Difference between revisions of "User:Noemie belacqua/Sandbox6"
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:''Note: this is a draft copy of [[Factional Warfare Standings]]'' | :''Note: this is a draft copy of [[Factional Warfare Standings]]'' | ||
= Factional Warfare Standings = | = Factional Warfare Standings = | ||
− | Some pilots may be concerned that joining Factional Warfare will result in irreparable damage to some of their faction standings, | + | [[File:FW faction alliances.png|thumb|200px|right|The Amarr and the Caldari fight against the Minmatar and the Gallente.]] |
+ | Some pilots may be concerned that joining [[Factional Warfare]] will result in irreparable damage to some of their [[Faction Standings|faction standings]], either excluding them from half of [[Empire]] space for the rest of their EVE career, or forcing them to [[Gaining faction standings fast|grind their standings back up]]. This page aims to clarify how your standings are affected by participating in Factional Warfare. | ||
− | + | == Actions that affect standings == | |
+ | Participating in Factional Warfare can impact your standings with the four NPC militia corporations (24th Imperial Crusade, State Protectorate, Federal Defence Union, and Tribal Liberation Force) as well as the four NPC empire factions (Amarr, Caldari, Gallente, and Minmatar). Your standings with your NPC militia corporation change irrespective of whether you enlisted in Factional Warfare as a solo player or as part of a corporation. | ||
− | + | Note that even though you are at war with two of the four empire factions, your standings with them don't actually drop merely by joining Factional Warfare; they only drop through actions you might perform (see table). Since all the standings-affecting mechanics are purely optional (e.g. you are not forced to capture complexes just because you have enlisted in Factional Warfare), you can control how much you want to affect your faction standings. | |
− | + | {| class=wikitable style="font-size:90%; text-align:center; border-style:none" | |
− | |||
− | {| class=wikitable style="font-size:90%; text-align:center" | ||
|- | |- | ||
− | ! | + | ! style="background-color:#111111; border-style:none" | |
− | ! colspan=2 | Friendly | + | ! colspan=2 style="background-color:#222222;" | Friendly |
− | ! colspan=2 | Allied | + | ! colspan=2 style="background-color:#222222;" | Allied |
− | ! colspan=2 | Enemy | + | ! colspan=2 style="background-color:#222222;" | Enemy |
− | ! colspan=2 | Allies of enemy | + | ! colspan=2 style="background-color:#222222;" | Allies of enemy |
|- | |- | ||
− | ! | + | ! style="background-color:#111111; border-style:none" | |
− | ! Militia<br>corporation | + | ! style="background-color:#222222;padding: 0.2em 0.5em" | Militia<br>corporation |
− | ! Faction | + | ! style="background-color:#222222;padding: 0.2em 0.5em" | Faction |
− | ! Militia<br>corporation | + | ! style="background-color:#222222;padding: 0.2em 0.5em" | Militia<br>corporation |
− | ! Faction | + | ! style="background-color:#222222;padding: 0.2em 0.5em" | Faction |
− | ! Militia<br>corporation | + | ! style="background-color:#222222;padding: 0.2em 0.5em" | Militia<br>corporation |
− | ! Faction | + | ! style="background-color:#222222;padding: 0.2em 0.5em" | Faction |
− | ! Militia<br>corporation | + | ! style="background-color:#222222;padding: 0.2em 0.5em" | Militia<br>corporation |
− | ! Faction | + | ! style="background-color:#222222;padding: 0.2em 0.5em" | Faction |
|- | |- | ||
− | | style="text-align:left" | Killing enemy militia (in NPC corp) | + | | style="text-align:left; background-color:#222222;" | Killing enemy militia (in NPC corp) <sup>(3)</sup> |
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− | |[[File:Icon arrow down.png|16px]] | + | |<span title="Standings loss">[[File:Icon arrow down.png|16px]]</span> |
|/ | |/ | ||
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|- | |- | ||
− | | style="text-align:left" | Killing enemy militia (in player corp) | + | | style="text-align:left; background-color:#222222;" | Killing enemy militia (in player corp) |
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<!-- |- | <!-- |- | ||
− | | style="text-align:left" | Podding enemy militia | + | | style="text-align:left; background-color:#222222;" | Podding enemy militia |
