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Gallente Basic Ship and Skill Overview: Difference between revisions

From EVE University Wiki
Marius Labo (talk | contribs)
Bagutos (talk | contribs)
Moved all fits to the respecitve ship pages.
Line 104: Line 104:


The Atron is the Gallente attack frigate.  In August 2012, it was updated to add additional slots and given an activation cost reduction for propulsion jammers.  It can serve as a level 1 mission runner until Gallente Frigate III is trained for the Incursus and Destroyers I for the Catalyst.
The Atron is the Gallente attack frigate.  In August 2012, it was updated to add additional slots and given an activation cost reduction for propulsion jammers.  It can serve as a level 1 mission runner until Gallente Frigate III is trained for the Incursus and Destroyers I for the Catalyst.
</noinclude>{{#ifeq:{{{1|Atron}}}|Atron|
{{ShipFitting
| ship=Atron
| shipTypeID=608
| fitName=Mission Basic
| fitID=Mission Basic
| high1name=Light Ion Blaster I
| high1typeID=563
| high2name=Light Ion Blaster I
| high2typeID=563
| high3name=Light Ion Blaster I
| high3typeID=563
| high4name=open
| mid1name=Adaptive Invulnerability Field I
| mid1typeID=578
| mid2name=Small Shield Booster I
| mid2typeID=399
| mid3name=1MN Afterburner I
| mid3typeID=439
| low1name=Magnetic Field Stabilizer I
| low1typeID=9944
| low2name=Magnetic Field Stabilizer I
| low2typeID=9944
| low3name=open
| charge1name=Antimatter Charge S
| charge1typeID=222
| rig1name=open
| rig2name=open
| rig3name=open
| difficulty=0
| warsop=A
| version=RET 1.0
| shipDNA=608:563;3:578;1:399;1:439;1:9944;2::222;1
| skills=
| notes=
}}
}}<noinclude>
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<div style="clear: both"></div>


===Imicus===
===Imicus===
{{Ship|Imicus|box}}
{{Ship|Imicus|box}}
</noinclude>{{#ifeq:{{{1|Imicus}}}|Imicus|
 
{{ShipFitting|
ship=Imicus|
shipTypeID=607|
fitName=Exploration Basic|
fitID=Exploration-Basic|
high1name=Core Probe Launcher I|
high1typeID=17938|
high2name=Prototype Cloaking Device I|
high2typeID=11370|
high3name=open|
mid1name=Cap Recharger I|
mid1typeID=1195|
mid2name=1MN Microwarpdrive I|
mid2typeID=434|
mid3name=Data Analyzer I|
mid3typeID=22175|
mid4name=Relic Analyzer I|
mid4typeID=22177|
low1name=Warp Core Stabilizer I|
low1typeID=10998|
low2name=Nanofiber Internal Structure I|
low2typeID=2603|
low3name=open|
drone1name=Hobgoblin I x3|
drone1typeID=2454|
drone2name=open|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Core Scanner Probe I x8|
charge1typeID=30013|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Small Gravity Capacitor Upgrade I|
rig1typeID=31213|
rig2name=Small Gravity Capacitor Upgrade I|
rig2typeID=31213|
rig3name=open|
difficulty=0|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=607:11370;1:17938;1:434;1:1195;1:22175;1:22177;1:2603;1:10998;1:31213;2:2454;3:30013;8::|
skills=Acceleration Control I</li><li>Afterburner III</li><li>Archaeology I</li><li>Gallente Frigate IV</li><li>Astrometric Acquisition III</li><li>Astrometric Pinpointing III</li><li>Astrometric Rangefinding III</li><li>Astrometrics IV</li><li>Cloaking I</li><li>Drones III</li><li>Capacitor Management II</li><li>Capacitor Systems Operation II</li><li>CPU management IV</li><li>Energy Grid Upgrades II</li><li>Evasive Maneuvering I</li><li>Hacking I</li><li>High Speed Maneuvering III</li><li>Hull Upgrades I</li><li>Jury Rigging I</li><li>Mechanic III</li><li>Scout Drone Operation I</li><li>Warp Drive Operation II|
notes=Use Sisters Core Scanner Probes for better scan results if you can afford them.}}
}}<noinclude>
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Line 200: Line 115:


The Incursus is the typical PvE and PvP frigate for Gallente players. It is faster and has a better scan resolution than the Tristan, which makes it better for tackling in PvP. It is also the only Gallente frigate with 3 turret slots. The Incursus will likely deal more damage than a Tristan for pilots without Drones V.
