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Wormhole Community Scouting Guide: Difference between revisions

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Kaliano (talk | contribs)
Kaliano (talk | contribs)
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*Once you have done the above for each listed active POS, you are ready to check the rest of the system for any new inhabitants
*Once you have done the above for each listed active POS, you are ready to check the rest of the system for any new inhabitants
*Keep d-scanning as you perform the above steps!
*Keep d-scanning as you perform the above steps!
===Gathering new intel===
Now let us check if there are any new inhabitants (active POSes) in the system:
#If this is a small system and everything is on d-scan and you are sure that there are no new active POSes present, you can continue on to the "Signature Scanning" section below. Otherwise:
#Warp at range to a customs office somewhere at the core of the system. POCOs at planets I II are good candidates (the reason you should warp at range to a POCO and ''not'' a planet is that warping to a planet at range can sometimes land you close enough to a POCO to de-cloak you)
#D-scan (max range and 360 degrees) and check for force fields
#Take note of any force fields and control towers which you already confirmed in the previous section (Confirming mapper intel) and ignore them
#If you find that there are other active POSes which are not in the mapper, there are a couple of ways of doing this next step but here is one:
##Open up your Solar System Map (F10)
##Take note of any planets with moons that are outside of d-scan range (14.3 AU)
##The camera pivot point ''should'' be centered on your current location but just in case, double click something that is right on top of you (planet, bookmark etc.)
##Align your current location (like a gun sight) with planets that have moons and hit d-scan at max range and 5 degrees
##Take note of any planets that have active POSes
##Repeat steps 5.4 & 5.5 for all planets with moons within d-scan range
#Now warp to each of the out of d-scan range planets (remember, warp to POCO at distance) that you noted in step 5.2 and repeat the d-scanning process until you have covered the entire system
#At this point you should have the basic location of all new active POSes that need to be added to the mapper in the next section


===Adding new intel===
===Adding new intel===
Now let us check if there are any new inhabitants (active POSes) in the system:
*If this is a small system and everything is on d-scan, you can continue on to the "Signature Scanning" section below. Otherwise:
*Warp at range to a customs office somewhere at the core of the system. POCOs at planets I II are good candidates (the reason you should warp at range to a POCO and ''not'' a planet is that warping to a planet at range can sometimes land you close enough to a POCO to de-cloak you)
*D-scan (max range and 360 degrees) and check for force fields
*Take note of any force fields and control towers which you already confirmed in the previous section (Confirming mapper intel) and ignore them
*If you find that there are other active POSesThere are a couple of ways of doing this next step but here is one -