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| --> | | --> | ||
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− | | style="text-align:left" | Killing allied militia | + | | style="text-align:left; background-color:#222222;" | Killing allied militia |
| / | | / | ||
| / | | / | ||
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− | | style="text-align:left" | Killing friendly militia | + | | style="text-align:left; background-color:#222222;" | Killing friendly militia |
− | | [[File:Icon arrow down.png|16px]] | + | | <span title="Standings loss">[[File:Icon arrow down.png|16px]]</span> |
− | | [[File:Icon arrow down.png|16px]] | + | | <span title="Standings loss">[[File:Icon arrow down.png|16px]]</span> |
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− | | style="text-align:left" | Killing faction NPC ( | + | | style="text-align:left; background-color:#222222;" | Killing faction NPC (complex) <sup>(4)</sup> |
| / | | / | ||
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<!--|- | <!--|- | ||
− | | style="text-align:left" | Killing faction NPC (navy) | + | | style="text-align:left; background-color:#222222;" | Killing faction NPC (navy) |
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|--> | |--> | ||
|- | |- | ||
− | | style="text-align:left" | Killing faction NPC (mission) | + | | style="text-align:left; background-color:#222222;" | Killing faction NPC (mission) |
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− | | [[File:Icon arrow down.png|16px]] <sup>(2)</sup> | + | | <span title="Standings loss">[[File:Icon arrow down.png|16px]]</span> <sup>(2)</sup> |
| | | | ||
− | | [[File:Icon arrow down.png|16px]] <sup>(2)</sup> | + | | <span title="Standings loss">[[File:Icon arrow down.png|16px]]</span> <sup>(2)</sup> |
<!--|- | <!--|- | ||
− | | style="text-align:left" | Killing friendly NPC (plex) | + | | style="text-align:left; background-color:#222222;" | Killing friendly NPC (plex) |
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|- | |- | ||
− | | style="text-align:left" | Killing friendly NPC (navy) | + | | style="text-align:left; background-color:#222222;" | Killing friendly NPC (navy) |
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| --> | | --> | ||
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− | | style="text-align:left" | Capturing | + | | style="text-align:left; background-color:#222222;" | Capturing complex |
− | | [[File:Icon arrow up.png|16px]] | + | | <span title="Standings gain">[[File:Icon arrow up.png|16px]]</span> |
| / | | / | ||
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− | | style="text-align:left" | Destroying i-Hub | + | | style="text-align:left; background-color:#222222;" | Destroying i-Hub |
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− | | style="text-align:left" | Completing mission | + | | style="text-align:left; background-color:#222222;" | Completing mission |
− | | [[File:Icon arrow up.png|16px]] | + | | <span title="Standings gain">[[File:Icon arrow up.png|16px]]</span> |
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− | | style="text-align:left" | Declining/failing mission | + | | style="text-align:left; background-color:#222222;" | Declining/failing mission |
− | | [[File:Icon arrow down.png|16px]] | + | | <span title="Standings loss">[[File:Icon arrow down.png|16px]]</span> |
− | | [[File:Icon arrow down.png|16px]] | + | | <span title="Standings loss">[[File:Icon arrow down.png|16px]]</span> |
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− | | [[File:Icon arrow down.png|16px]] <sup>(1)</sup> | + | | <span title="Standings loss">[[File:Icon arrow down.png|16px]]</span> <sup>(1)</sup> |
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− | | style="text-align:left" | Being promoted | + | | style="text-align:left; background-color:#222222;" | Being promoted |
| / | | / | ||
− | | [[File:Icon arrow up.png|16px]] | + | | <span title="Standings gain">[[File:Icon arrow up.png|16px]]</span> |
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− | | [[File:Icon arrow up.png|16px]] <sup>(1)</sup> | + | | <span title="Standings gain">[[File:Icon arrow up.png|16px]]</span> <sup>(1)</sup> |
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− | | [[File:Icon arrow down.png|16px]] <sup>(1)</sup> | + | | <span title="Standings loss">[[File:Icon arrow down.png|16px]]</span> <sup>(1)</sup> |