The Incursus is the typical PvE and PvP frigate for Gallente players. It is faster and has a better scan resolution than the Tristan, which makes it better for tackling in PvP. It is also the only Gallente frigate with 3 turret slots. The Incursus will likely deal more damage than a Tristan for pilots without Drones V.
</noinclude>{{#ifeq:{{{1|Incursus}}}|Incursus|
 
{{ShipFitting|
ship=Incursus|
shipTypeID=594|
fitName=Mission Basic|
fitID=Mission-Basic|
high1name=125mm Railgun I|
high1typeID=10678|
high2name=125mm Railgun I|
high2typeID=10678|
high3name=125mm Railgun I|
high3typeID=10678|
mid1name=1MN Afterburner I|
mid1typeID=439|
mid2name=Cap Recharger I|
mid2typeID=1195|
mid3name=Cap Recharger I|
mid3typeID=1195|
low1name=Damage Control I|
low1typeID=2046|
low2name=Small Armor Repairer I|
low2typeID=523|
low3name=Magnetic Field Stabilizer I|
low3typeID=9944|
low4name=open|
drone1name=Hobgoblin I x1|
drone1typeID=2454|
drone2name=open|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Antimatter Charge S x1|
charge1typeID=222|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=open|
rig2name=open|
rig3name=open|
difficulty=0|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=594:10678;3:439;1:1195;2:523;1:2046;1:9944;1:2454;1:222;1::|
skills=Acceleration Control I</li><li>Afterburner II</li><li>Capacitor Management II</li><li>Capacitor Systems Operation II</li><li>Controlled Bursts II</li><li>Drones I</li><li>Energy Grid Upgrades II</li><li>Evasive Maneuvering I</li><li>Gallente Frigate III</li><li>Gunnery III</li><li>Hull Upgrades II</li><li>Mechanics II</li><li>Motion Prediction II</li><li>Rapid Firing II</li><li>Repair Systems II</li><li>Scout Drone Operation I</li><li>Sharpshooter II</li><li>Small Hybrid Turret III</li><li>Target Management II</li><li>Weapon Upgrades I|
notes=}} {{ShipFitting|
ship=Incursus|
shipTypeID=594|
fitName=PvP Tackler Basic|
fitID=PvP-Tackler-Basic|
high1name=75mm Gatling Rail I|
high1typeID=561|
high2name=75mm Gatling Rail I|
high2typeID=561|
high3name=75mm Gatling Rail I|
high3typeID=561|
mid1name=Stasis Webifier I|
mid1typeID=526|
mid2name=Warp Disruptor I|
mid2typeID=3242|
mid3name=1MN Microwarpdrive I|
mid3typeID=434|
low1name=Damage Control I|
low1typeID=2046|
low2name=Overdrive Injector System I|
low2typeID=1244|
low3name=Small Armor Repairer I|
low3typeID=523|
low4name=open|
drone1name=Warrior I x1|
drone1typeID=2486|
drone2name=open|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Lead Charge S x1|
charge1typeID=218|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=open|
rig2name=open|
rig3name=open|
difficulty=0|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=594:561;3:434;1:526;1:3242;1:523;1:1244;1:2046;1:2486;1:218;1::|
skills=Acceleration Control III</li><li>Afterburner III</li><li>Capacitor Management III</li><li>Capacitor Systems Operation III</li><li>Combat Drone Operation III</li><li>Controlled Bursts III</li><li>Drones III</li><li>Evasive Maneuvering III</li><li>Gallente Frigate III</li><li>Gunnery III</li><li>Hull Upgrades II</li><li>High Speed Maneuvering III</li><li>Hull Upgrades III</li><li>Mechanics III</li><li>Motion Prediction III</li><li>Propulsion Jamming III</li><li>Rapid Firing III</li><li>Scout Drone Operation III</li><li>Sharpshooter III</li><li>Signature Analysis III</li><li>Small Hybrid Turret III</li><li>Target Management III</li><li>Weapon Upgrades I</li><li>Warp Drive Operation III</li>|
notes= Like other frigates, the Incursus is at risk of being popped quickly by smartbomb fitted battleships. Range should be maintained over 7,500m from battleships unless they are seen shooting from gun ports or missile launcher bays.</li><li>Dealing damage is not a tackler's priority, and cap should not be wasted on guns if it is needed to maintain tackle in prolonged encounters.}}
