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Converted section to using {{sk}} template for links. Fixed some typos. |
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==Skills== | ==Skills== | ||
''Required Skills | ''Required Skills | ||
*''' | *'''{{sk|Minmatar Frigate|V}}''' | ||
*''' | *'''{{sk|Spaceship Command|III}}''' | ||
*''' | *'''{{sk|Interceptors|I}}''' | ||
*''' | *'''{{sk|Evasive Maneuvering|V}}''' | ||
*''' | *'''{{sk|Navigation|II}}''' | ||
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The Stiletto has tight fitting so you are going to want high fitting skills either 4's or 5's | The Stiletto has tight fitting so you are going to want high fitting skills either 4's or 5's | ||
*''' | *'''{{sk|Navigation|IV/V}}''' Increases Speed by 5% per level very handy for catching another ship (1x) short train time about 4 days | ||
*''' | *'''{{sk|Signature Analysis|IV/V}}''' Increases targeting speed by 5% (1x about 4 day to V) Allows to quickly lock and point a target trying to get away. | ||
*''' | *'''{{sk|Propulsion Jamming|II/III}}''' Reduces cost of Point/Web; allows the T2 versions at II | ||
*''' | *'''{{sk|Acceleration Control|III/IV}}''' Boosts to MWD/AB speed. | ||
*''' | *'''{{sk|High Speed Maneuvering|III/IV}}''' Allows T2 MWD at III and for each level decreases cap cost of MWD by 5% | ||
*''' | *'''{{sk|Spaceship Command|V}}''' 2% agility per level; short train and allows tighter turns, to keep Angular Velocity high. | ||
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