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Wormhole Community Scouting Guide: Difference between revisions

From EVE University Wiki
Kaliano (talk | contribs)
Kaliano (talk | contribs)
Line 181: Line 181:
**Check the "mass" text - if it is critical and on the verge of collapse, consider not jumping as you may collapse it on your way out...even in a frigate. You can also add "CRIT" to the end of the bookmark to alert others and make a similar note in the mapper as in the above step
**Check the "mass" text - if it is critical and on the verge of collapse, consider not jumping as you may collapse it on your way out...even in a frigate. You can also add "CRIT" to the end of the bookmark to alert others and make a similar note in the mapper as in the above step
**If the connection is not EOL or mass critical, note the wormhole ID (so you can enter it when you add the new system - this will show the connection mass on the mapper which is very important as we plan what types of ships we can take through it before it collapses), jump through and repeat the scouting/scanning process
**If the connection is not EOL or mass critical, note the wormhole ID (so you can enter it when you add the new system - this will show the connection mass on the mapper which is very important as we plan what types of ships we can take through it before it collapses), jump through and repeat the scouting/scanning process
===Active system - PvP opportunities===
==PvP opportunities==
So you found an active system (site-runners, miners, gas huffers