}}<noinclude>
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The Maulus is an electronic warfare frigate, specialized in dampening. Its low locking range makes it ineffective at range damping snipers. However, it can resolution damp effectively with the help of ECM in the fleet.
The Maulus is an electronic warfare frigate, specialized in dampening. Its low locking range makes it ineffective at range damping snipers. However, it can resolution damp effectively with the help of ECM in the fleet.
</noinclude>{{#ifeq:{{{1|Maulus}}}|Maulus|
 
{{ShipFitting|
ship=Maulus|
shipTypeID=609|
fitName=PvP Damp Basic|
fitID=PvP-Damp-Basic|
high1name=125mm Railgun I|
high1typeID=10678|
high2name=125mm Railgun I|
high2typeID=10678|
mid1name=1MN Afterburner I|
mid1typeID=439|
mid2name=Remote Sensor Dampener I|
mid2typeID=1968|
mid3name=Remote Sensor Dampener I|
mid3typeID=1968|
mid4name=open|
low1name=Damage Control I|
low1typeID=2046|
low2name=Signal Amplifier I|
low2typeID=1986|
low3name=open|
drone1name=Warrior I x2|
drone1typeID=2486|
drone2name=open|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Scan Resolution Dampening Script x1|
charge1typeID=29013|
charge2name=Targeting Range Dampening Script x1|
charge2typeID=29015|
charge3name=Lead Charge S x1|
charge3typeID=218|
charge4name=open|
charge5name=open|
rig1name=open|
rig2name=open|
rig3name=open|
difficulty=0|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=609:10678;2:439;1:1968;2:1986;1:2046;1:2486;2:218;1:29013;1:29015;1::|
skills=Acceleration Control II</li><li>Afterburner III</li><li>Combat Drone Operation III</li><li>Controlled Bursts III</li><li>Drones III</li><li>Capacitor Emission Systems I</li><li>Capacitor Management III</li><li>Capacitor Systems Operation III</li><li>CPU Management IV</li><li>Electronics Upgrades I</li><li>Electronic Warfare III</li><li>Evasive Maneuvering II</li><li>Frequency Modulation III</li><li>Fuel Conservation III</li><li>Gallente Frigate IV</li><li>Gunnery III</li><li>Hull Upgrades III</li><li>Long Distance Jamming III</li><li>Long Range Targeting III</li><li>Mechanics III</li><li>Motion Prediction III</li><li>Navigation III</li><li>Rapid Firing III</li><li>Scout Drone Operation III</li><li>Sensor Linking III</li><li>Sharpshooter III</li><li>Signature Analysis III</li><li>Small Hybrid Turret III</li><li>Target Management III</li><li>Warp Drive Operation III|
notes=The afterburner should only be used to get out of smartbomb range, or to go to optimal orbit in a defensive gate camp. Running the afterburner while damping will cap out the ship shortly.</li><li>Like other frigates, the Maulus is at risk of being popped quickly by smartbomb fitted battleships. Range should be maintained over 7,500m from battleships unless they are seen shooting from gun ports or missile launcher bays.}} {{ShipFitting|
ship=Maulus|
shipTypeID=609|
fitName=PvP Damp Fleet|
fitID=PvP-Damp-Fleet|
high1name=75mm Prototype Gauss Gun|
high1typeID=7247|
high2name=75mm Prototype Gauss Gun|
high2typeID=7247|
mid1name=Phased Muon Sensor Disruptor I|
mid1typeID=5302|
mid2name=Phased Muon Sensor Disruptor I|
mid2typeID=5302|
mid3name=F-90 Positional Sensor Subroutines|
mid3typeID=6160|
mid4name=Experimental 1MN Afterburner I|
mid4typeID=6003|
low1name=Damage Control II|
low1typeID=2048|
low2name=200mm Reinforced Rolled Tungsten Plates I|
low2typeID=11349|
low3name=Energized Adaptive Nano Membrane I|
low3typeID=11267|
drone1name=Warrior II x2|
drone1typeID=2488|
