Difference between revisions of "Archon"
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
− | + | <!----------------------------------------------------------- | |
− | + | * SHIP ATTRIBUTES SECTION (last update : 5/30/2014) | |
− | + | ------------------------------------------------------------- | |
− | + | * on editing the attributes, please make sure that you don't | |
− | + | * leave/misstype any tags required. please follow the same | |
− | + | * format below and edit only the values (after the = sign). | |
− | + | -------------------------------------------------------------> | |
− | + | | shipid=23757 | |
− | + | | shipimg=Archon.jpg | |
− | + | | shipname=Archon | |
− | + | | caption=Archon | |
− | + | | class=Carrier | |
− | + | | grouping=Carriers | |
− | + | | hulltype=Archon Class | |
− | + | | faction=Amarr Empire | |
− | + | | race=Amarr | |
− | + | | roles=unspecified | |
− | + | | variations=<i>none</i> | |
− | + | | tech= | |
− | + | | ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | |
− | + | | powergrid=775,000 MW | |
− | + | | cpu=625 tf | |
− | + | | capacitor=64,875 GJ | |
− | + | | highs=5 | |
− | + | | turrets=undefined | |
− | + | | launchers=undefined | |
− | + | | mediums=4 | |
− | + | | lows=7 | |
− | + | | mass=1,113,750,000 kg | |
− | + | | volume=13,950,000 m³ | |
− | + | | cargohold=825 m³ | |
− | + | | extrahold=3,000 m³ | |
− | + | | extraholdtype=Fuel | |
− | + | | dronebay=80,000 m³ | |
− | + | | bandwidth=375 Mbit/sec | |
− | + | | info=The Archon was commissioned by the Amarr Navy to act as a personnel and fighter carrier. The order to create the ship came as part of a unilateral initative issued by Navy Command in the wake of Emperor Kor-Azor's assassination. Sporting the latest in fighter command interfacing technology and possessing characteristically strong defenses, the Archon is a powerful aid in any engagement. | |
− | + | | bonuses=<b>Amarr Carrier bonuses (per skill level):</b><br>50% bonus to Capital Remote Capacitor Transmitter and Capital Remote Armor Repairer range<br>4% bonus to all armor resistances<br>• Can deploy 1 additional Drone or Fighter<br><b>Role Bonus:</b><br>200% bonus to Fighter control range<br>• Can fit Warfare Link modules<br>• Can fit Triage modules<br> | |
− | + | | structurehp=137,500 HP | |
− | + | | shieldhp=87,500 HP | |
− | + | | shieldem=0 | |
− | + | | shieldexp=50 | |
− | + | | shieldkin=40 | |
− | + | | shieldtherm=20 | |
− | + | | armorhp=137,500 HP | |
− | + | | armorem=50 | |
− | + | | armorexp=20 | |
− | + | | armorkin=25 | |
− | + | | armortherm=35 | |
− | + | | maxvelocity=70 m/sec | |
− | + | | inertia=0.046 | |
− | + | | warpspeed=1.5 AU/s | |
− | + | | warptime=71.02 s | |
− | + | | targetrange=92.50 km | |
− | + | | sigradius=2,920 m | |
− | + | | maxlockedtargets=6 | |
− | + | | sensortype=RADAR | |
− | + | | sensorvalue=72 points | |
− | + | | scanres=55 mm | |
− | + | | reqskills=*{{RequiredSkill|Capital Ships|I}} | |
− | + | **{{RequiredSkill|Advanced Spaceship Command|V}} | |
− | **Advanced Spaceship Command V | + | ***{{RequiredSkill|Spaceship Command|V}} |
− | *Amarr Carrier I | + | *{{RequiredSkill|Amarr Carrier|I}} |
− | **Amarr Battleship | + | **{{RequiredSkill|Capital Ships|IV}} |
− | **Drone Interfacing V | + | ***{{RequiredSkill|Advanced Spaceship Command|V}} |
− | ** | + | ****{{RequiredSkill|Spaceship Command|V}} |
− | *Jump Drive Operation | + | **{{RequiredSkill|Amarr Battleship|III}} |
− | ** | + | ***{{RequiredSkill|Spaceship Command|IV}} |
− | **Navigation V | + | ***{{RequiredSkill|Amarr Battlecruiser|III}} |
