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Maelstrom: Difference between revisions

From EVE University Wiki
Fitting: Removed an incursion fit. Fits for the E-UNI Incursion community aren't posted on the ship pages but on their respective incursion pages: Vanguard Incursion fits or Assault Incursion fits along with other important information.
Line 162: Line 162:
shipDNA=24694:9367;8:2032;1:2281;2:5955;1:10842;1:24443;1:519;2:1999;2:2048;1:25948;3:2488;5:21640;5:23707;5:199;1:200;1:201;1::|
shipDNA=24694:9367;8:2032;1:2281;2:5955;1:10842;1:24443;1:519;2:1999;2:2048;1:25948;3:2488;5:21640;5:23707;5:199;1:200;1:201;1::|
skills=Minmatar Frigate IV</li><li>Minmatar Cruiser IV</li><li>Spaceship Command IV</li><li>Minmatar Battleship III</li><li>Shield Operation V</li><li>Shield Management V</li><li>Tactical Shield Manipulation IV</li><li>Energy Management IV</li><li>Energy Systems Operation V</li><li>Shield Compensation IV</li><li>Rapid Firing III</li><li>Trajectory Analysis III</li><li>Surgical Strike III</li><li>Large Projectile Turret IV</li><li>Sharpshooter IV</li><li>Motion Prediction IV</li><li>Long Range Targeting IV</li><li>Minmatar Battleship IV</li><li>Drone Interfacing III</li><li>Drone Durability III</li><li>Energy Grid Upgrades III</li><li>Gunnery V</li><li>Small Projectile Turret III</li><li>Medium Projectile Turret III</li><li>Large Projectile Turret I</li><li>Weapon Upgrades IV</li><li>Hull Upgrades IV</li><li>Drone Navigation IV</li><li>Gallente Drone Specialization II</li><li>Signature Analysis IV</li><li>Target Management V</li><li>Advanced Target Management I</li><li>Electronic Warfare IV</li><li>Electronic Warfare Drone Interfacing I</li><li>Mechanic IV</li><li>Engineering IV</li><li>Navigation IV</li><li>Evasive Maneuvering III</li><li>Warp Drive Operation III</li><li>Electronics V</li><li>Afterburner I</li><li>Mechanic III</li><li>Jury Rigging I</li><li>Drones V</li><li>Scout Drone Operation V</li><li>Minmatar Drone Specialization II</li><li>Small Projectile Turret V</li><li>Small Artillery Specialization IV</li><li>Medium Projectile Turret V</li><li>Medium Artillery Specialization IV</li><li>Sharpshooter V</li><li>Large Projectile Turret V</li><li>Large Artillery Specialization II</li><li>Weapon Upgrades V</li><li>Advanced Weapon Upgrades I</li><li>Small Autocannon Specialization IV</li><li>Medium Autocannon Specialization IV</li><li>Motion Prediction V</li><li>Large Autocannon Specialization II|
skills=Minmatar Frigate IV</li><li>Minmatar Cruiser IV</li><li>Spaceship Command IV</li><li>Minmatar Battleship III</li><li>Shield Operation V</li><li>Shield Management V</li><li>Tactical Shield Manipulation IV</li><li>Energy Management IV</li><li>Energy Systems Operation V</li><li>Shield Compensation IV</li><li>Rapid Firing III</li><li>Trajectory Analysis III</li><li>Surgical Strike III</li><li>Large Projectile Turret IV</li><li>Sharpshooter IV</li><li>Motion Prediction IV</li><li>Long Range Targeting IV</li><li>Minmatar Battleship IV</li><li>Drone Interfacing III</li><li>Drone Durability III</li><li>Energy Grid Upgrades III</li><li>Gunnery V</li><li>Small Projectile Turret III</li><li>Medium Projectile Turret III</li><li>Large Projectile Turret I</li><li>Weapon Upgrades IV</li><li>Hull Upgrades IV</li><li>Drone Navigation IV</li><li>Gallente Drone Specialization II</li><li>Signature Analysis IV</li><li>Target Management V</li><li>Advanced Target Management I</li><li>Electronic Warfare IV</li><li>Electronic Warfare Drone Interfacing I</li><li>Mechanic IV</li><li>Engineering IV</li><li>Navigation IV</li><li>Evasive Maneuvering III</li><li>Warp Drive Operation III</li><li>Electronics V</li><li>Afterburner I</li><li>Mechanic III</li><li>Jury Rigging I</li><li>Drones V</li><li>Scout Drone Operation V</li><li>Minmatar Drone Specialization II</li><li>Small Projectile Turret V</li><li>Small Artillery Specialization IV</li><li>Medium Projectile Turret V</li><li>Medium Artillery Specialization IV</li><li>Sharpshooter V</li><li>Large Projectile Turret V</li><li>Large Artillery Specialization II</li><li>Weapon Upgrades V</li><li>Advanced Weapon Upgrades I</li><li>Small Autocannon Specialization IV</li><li>Medium Autocannon Specialization IV</li><li>Motion Prediction V</li><li>Large Autocannon Specialization II|