drone2name=open|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Scan Resolution Dampening Script x1|
charge1typeID=29013|
charge2name=Targeting Range Dampening Script x1|
charge2typeID=29015|
charge3name=Targeting Range Script x1|
charge3typeID=29009|
charge4name=Iron Charge S x1|
charge4typeID=215|
charge5name=open|
rig1name=Small Ionic Field Projector I|
rig1typeID=31274|
rig2name=Small Inverted Signal Field Projector I|
rig2typeID=31262|
rig3name=Small Particle Dispersion Projector I|
rig3typeID=31298|
difficulty=1|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=609:7247;2:5302;2:6003;1:6160;1:2048;1:11267;1:11349;1:31262;1:31274;1:31298;1:2488;2:215;1:29009;1:29013;1:29015;1::|
skills=|
notes=The afterburner should only be used to get out of smartbomb range, or to go to optimal orbit in a defensive gate camp. Running the afterburner while damping will cap out the ship shortly.</li><li>Like other frigates, the Maulus is at risk of being popped quickly by smartbomb fitted battleships. Range should be maintained over 7,500m from battleships unless they are seen shooting from gun ports or missile launcher bays.}}
}}<noinclude>
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Line 402: Line 129:


The Navitas is the Gallente logistics frigate. Like it's cruiser counterpart the [[Exequror]], it specializes in remote armor repair.
The Navitas is the Gallente logistics frigate. Like it's cruiser counterpart the [[Exequror]], it specializes in remote armor repair.
</noinclude>{{#ifeq:{{{1|Navitas}}}|Navitas|
 
{{ShipFitting|
ship=Navitas|
shipTypeID=592|
fitName=Logistics 101|
fitID=Logistics-101|
high1name=Small Remote Armor Repairer I|
high1typeID=11355|
high2name=Small Remote Armor Repairer I|
high2typeID=11355|
high3name=Small Remote Armor Repairer I|
high3typeID=11355|
mid1name=1MN Afterburner I|
mid1typeID=439|
mid2name=Cap Recharger I|
mid2typeID=1195|
mid3name=Cap Recharger I|
mid3typeID=1195|
low1name=Damage Control I|
low1typeID=2046|
low2name=200mm Reinforced Steel Plates I|
low2typeID=11295|
low3name=200mm Reinforced Steel Plates I|
low3typeID=11295|
drone1name=Light Armor Maintenance Bot I x1|
drone1typeID=23711|
drone2name=open|
drone3name=open|
drone4name=open|
drone5name=open|
rig1name=open|
rig2name=open|
rig3name=open|
difficulty=0|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=592:11355;3:439;1:1195;2:2046;1:11295;2:23711;1::|
skills=Afterburner II</li><li>Capacitor Management IV</li><li>Capacitor System Operation IV</li><li>Drones V</li><li>Energy Grid Upgrades II</li><li>Hull Upgrades III</li><li>Mechanics III</li><li>Power Grid Management I</li><li>Remote Armor Repair Systems V</li><li>Repair Drone Operation I</li><li>Signature Analysis III</li><li>Target Management III|
notes=This is a starter fit for Logi 101.</li><li>Hull and meta 0 modules are available from the Alpha Hanger in PTS</li><li>Upgrade the meta level of the modules where possible. </li><li>Because the Light Armor Maintenance Bots take slightly more time to tech into, they can be traded for Hobgoblin I's if needed. By the time the student has trained Drones V, they should look into flying a T1 Logistics cruiser </li>}}  {{ShipFitting|
ship=Navitas|
shipTypeID=592|
fitName=Dual Role|
fitID=Dual-Role|
high1name=200mm Light 'Scout' Autocannon I|
high1typeID=8863|
high2name=200mm Light 'Scout' Autocannon I|
high2typeID=8863|
high3name=Small 'Solace' Remote Armor Repairer|
high3typeID=16439|
mid1name=Limited 1MN Microwarpdrive I|
mid1typeID=5973|
mid2name=X5 Prototype Engine Enervator|
mid2typeID=4025|
mid3name=Faint Warp Disruptor I|
mid3typeID=5403|
low1name=200mm Reinforced Rolled Tungsten Plates I|
low1typeID=11349|
