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| Line 106: |
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| *'''[[Skills:Electronics#Electronic Warfare|Electronic Warfare]]''' should be trained to level III to allow training of '''[[Skills:Electronics#Long Distance Jamming|Long Distance Jamming]]''' which increases the optimal range of target painters by 10% per level. | | *'''[[Skills:Electronics#Electronic Warfare|Electronic Warfare]]''' should be trained to level III to allow training of '''[[Skills:Electronics#Long Distance Jamming|Long Distance Jamming]]''' which increases the optimal range of target painters by 10% per level. |
| *Finally, '''[[Skills:Armor#Hull Upgrades|Hull Upgrades]]''' should be trained to level IV to allow use of the T2 '''[[Shield_Tanking#Damage_Control|Damage Control]]''' module. | | *Finally, '''[[Skills:Armor#Hull Upgrades|Hull Upgrades]]''' should be trained to level IV to allow use of the T2 '''[[Shield_Tanking#Damage_Control|Damage Control]]''' module. |
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| ==Fitting== | | ==Fitting== |
| {{ShipFitting|
| | For more info on fittings, please go [[Golem/Fittings|here]] |
| ship=Golem|
| |
| shipTypeID=28710|
| |
| fitName=Lv4 Mission Runner|
| |
| fitID=Lv4-Mission-Runner|
| |
| high1name=Cruise Missile Launcher II|
| |
| high1typeID=19739|
| |
| high2name=Cruise Missile Launcher II|
| |
| high2typeID=19739|
| |
| high3name=Cruise Missile Launcher II|
| |
| high3typeID=19739|
| |
| high4name=Cruise Missile Launcher II|
| |
| high4typeID=19739|
| |
| high5name=Bastion Module I|
| |
| high5typeID=33400|
| |
| high6name=Small Tractor Beam II|
| |
| high6typeID=4250|
| |
| high7name=Salvager II|
| |
| high7typeID=30836|
| |
| high8name=Salvager II|
| |
| high8typeID=30836|
| |
| mid1name=Adaptive Invulnerability Field II|
| |
| mid1typeID=2281|
| |
| mid2name=Adaptive Invulnerability Field II|
| |
| mid2typeID=2281|
| |
| mid3name=Caldari Navy X-Large Shield Booster|
| |
| mid3typeID=15897|
| |
| mid4name=Large Micro Jump Drive|
| |
| mid4typeID=4383|
| |
| mid5name=Target Painter II|
| |
| mid5typeID=19806|
| |
| mid6name=Target Painter II|
| |
| mid6typeID=19806|
| |
| mid7name=Target Painter II|
| |
| mid7typeID=19806|
| |
| low1name=Ballistic Control System II|
| |
| low1typeID=22291|
| |
| low2name=Ballistic Control System II|
| |
| low2typeID=22291|
| |
| low3name=Ballistic Control System II|
| |
| low3typeID=22291|
| |
| low4name=Ballistic Control System II|
| |
| low4typeID=22291|
| |
| drone1name=Hobgoblin II x5|
| |
| drone1typeID=2456|
| |
| drone2name=Warrior II x5|
| |
| drone2typeID=2488|
| |
| drone3name=Salvage Drone I x5|
| |
| drone3typeID=32787|
| |
| drone4name=open|
| |
| drone5name=open|
| |
| charge1name=Scourge Fury Cruise Missile x1|
| |
| charge1typeID=24533|
| |
| charge2name=open|
| |
| charge3name=open|
| |
| charge4name=open|
| |
| charge5name=open|
| |
| rig1name=Large Warhead Rigor Catalyst II|
| |
| rig1typeID=26414|
| |
| rig2name=Large Warhead Flare Catalyst II|
| |
| rig2typeID=26412|
| |
| difficulty=1|
| |
| warsop=A|
| |
| warsopReason=|
| |
| version=RUBI 1.0|
| |
| shipDNA=28710:4250;1:19739;4:30836;2:33400;1:2281;2:4383;1:15897;1:19806;3:22291;4:26412;1:26414;1:2456;5:2488;5:32787;5:24533;1::|
| |
| skills=Cruise Missile Specialization</li><li>All Pertinent Target Painter Skills|
| |
| notes=As funds become available:</li><li>Trade out T2 BCS for Faction BCS</li><li>T2 TP for Faction TP</li><li>May want to start out with T1 Rigs</li><li>Trade out Caldari X-LSB for Deadspace X-LSB</li><li>May also trade out Invul for 4th TP, if wanted, In my exp. 3 is plenty}}
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| ==Tactics== | | ==Tactics== |