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The Rookie's Guide to Fleet Ops: Difference between revisions

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<li>'''Get into a ship you can fly well in PVP, and can afford to lose.''' <br> If you're a rookie, that is probably a frigate. You can fly a frigate and still contribute significantly if you have the skills and modules necessary to tackle or EW. Even if you're young and don't have the skills yet, don't worry about it and come along in a cheap frigate for the experience. Tacklers and EW frigates are effective with cheap tech 1 modules fitted. Destroyers can be used in specialized fleets, but in most Uni fleets a frigate tackler or EW would be preferable if you can't handle a DD cruiser yet. Take note that flying a Damage Dealer ship for PVP requires more skills than for PVE. Flying a DD cruiser well means having the cruiser skill at 4, and the relevant gunnery or missile support skills at 3 or 4. EW cruisers have lower skill requirements than DD cruisers.<br/><br/></li>
<li>'''Get into a ship you can fly well in PVP, and can afford to lose.''' <br> If you're a rookie, that is probably a frigate. You can fly a frigate and still contribute significantly if you have the skills and modules necessary to tackle or EW. Even if you're young and don't have the skills yet, don't worry about it and come along in a cheap frigate for the experience. Tacklers and EW frigates are effective with cheap tech 1 modules fitted. Destroyers can be used in specialized fleets, but in most Uni fleets a frigate tackler or EW would be preferable if you can't handle a DD cruiser yet. Take note that flying a Damage Dealer ship for PVP requires more skills than for PVE. Flying a DD cruiser well means having the cruiser skill at 4, and the relevant [[Gunnery_Guide#Gunnery_Support_Skills|gunnery]] or [[Missile_Launchers#Missile_Support_Skills|missile]] support skills at 3 or 4. EW cruisers have lower skill requirements than DD cruisers.<br/><br/></li>


<li>'''Make sure your ship is insured.'''<br/><br/></li>
<li>'''Make sure your ship is insured.'''<br/><br/></li>