low2name=Prototype Energized Explosive Membrane I|
low2typeID=16407|
low3name=Prototype Energized Adaptive Nano Membrane I|
low3typeID=16391|
drone1name=Hobgoblin I x1|
drone1typeID=2454|
drone2name=open|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=EMP S x1|
charge1typeID=185|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=open|
rig2name=open|
rig3name=open|
difficulty=1|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=592:8863;2:16439;1:4025;1:5403;1:5973;1:11349;1:16391;1:16407;1:2454;1:185;1::|
skills=|
notes=}}
}}<noinclude>
<div style="clear: both"></div>
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Line 493: Line 136:


The Tristan is an excellent frigate for PvP and PvE. It is a dedicated drone boat - the only T1 frigate that can operate 5 drones - and thus requires high drone skills to be flown effectively. It is also slower and has less scan resolution than the Incursus, making it slightly worse for a dedicated tackling role in fleets.
The Tristan is an excellent frigate for PvP and PvE. It is a dedicated drone boat - the only T1 frigate that can operate 5 drones - and thus requires high drone skills to be flown effectively. It is also slower and has less scan resolution than the Incursus, making it slightly worse for a dedicated tackling role in fleets.
</noinclude>{{#ifeq:{{{1|Tristan}}}|Tristan|
 
{{ShipFitting|
ship=Tristan|
shipTypeID=593|
fitName=PvP Small Gang|
fitID=PvP-Small-Gang|
high1name=Light Ion Blaster I|
high1typeID=563|
high2name=Light Ion Blaster I|
high2typeID=563|
high3name=Small Energy Neutralizer I|
high3typeID=533|
mid1name=1MN Afterburner I|
mid1typeID=439|
mid2name=Stasis Webifier I|
mid2typeID=526|
mid3name=Warp Scrambler I|
mid3typeID=447|
low1name=Damage Control I|
low1typeID=2046|
low2name=Small Armor Repairer I|
low2typeID=523|
low3name=Explosive Plating I|
low3typeID=1264|
drone1name=Warrior I x3|
drone1typeID=2486|
drone2name=open|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Antimatter Charge S x1|
charge1typeID=222|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=open|
rig2name=open|
rig3name=open|
difficulty=1|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=593:533;1:563;2:439;1:447;1:526;1:523;1:1264;1:2046;1:2486;3:222;1::|
skills=Acceleration Control III</li><li>Afterburner III</li><li>Capacitor Emission Systems I</li><li>Capacitor Management III</li><li>Capacitor Systems Operation III</li><li>Combat Drone Operation III</li><li>Controlled Bursts III</li><li>CPU Management IV</li><li>Drones III</li><li>Evasive Maneuvering III</li><li>Fuel Conservation III</li><li>Gallente Frigate IV</li><li>Gunnery III</li><li>Hull Upgrades III</li><li>Mechanics III</li><li>Motion Prediction III</li><li>Navigation III</li><li>Power Grid Management IV</li><li>Propulsion Jamming III</li><li>Rapid Firing III</li><li>Repair Systems III</li><li>Science II</li><li>Scout Drone Operation III</li><li>Sharpshooter III</li><li>Signature Analysis III</li><li>Small Hybrid Turret III</li><li>Target Managment III</li><li>Weapon Upgrades III</li><li>Warp Drive Operation III|
notes=This fit is made to speed tank, orbiting at close range. It is useful in limited circumstances in larger fleets due to having an afterburner and warp scrambler, instead of MWD and disruptor</li><li>Train Drones V to use a full flight of 5 drones}}
}}<noinclude>
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Line 550: Line 147:
{{Ship|Algos|box}}
{{Ship|Algos|box}}
Introduced with the Retribution expansion, the Algos differentiates itself from the Catalyst most notably through the spacious drone bay, available drone bandwidth, drone-based bonuses, and longer targeting range.
