More actions
m bonus formatting |
updated from template tool |
||
| Line 1: | Line 1: | ||
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
<!----------------------------------------------------------- | |||
* SHIP ATTRIBUTES SECTION (last update : 6/9/2014) | |||
------------------------------------------------------------- | |||
* on editing the attributes, please make sure that you don't | |||
* leave/misstype any tags required. please follow the same | |||
* format below and edit only the values (after the = sign). | |||
-------------------------------------------------------------> | |||
| shipid=22474 | |||
| shipimg=Damnation.jpg | |||
| shipname=Damnation | |||
| caption=Damnation | |||
| class=Command Ship | |||
| grouping=Command Ships | |||
| hulltype=Prophecy Class | |||
| faction=Amarr Empire | |||
| race=Amarr | |||
| variations={{Ship|Prophecy}} | |||
| tech=2 | |||
| ecmprio=3 | |||
| powergrid=1,300 MW | |||
| cpu=500 tf | |||
| capacitor=3,375 GJ | |||
| highs=7 | |||
| turrets=2 | |||
| launchers=5 | |||
| mediums=4 | |||
| lows=6 | |||
| mass=13,500,000 kg | |||
| volume=234,000 m³ | |||
| cargohold=645 m³ | |||
| dronebay=100 m³ | |||
| bandwidth=50 Mbit/sec | |||
| info=Name: Damnation<br>Hull: Prophecy<br>Role: Command Ship<br><br>Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.<br><br>Developer: Khanid Innovation<br><br>In addition to robust electronics systems, the Khanid Kingdom's ships possess advanced armor alloys capable of withstanding a great deal of punishment. Generally eschewing the use of turrets, they tend to gear their vessels more towards close-range missile combat. | |||
| bonuses=<b>Command Ships bonuses (per skill level):</b><br>10% bonus to ship armor hitpoints<br>10% bonus to Heavy Missile and Heavy Assault Missile damage<br>3% bonus to Armored Warfare and Information Warfare Links effectiveness<br><b>Amarr Battlecruiser bonuses (per skill level):</b><br>10% bonus to Heavy Missile and Heavy Assault Missile max velocity<br>4% bonus to all armor resistances<br><b>Role Bonus:</b><br>• Can use 3 Warfare Link modules simultaneously<br> | |||
| structurehp=4,400 HP | |||
| shieldhp=3,600 HP | |||
| shieldem=0 | |||
| shieldexp=87.5 | |||
| shieldkin=70 | |||
| shieldtherm=20 | |||
| armorhp=4,700 HP | |||
| armorem=50 | |||
| armorexp=80 | |||
| armorkin=62.5 | |||
| armortherm=35 | |||
| maxvelocity=150 m/sec | |||
| inertia=0.7 | |||
| warpspeed=2.75 AU/s | |||
| warptime=13.1 s | |||
| targetrange=70.00 km | |||
| sigradius=265 m | |||
| maxlockedtargets=7 | |||
| sensortype=RADAR | |||
| sensorvalue=22 points | |||
| scanres=210 mm | |||
| reqskills=*{{RequiredSkill|Amarr Battlecruiser|V}} | |||
**{{RequiredSkill|Spaceship Command|III}} | |||
**{{RequiredSkill|Amarr Cruiser|III}} | |||
***{{RequiredSkill|Spaceship Command|II}} | |||
***{{RequiredSkill|Amarr Destroyer|III}} | |||
****{{RequiredSkill|Amarr Frigate|III}} | |||
**Spaceship Command III | *****{{RequiredSkill|Spaceship Command|I}} | ||
**Amarr Cruiser III | *{{RequiredSkill|Command Ships|I}} | ||
***Amarr Destroyer III | **{{RequiredSkill|Spaceship Command|V}} | ||
****Amarr Frigate III | **{{RequiredSkill|Warfare Link Specialist|IV}} | ||
*Command Ships I | ***{{RequiredSkill|Leadership|V}} | ||
**Spaceship Command V | **{{RequiredSkill|Armored Warfare|V}} | ||
**Warfare Link Specialist IV | ***{{RequiredSkill|Leadership|I}} | ||
***Leadership V | **{{RequiredSkill|Information Warfare|V}} | ||
**Armored Warfare V | ***{{RequiredSkill|Leadership|I}} | ||
**Information Warfare V | **{{RequiredSkill|Siege Warfare|V}} | ||
**Siege Warfare V | ***{{RequiredSkill|Leadership|I}} | ||
** | **{{RequiredSkill|Skirmish Warfare|V}} | ||
***{{RequiredSkill|Leadership|I}} | |||
| totaltraintime=104d 20h 51m 23s | |||
| externallinks=[http://wiki.eveonline.com/en/wiki/Damnation Damnation on Eve Online Wiki] | |||
| highlights1=High Amount of High Slots | |||
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | }}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | ||
Revision as of 21:55, 9 June 2014
![]()
RELATED UNI-WIKI REFERENCES
|
Name: Damnation SHIP BONUSES
Command Ships bonuses (per skill level):
Ship Attributes
|
Summary
The Damnation is one of the Amarr command ships, designed as a tanky missile platform. The Damnation has bonuses to armor and information warfare links and like all command ships can fit 3 warfare links out of the box. Even among command ships the Damnation is especially tanky, with a bonus to armor resistances AND armor hit points, allowing it to fit an enormous buffer tank. This makes it a popular pick for a fleet booster for large armor fleets.
Skills
Further information about additional or recommended skills to pilot Damnation for a specific or it's common role(s) can be written here.
Fitting
Armored Warfare Link - Damage Control II
Armored Warfare Link - Passive Defense II
Armored Warfare Link - Rapid Repair II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Experimental 10MN Microwarpdrive I
Phased Weapon Navigation Array Generation Extron
Warp Disruptor II
Fleeting Propulsion Inhibitor I
1600mm Reinforced Steel Plates II
Damage Control II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Energized Thermic Membrane II
Ballistic Control System II
Medium Processor Overclocking Unit I
Medium Warhead Calefaction Catalyst I
Hammerhead II x5
Hobgoblin II x5
Hornet EC-300 x5
Mjolnir Heavy Assault Missile x1








- A medium range PvP fit with 3 warlinks modules. Armored Warfare are assumed herein, but the Damnation is also bonused for Information Warlinks. Updated for Odyssey 1.1.
- With all skills at V, WITH fleet bonuses from this ship and assuming an Armored Warfare Mindlink in slot 10, this ship has 144 K EHP, flies at 1012 m/s (1425 m/s with MWD overheated) and align in 14 s (10.7 s with MWD off). The capacitor will last 3 min 43 s.
- Damage is 409 dps at less than 30.4 km.
- The last three mid slots can be switched. ECCM, sensor dampeners or scram are all possible.
Tactics
No sub-article about Damnation roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Damnation here.




















