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Jump clones: Difference between revisions

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In game terms, when you jump from one body ("clone") to another, you take your skill points, standings, corporation membership, and [[cerebral accelerator]]s with you (i.e. they are unaffected). However, you cannot take any items or ships with you, and any [[implants]] also remain with your old body. Your old body effectively turns into an inactive jump clone, and you can jump back into it later.  
In game terms, when you jump from one body ("clone") to another, you take your skill points, standings, corporation membership, and [[cerebral accelerator]]s with you (i.e. they are unaffected). However, you cannot take any items or ships with you, and any [[implants]] also remain with your old body. Your old body effectively turns into an inactive jump clone, and you can jump back into it later.  


Med clones are completely separate from Jump clones and are only activated if you lose your capsule (in which case in game terms you are effectively dead). They are best thought of as a respawn point - which can save up to a set amount of skillpoints.
Note that [[Clone|medical clones]] are a separate topic from jump clones, as they are only activated if your pod is destroyed (i.e. being killed in game terms). They are best thought of as a respawn point that can save up to a set amount of [[Skills and Learning|skill points]].


== Prerequisites ==
== Prerequisites ==