notes=Cap skills (the first 3 recommended skills) are effectively mandatory. Booster must be 'pulsed' (used briefly when needed).</li><li>When fighting Angels it is highly recommended to swap the guns for 800mm ACs to better manage their close-range combat.</li><li>T2 guns (Arties or ACs) will fit with a 1%-3% CPU implant or by using at least one Faction Gyro.</li><li>Variants: Replace the Cap Recharger with a Cap Booster, a SeBo, or a 3rd Hardner. Drop the DC2 for another Gyro.</li><li>Other rigs to consider are the Large Core Defence Capacitor Safeguard and the Large Semiconductor Memory Cell.</li><li>As always, hardners, ammo and drones should be selected to match the rats' damage and weaknesses.}}{{ShipFitting|
notes=Cap skills (the first 3 recommended skills) are effectively mandatory. Booster must be 'pulsed' (used briefly when needed).</li><li>When fighting Angels it is highly recommended to swap the guns for 800mm ACs to better manage their close-range combat.</li><li>T2 guns (Arties or ACs) will fit with a 1%-3% CPU implant or by using at least one Faction Gyro.</li><li>Variants: Replace the Cap Recharger with a Cap Booster, a SeBo, or a 3rd Hardner. Drop the DC2 for another Gyro.</li><li>Other rigs to consider are the Large Core Defence Capacitor Safeguard and the Large Semiconductor Memory Cell.</li><li>As always, hardners, ammo and drones should be selected to match the rats' damage and weaknesses.}}
ship=Maelstrom|
shipTypeID=24694|
fitName=PvE Autocannon & ASB|
fitID=PvE-Autocannon---ASB|
high1name=800mm Heavy 'Scout' Repeating Cannon I|
high1typeID=9327|
high2name=800mm Heavy 'Scout' Repeating Cannon I|
high2typeID=9327|
high3name=800mm Heavy 'Scout' Repeating Cannon I|
high3typeID=9327|
high4name=800mm Heavy 'Scout' Repeating Cannon I|
high4typeID=9327|
high5name=800mm Heavy 'Scout' Repeating Cannon I|
high5typeID=9327|
high6name=800mm Heavy 'Scout' Repeating Cannon I|
high6typeID=9327|
high7name=800mm Heavy 'Scout' Repeating Cannon I|
high7typeID=9327|
high8name=800mm Heavy 'Scout' Repeating Cannon I|
high8typeID=9327|
mid1name=Experimental 100MN Afterburner I|
mid1typeID=5955|
mid2name=X-Large Ancillary Shield Booster|
mid2typeID=32780|
mid3name=Explosive Deflection Field II|
mid3typeID=2297|
mid4name=Adaptive Invulnerability Field II|
mid4typeID=2281|
mid5name=Adaptive Invulnerability Field II|
mid5typeID=2281|
mid6name=Ionic Field Accelerator I|
mid6typeID=16529|
low1name=Damage Control II|
low1typeID=2048|
low2name=Gyrostabilizer II|
low2typeID=519|
low3name=Gyrostabilizer II|
low3typeID=519|
low4name=Fourier Transform Tracking Program|
low4typeID=6325|
low5name=Tracking Enhancer II|
low5typeID=1999|
drone1name=Hobgoblin II x5|
drone1typeID=2456|
drone2name=Hammerhead II x5|
drone2typeID=2185|
drone3name=Hornet EC-300 x5|
drone3typeID=23707|
drone4name=open|
drone5name=open|
charge1name=Cap Booster 400 x28|
charge1typeID=11287|
charge2name=Fusion L x4000|
charge2typeID=199|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Large Core Defense Field Extender I|
rig1typeID=26088|
rig2name=Large Core Defense Field Extender I|
rig2typeID=26088|
rig3name=Large Anti-Thermal Screen Reinforcer I|
rig3typeID=26082|
difficulty=0|
warsop=A|
warsopReason=|
version=RUBI 1.1|
shipDNA=24694:9327;8:2281;2:2297;1:5955;1:16529;1:32780;1:519;2:1999;1:2048;1:6325;1:26082;1:26088;2:2185;5:2456;5:23707;5:199;4000:11287;28::|
skills=Minmatar Battleship III</li><li>Large Projectile Turret III</li>|
notes=This is fit for Angel Cartel, replace the ammo, explosive deflection field and/or one adaptive as required</li><li>Only needs fitting skills at level 4, and cap skills are less important with the ASB</li><li>Tight on CPU, the Meta 4 Fourier Transform Tracking Program can be replaced with another Tracking Enhancer II if your fitting skills allow</li><li>The Anciliary Shield Booster provides a ~15% restoration of shields each cycle with no cap use, but requires cap booster 400 charges, thankfully very cheap!</li><li>EC-300 drones can be used to break a targets lock on you, for example to release a warp scram so you can escape</li><li>The rigs are the same as the uni incursion fits, allowing you to re-fit for incursions easily in future}}


==Tactics==
==Tactics==