Introduced with the Retribution expansion, the Algos differentiates itself from the Catalyst most notably through the spacious drone bay, available drone bandwidth, drone-based bonuses, and longer targeting range.
{{ShipFitting|
 
ship=Algos|
shipTypeID=32872|
fitName=PvE Shield|
fitID=PvE-Shield|
high1name=75mm Compressed Coil Gun I|
high1typeID=7253|
high2name=75mm Compressed Coil Gun I|
high2typeID=7253|
high3name=75mm Compressed Coil Gun I|
high3typeID=7253|
high4name=75mm Compressed Coil Gun I|
high4typeID=7253|
high5name=75mm Compressed Coil Gun I|
high5typeID=7253|
high6name=Small 'Arup' Remote Armor Repairer|
high6typeID=16437|
mid1name=Experimental 1MN Afterburner I|
mid1typeID=6003|
mid2name=Medium Azeotropic Ward Salubrity I|
mid2typeID=8433|
mid3name=Adaptive Invulnerability Field I|
mid3typeID=578|
low1name=Drone Damage Amplifier I|
low1typeID=4393|
low2name=Drone Damage Amplifier I|
low2typeID=4393|
low3name=Micro Auxiliary Power Core I|
low3typeID=11563|
drone1name=Hobgoblin I x3|
drone1typeID=2454|
drone2name=Salvage Drone I x3|
drone2typeID=32787|
drone3name=Hammerhead I x2|
drone3typeID=2183|
drone4name=Hobgoblin I x2|
drone4typeID=2454|
drone5name=open|
charge1name=Antimatter Charge S x1|
charge1typeID=222|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=open|
rig2name=open|
rig3name=open|
difficulty=0|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=32872:7253;5:16437;1:578;1:6003;1:8433;1:4393;2:11563;1:2183;2:2454;5:32787;3:222;1::|
skills=Acceleration Control I</li><li>Afterburner II</li><li>Capacitor Management II</li><li>Capacitor System Operation II</li><li>Controlled Bursts II</li><li>CPU Managements III</li><li>Drones IV</li><li>Energy Grid Upgrades II</li><li>Evasive Maneuvering I</li><li>Gallente Destroyer III</li><li>Gallente Frigate III</li><li>Gunnery III</li><li>Mechanics III</li><li>Navigation III</li><li>Power Grid Management III</li><li>Remote Armor Repair Systems I</li><li>Repair Systems II</li><li>Salvage Drone Operation I</li><li>Salvaging II</li><li>Science I</li><li>Scout Drone Operation I</li><li>Shield Management II</li><li>Shield Upgrades I</li><li>Survey III</li><li>Tactical Shield Manipulation I</li><li>Target Management II</li><li>Weapon Upgrades II|
notes= Fit three Small Core Defense Field Purger I rigs if you can afford it (requires Mechanic III, Jury Rigging III and Shield Rigging I).</li><li>Train up Weapon Upgrades IV as soon as possible so you can use Drone Damage Amplifier II (essential for drone boats). Slot that in in place of the MAPC.</li><li>Train Drones V to field a full flight of five drones</li><li>The drone bandwidth allows 2 Hammerheads + 3 Hobgoblins}}
<div style="clear: both"></div>
<div style="clear: both"></div>


Line 610: Line 154:
{{Ship|Catalyst|box}}
{{Ship|Catalyst|box}}
The first Gallente destroyer. Differentiates itself from the Algos by being blaster oriented; able to easily deal 900 DPS
The first Gallente destroyer. Differentiates itself from the Algos by being blaster oriented; able to easily deal 900 DPS
