More actions
mNo edit summary |
|||
| Line 1: | Line 1: | ||
{{WIP}} | {{WIP}} | ||
[[Hauling]] cargo from one star system to the next is a long and tedious job. Many players use [[Creating an Alt Hauler|alternative characters]] with dedicated skill sets to deliver their cargo for them or even as | [[Hauling]] cargo from one star system to the next is a long and tedious job. Many players use [[Creating an Alt Hauler|alternative characters]] with dedicated skill sets to deliver their cargo for them or even as they play their main account. In order to achieve this everyone has to start from scratch meaning that the few skills we need to train the sooner we can get started hauling cargo. | ||
If you are hauling an expensive payload you are at high risk of being a target for pirates looking for a slow and weak industrial ship to empty. This is a danger even in high security space. To combat this problem many solutions and strategies have been developed and the most successful method I have used to date is the [[Cloak Trick]]. | <p>If you are hauling an expensive payload you are at high risk of being a target for pirates looking for a slow and weak industrial ship to empty. This is a danger even in high security space. To combat this problem many solutions and strategies have been developed and the most successful method I have used to date is the [[Cloak Trick]]. | ||
There is a great deal of information on which industrial ship is the best for any particular job so I will not be covering that here; I will be doing a similar breakdown of information which demands that the industrial ships being evaluated can use the cloak trick. This angle changes the tables on the board quite a bit. | There is a great deal of information on which industrial ship is the best for any particular job so I will not be covering that here; I will be doing a similar breakdown of information which demands that the industrial ships being evaluated can use the cloak trick. This angle changes the tables on the board quite a bit. | ||
== Goals == | == Goals == | ||