− | **Warp Drive Operation V | + | ****{{RequiredSkill|Spaceship Command|III}} |
− | + | ****{{RequiredSkill|Amarr Cruiser|III}} | |
− | + | *****{{RequiredSkill|Spaceship Command|II}} | |
− | + | *****{{RequiredSkill|Amarr Destroyer|III}} | |
− | + | ******{{RequiredSkill|Amarr Frigate|III}} | |
− | + | *******{{RequiredSkill|Spaceship Command|I}} | |
− | + | **{{RequiredSkill|Drone Interfacing|V}} | |
− | + | ***{{RequiredSkill|Drones|V}} | |
− | + | **{{RequiredSkill|Jump Fuel Conservation|IV}} | |
− | + | ***{{RequiredSkill|Jump Drive Operation|III}} | |
− | + | ****{{RequiredSkill|Navigation|V}} | |
+ | ****{{RequiredSkill|Warp Drive Operation|V}} | ||
+ | *****{{RequiredSkill|Navigation|I}} | ||
+ | ****{{RequiredSkill|Science|V}} | ||
+ | **{{RequiredSkill|Jump Drive Calibration|III}} | ||
+ | ***{{RequiredSkill|Jump Drive Operation|V}} | ||
+ | ****{{RequiredSkill|Navigation|V}} | ||
+ | ****{{RequiredSkill|Warp Drive Operation|V}} | ||
+ | *****{{RequiredSkill|Navigation|I}} | ||
+ | ****{{RequiredSkill|Science|V}} | ||
+ | | totaltraintime=147d 13h 43m 40s | ||
+ | | forumlinks= | ||
+ | | wikireferences= | ||
+ | | externallinks=[http://wiki.eveonline.com/en/wiki/Archon Archon on Eve Online Wiki] | ||
+ | | highlights1=High Amount of Low Slots | ||
+ | | highlights2= | ||
+ | | highlights3= | ||
+ | | highlights4= | ||
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Revision as of 00:20, 31 May 2014
RELATED UNI-WIKI REFERENCES
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The Archon was commissioned by the Amarr Navy to act as a personnel and fighter carrier. The order to create the ship came as part of a unilateral initative issued by Navy Command in the wake of Emperor Kor-Azor's assassination. Sporting the latest in fighter command interfacing technology and possessing characteristically strong defenses, the Archon is a powerful aid in any engagement. SHIP BONUSES
Amarr Carrier bonuses (per skill level):
Ship Attributes
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Summary
The Archon is the Amarr carrier. It has bonuses to armor resistance, remote armor repair and energy transfer, making it a good logistics platform for armor fleets. The Archon is the backbone of the armor spider tanking sentry carrier doctrine known as Slowcats.
Skills
Further information about additional or recommended skills to pilot Archon for a specific or it's common role(s) can be written here.
Fitting
Triage Module I
Capital Remote Armor Repair System I
Capital Remote Armor Repair System I
Capital Remote Armor Repair System I
Capital Energy Transfer Array I
Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II
Capital Armor Repairer I
Capital Armor Repairer I
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Energized Adaptive Nano Membrane
Beta Reactor Control: Capacitor Power Relay I
Beta Reactor Control: Capacitor Power Relay I
Beta Reactor Control: Capacitor Power Relay I
Capital Capacitor Control Circuit I
Capital Capacitor Control Circuit I
Capital Capacitor Control Circuit I
- Carrier 4
- Capital remote/local rep skills 4
- Tactical logistics reconfiguration 3
- Excellent capacitor and armor tanking skills
Tactics
No sub-article about Archon roles or piloting tactics. You can write them here.
Notes
The Archon is currently, as of Inferno 1.3, the top-tier triage carrier by a pretty large margin. This is primarily due to its enormous tank, buffed by its armor resistance bonus, its generous capacitor, and the fact that when a carrier is in triage it won't have its fighters out anyway.