| | | | ||
− | | [[File:Icon arrow down.png|16px]] <sup>(1)</sup> | + | | <span title="Standings loss">[[File:Icon arrow down.png|16px]]</span> <sup>(1)</sup> |
+ | |- | ||
+ | ! colspan=9 style="background-color:#222222; text-align:left;font-size:95%;line-height:130%;font-weight:normal;" | | ||
+ | <sup>(1)</sup> These standings changes are smaller, as they are only caused by the inter-faction relationships.<br> | ||
+ | <sup>(2)</sup> Depending on the mission; not every NPC kill decreases your faction standings.<br> | ||
+ | <sup>(3)</sup> Killing an enemy player who is a member of the NPC militia corporation (i.e. who joined Factional Warfare as a solo player, and not as part of a corporation).<br> | ||
+ | <sup>(4)</sup> Killing the NPCs defending complexes ("plexes"). | ||
|- | |- | ||
|} | |} | ||
− | == | + | === Promotions === |
− | + | When your standings with your NPC militia corporation reach an integer number (i.e. 1.0, 2.0, 3.0 etc), you receive a "promotion", which is reflected in a higher "[https://wiki.eveonline.com/en/wiki/Ranks rank]" (visible on your character sheet). The first time you reach a new rank, you also receive a one-off bonus to your standings with your faction (and a corresponding drop in your standings with the enemy factions). | |
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− | + | == Joining Factional Warfare == | |
− | + | Keep in mind that, in order to [[Factional Warfare#Joining Factional Warfare|join Factional Warfare]], you need a faction standing of 0.0 or higher (''without'' taking social skills into account). If your standing is too low, you can run missions for a corporation belonging to that faction (the [[Missions#Storyline_Missions|storyline mission]] you get after running 16 regular missions raises your faction standing), or run the one-off [[Gaining faction standings fast|COSMOS and Data Center missions]]. | |
[[Category:Guides]] | [[Category:Guides]] | ||
[[Category:PvP]] | [[Category:PvP]] | ||
[[Category:Factional Warfare]] | [[Category:Factional Warfare]] |
Revision as of 12:07, 11 June 2014
- Note: this is a draft copy of Factional Warfare Standings
Factional Warfare Standings
Some pilots may be concerned that joining Factional Warfare will result in irreparable damage to some of their faction standings, either excluding them from half of Empire space for the rest of their EVE career, or forcing them to grind their standings back up. This page aims to clarify how your standings are affected by participating in Factional Warfare.
Actions that affect standings
Participating in Factional Warfare can impact your standings with the four NPC militia corporations (24th Imperial Crusade, State Protectorate, Federal Defence Union, and Tribal Liberation Force) as well as the four NPC empire factions (Amarr, Caldari, Gallente, and Minmatar). Your standings with your NPC militia corporation change irrespective of whether you enlisted in Factional Warfare as a solo player or as part of a corporation.
Note that even though you are at war with two of the four empire factions, your standings with them don't actually drop merely by joining Factional Warfare; they only drop through actions you might perform (see table). Since all the standings-affecting mechanics are purely optional (e.g. you are not forced to capture complexes just because you have enlisted in Factional Warfare), you can control how much you want to affect your faction standings.
Promotions
When your standings with your NPC militia corporation reach an integer number (i.e. 1.0, 2.0, 3.0 etc), you receive a "promotion", which is reflected in a higher "rank" (visible on your character sheet). The first time you reach a new rank, you also receive a one-off bonus to your standings with your faction (and a corresponding drop in your standings with the enemy factions).
Joining Factional Warfare
Keep in mind that, in order to join Factional Warfare, you need a faction standing of 0.0 or higher (without taking social skills into account). If your standing is too low, you can run missions for a corporation belonging to that faction (the storyline mission you get after running 16 regular missions raises your faction standing), or run the one-off COSMOS and Data Center missions.