</noinclude>{{#ifeq:{{{1|Catalyst}}}|Catalyst|
 
{{ShipFitting|
ship=Catalyst|
shipTypeID=16240|
fitName=Mission Basic|
fitID=Mission-Basic|
high1name=125mm Railgun I|
high1typeID=10678|
high2name=125mm Railgun I|
high2typeID=10678|
high3name=125mm Railgun I|
high3typeID=10678|
high4name=125mm Railgun I|
high4typeID=10678|
high5name=125mm Railgun I|
high5typeID=10678|
high6name=125mm Railgun I|
high6typeID=10678|
high7name=125mm Railgun I|
high7typeID=10678|
high8name=125mm Railgun I|
high8typeID=10678|
mid1name=1MN Afterburner I|
mid1typeID=439|
mid2name=Cap Recharger I|
mid2typeID=1195|
low1name=Damage Control I|
low1typeID=2046|
low2name=Small Armor Repairer I|
low2typeID=523|
low3name=Micro Auxiliary Power Core I|
low3typeID=11563|
charge1name=Antimatter Charge S x1|
charge1typeID=222|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=open|
rig2name=open|
rig3name=open|
difficulty=0|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=16240:10678;8:439;1:1195;1:523;1:2046;1:11563;1:222;1::|
skills=Acceleration Control I</li><li>Afterburner II</li><li>Capacitor Management II</li><li>Capacitor System Operation II</li><li>Controlled Bursts II</li><li>CPU Managements II</li><li>Energy Grid Upgrades II</li><li>Evasive Maneuvering I</li><li>Gallente Destroyer I</li><li>Gallente Frigate III</li><li>Gunnery III</li><li>Hull Upgrades II</li><li>Mechanics II</li><li>Motion Prediction II</li><li>Navigation III</li><li>Power Grid Management III</li><li>Rapid Firing II</li><li>Repair Systems II</li><li>Science I</li><li>Sharpshooter II</li><li>Small Hybrid Turret III</li><li>Target Management II|
notes=Fit three Small Capacitor Control Circuit I rigs if you can afford it (requires Jury Rigging I and Mechanics III).}} {{ShipFitting|
ship=Catalyst|
shipTypeID=16240|
fitName=Epic Arc Dagan Killer|
fitID=Epic-Arc-Dagan-Killer|
high1name=Limited Light Ion Blaster I|
high1typeID=7537|
high2name=Limited Light Ion Blaster I|
high2typeID=7537|
high3name=Limited Light Ion Blaster I|
high3typeID=7537|
high4name=Limited Light Ion Blaster I|
high4typeID=7537|
high5name=Limited Light Ion Blaster I|
high5typeID=7537|
high6name=Limited Light Ion Blaster I|
high6typeID=7537|
high7name=Limited Light Ion Blaster I|
high7typeID=7537|
high8name=Limited Light Ion Blaster I|
high8typeID=7537|
mid1name=Experimental 1MN Afterburner I|
mid1typeID=6003|
mid2name=Fixed Parallel Link-Capacitor I|
mid2typeID=4437|
low1name=Small Inefficient Armor Repair Unit|
low1typeID=4531|
low2name=Linear Flux Stabilizer I|
low2typeID=11101|
low3name=Micro Auxiliary Power Core I|
low3typeID=11563|
charge1name=Antimatter Charge S x1|
charge1typeID=222|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Small Capacitor Control Circuit I|
rig1typeID=31370|
rig2name=Small Capacitor Control Circuit I|
rig2typeID=31370|
rig3name=Small Capacitor Control Circuit I|
rig3typeID=31370|
difficulty=0|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=16240:7537;8:4437;1:6003;1:4531;1:11101;1:11563;1:31370;3:222;1::|
