW
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| cpu=560 tf
|ecmprio=3 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
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| capacitor=2,812.5 GJ
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| highs=7
|powergrid=1,000 MW
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| turrets=2
|cpu=560 tf
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| launchers=5
|capacitor=2,812.5 GJ
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| mediums=5
|highs=7
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| lows=5
|turrets=2
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| mass=14,810,000 kg
|launchers=5
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| volume=252,000 m&#179;
|mediums=5
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| cargohold=700 m&#179;
|lows=5
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| extrahold=
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| extraholdtype=
|mass=14,810,000 kg
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| dronebay=25 m&#179;
|volume=252,000 m&#179;
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| bandwidth=25 Mbit/sec
|cargohold=700 m&#179;
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| info=Name: Nighthawk<br>Hull: Drake<br>Role: Command Ship<br><br>Command ships are engineered specifically to wreak havoc on a battlefield of many.  Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.<br><br>Developer: Kaalakiota<br><br>As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.<br>
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| bonuses=<b>Command Ships bonuses (per skill level):</b><br>7.5% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire<br>5% bonus to Heavy Missile and Heavy Assault Missile explosion radius<br>3% bonus to Siege Warfare and Information Warfare Links effectiveness<br><b>Caldari Battlecruiser bonuses (per skill level):</b><br>7.5% bonus to kinetic Heavy Missile and Heavy Assault Missile damage<br>4% bonus to all shield resistances<br><b>Role Bonus:</b><br>&bull;&nbsp;Can use 3 Warfare Link modules simultaneously<br>
|dronebay=25 m&#179;
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| structurehp=3,700 HP
|bandwidth=25 Mbit/sec
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| shieldhp=5,500 HP
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| shieldem=0
|info=Command ships are engineered specifically to wreak havoc on a battlefield of many.  Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Field command ships are geared more towards out-and-out combat than their fleet command counterparts, though both ships can hold their own in battle. <br><br>Developer: Kaalakiota<br><br>As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.
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| shieldexp=50
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| shieldkin=70
|bonuses=<b>Caldari Battlecruiser Skill Bonus:</b><br>4% bonus to all Shield Resistances and 7.5% bonus to heavy and heavy assault missile kinetic damage.<br><b>Command Ships Skill Bonus:</b><br>7.5% bonus to Heavy Assault and Heavy missile launcher rate of fire, 5% bonus to Heavy Assault Missile and Heavy Missile explosion radius and 3% bonus to strength of Siege Warfare and Information Warfare links.<br><b>Role Bonus:</b><br>Can fit up to three Warfare Link modules.
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| shieldtherm=80
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| armorhp=3,200 HP
|structurehp=3,700 HP
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| armorem=50
|shieldhp=5,500 HP |shieldem=0 |shieldexp=50 |shieldkin=70 |shieldtherm=80
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| armorexp=10
|armorhp=3,200 HP |armorem=50 |armorexp=10 |armorkin=62.500 |armortherm=86.2500
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| armorkin=62.5
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| armortherm=86.25
|maxvelocity=140 m/s
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| maxvelocity=140 m/sec
|inertia=0.65
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| inertia=0.65
|warpspeed=2.75 AU/s
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| warpspeed=2.75 AU/s
|warptime=12.2 s
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| warptime=13.35 s
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| targetrange=80.00 km
|targetrange=80 km
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| sigradius=285 m
|sigradius=285 m
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| maxlockedtargets=9
|maxlockedtargets=9
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| sensortype=Gravimetric
|sensortype=Gravimetric
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| sensorvalue=24 points
|sensorvalue=24 points
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| scanres=195 mm
|scanres=195 mm
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| reqskills=*{{RequiredSkill|Caldari Battlecruiser|V}}
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**{{RequiredSkill|Spaceship Command|III}}
|reqskills=*Caldari Battlecruiser V<small>35d 13h 20m</small>
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**{{RequiredSkill|Caldari Cruiser|III}}
**Spaceship Command III<small>4h 26m</small>
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***{{RequiredSkill|Spaceship Command|II}}
**Caldari Cruiser III<small>22h 13m</small>
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***{{RequiredSkill|Caldari Destroyer|III}}
***Caldari Destroyer III<small>8h 53m</small>
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****{{RequiredSkill|Caldari Frigate|III}}
****Caldari Frigate III<small>8h 53m</small>
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*****{{RequiredSkill|Spaceship Command|I}}
*Command Ships I<small>1h 6m</small>
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*{{RequiredSkill|Command Ships|I}}
**Spaceship Command V<small>5d 22h 13m</small>
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**{{RequiredSkill|Spaceship Command|V}}
**Warfare Link Specialist IV<small>6d 12h 3m</small>
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**{{RequiredSkill|Warfare Link Specialist|IV}}
***Leadership V<small>5d 22h 13m</small>
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***{{RequiredSkill|Leadership|V}}
**Armored Warfare V<small>11d 20h 27m</small>
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**{{RequiredSkill|Armored Warfare|V}}
**Information Warfare V<small>11d 20h 27m</small>
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***{{RequiredSkill|Leadership|I}}
**Siege Warfare V<small>11d 20h 27m</small>
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**{{RequiredSkill|Information Warfare|V}}
**Skirmish Warfare V<small>11d 20h 27m</small>
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***{{RequiredSkill|Leadership|I}}
|totaltraintime=103d 19h 42m
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**{{RequiredSkill|Siege Warfare|V}}
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***{{RequiredSkill|Leadership|I}}
|forumlinks=
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**{{RequiredSkill|Skirmish Warfare|V}}
|wikireferences=
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***{{RequiredSkill|Leadership|I}}
|externallinks=[http://wiki.eveonline.com/en/wiki/Nighthawk Nighthawk on Eve Online Wiki]<br>
 
 
|highlights1=High Amount of High Slots
 
|highlights2=
 
|highlights3=
 
|highlights4=
 
  
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| totaltraintime=104d 20h 51m 23s
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| forumlinks=
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| wikireferences=
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| externallinks=[http://wiki.eveonline.com/en/wiki/Nighthawk Nighthawk on Eve Online Wiki]
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| highlights1=Can Use Warfare Links
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| highlights2=High Amount of High Slots
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| highlights3=
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| highlights4=
 
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Revision as of 00:59, 2 June 2014

EVE University Database
 
Ship Database
Nighthawk
CornerT2h.png
Nighthawk
Caldari State
Caldari State
Command Ships
Drake Class
Highlight
Can Use Warfare Links
HIGHLIGHTS
Highlight
High Amount of High Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Name: Nighthawk
Hull: Drake
Role: Command Ship

Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.

Developer: Kaalakiota

As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.

SHIP BONUSES

Command Ships bonuses (per skill level):
7.5% bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire
5% bonus to Heavy Missile and Heavy Assault Missile explosion radius
3% bonus to Siege Warfare and Information Warfare Links effectiveness
Caldari Battlecruiser bonuses (per skill level):
7.5% bonus to kinetic Heavy Missile and Heavy Assault Missile damage
4% bonus to all shield resistances
Role Bonus:
• Can use 3 Warfare Link modules simultaneously

Required Skills
Training Time what's this?
104d 20h 51m 23s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Drake Navy Issue
Drake Navy Issue.jpg
CornerTFs.png
Drake Navy Issue
Faction Battlecruisers Drake Class
Icon highlights.pngCommand Bursts
Icon highlights.pngHigh Amount of High Slots
Icon hi slot.png8 (7/0) Icon mid slot.png6 Icon low slot.png4
Icon powergrid.png950 MW Icon cpu.png550 tf
Icon velocity.png180 m/s
Icon capacity.png450 m³
,Drake
Drake.jpg
Drake
Standard Battlecruisers Drake Class
Icon highlights.pngCan use Command Burst module
Icon highlights.pngHigh Amount of High Slots
Icon hi slot.png7 (6/0) Icon mid slot.png6 Icon low slot.png4
Icon powergrid.png830 MW Icon cpu.png500 tf
Icon velocity.png150 m/sec
Icon capacity.png450 m³

Ship Attributes

Fittings
Powergrid
powergrid
1,000 MW
CPU
cpu output
560 tf
Capacitor
capacitor
2,812.5 GJ
High
high slots
7
Launchers
launcher slots
5
Turrets
turret slots
2
Medium
medium slots
5
Low
low slots
5
Rig
rigs
2
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
140 m/sec
Inertia Modifier
inertia modifier (agility)
0.65
Warp Speed
inertia modifier (agility)
2.75 AU/s
Base Time to Warp
base time to warp
13.35 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
25 m³
Drone Bandwidth
drone bandwidth
25 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
80.00 km
Max Locked Targets
max. locked targets
9
Gravimetric Sensor
Gravimetric sensor strength
24 points
Sig. Radius
signature radius
285 m
Scan Res.
scan resolution
195 mm
Structure
Structure Hitpoints
structure hitpoints
3,700 HP
Mass
ship mass
14,810,000 kg
Volume
ship volume
252,000 m³
Cargo Capacity
cargo capacity
700 m³
Armor
Armor Hitpoints
armor hitpoints
3,200 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
86.25
KIN
kinetic resistance
62.5
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
5,500 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
80
KIN
kinetic resistance
70
EXP
explosive resistance
50


Summary

The Nighthawk is a Caldari command ship bonused for missiles. It is more suited to damage dealing than the Vulture, certainly at short range, but its 5/5 slot layout makes it slightly less tanky than the Vulture's 6/4 layout, so the Vulture is generally preferred for fleet boosting.

Skills

Further information about additional or recommended skills to pilot Nighthawk for a specific or it's common role(s) can be written here.

Fitting


Tactics

No sub-article about Nighthawk roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Nighthawk here.