skills=Acceleration Control I</li><li>Afterburner II</li><li>Capacitor Management II</li><li>Capacitor System Operation II</li><li>Controlled Bursts II</li><li>CPU Managements II</li><li>Energy Grid Upgrades II</li><li>Evasive Maneuvering I</li><li>Gallente Destroyer II</li><li>Gallente Frigate III</li><li>Gunnery III</li><li>Hull Upgrades II</li><li>Jury Rigging I</li><li>Mechanics II</li><li>Motion Prediction II</li><li>Navigation III</li><li>Power Grid Management III</li><li>Rapid Firing II</li><li>Repair Systems II</li><li>Science I</li><li>Sharpshooter II</li><li>Small Hybrid Turret III</li><li>Target Management II</li>|
notes=This fitting with recommended skills should break Dagan's tank within a few minutes.</li><li>While orbiting at 500m, Dagan's guns should not be able to track the Catalyst. If your own guns have difficulty tracking at full speed, reduce speed to 75%.</li><li>This fitting should also work well against Kristan Parthus.}}
{{ShipFitting|
ship=Catalyst|
shipTypeID=16240|
fitName=Salvaging Boat|
fitID=Salvaging-Boat|
high1name=Small Tractor Beam I|
high1typeID=24348|
high2name=Small Tractor Beam I|
high2typeID=24348|
high3name=Small Tractor Beam I|
high3typeID=24348|
high4name=Small Tractor Beam I|
high4typeID=24348|
high5name=Salvager I|
high5typeID=25861|
high6name=Salvager I|
high6typeID=25861|
high7name=Salvager I|
high7typeID=25861|
high8name=Salvager I|
high8typeID=25861|
mid1name=Cap Recharger I|
mid1typeID=1195|
mid2name=1MN Microwarpdrive I|
mid2typeID=434|
low1name=Capacitor Power Relay I|
low1typeID=1445|
low2name=Capacitor Power Relay I|
low2typeID=1445|
low3name=Co-Processor I|
low3typeID=3887|
rig1name=Small Salvage Tackle I|
rig1typeID=31083|
rig2name=Small Salvage Tackle I|
rig2typeID=31083|
rig3name=Small Salvage Tackle I|
rig3typeID=31083|
difficulty=0|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=16240:24348;4:25861;4:434;1:1195;1:1445;2:3887;1:31083;3::|
skills=Acceleration Control II</li><li>Afterburner III</li><li>Armor Rigging II</li><li>Capacitor Management II</li><li>Capacitor System Operation II</li><li>CPU Managements III</li><li>Electronics Upgrades I</li><li>Energy Grid Upgrades II</li><li>Evasive Maneuvering II</li><li>Gallente Destroyer I</li><li>Gallente Frigate III</li><li>High Speed Maneuvering III</li><li>Jury Rigging III</li><li>Mechanics III</li><li>Navigation III</li><li>Power Grid Management III</li><li>Salvaging III</li><li>Science III</li><li>Survey III|
notes= The low slots on a salvaging boat can vary. The co-processor is only needed if you lack cpu, Electronics IV will give enough cpu to fit a third Capacitor Power Relay I. The capacitor power relays help running the modules for longer periods of time, especially if cap skills are low. Cargo expanders can be of use in missions with many wrecks to loot. Even with cargo expanders, a destroyer will often run out of cargo space in level 4 missions</li><li>Rigs are optional, they are very expensive for most newbies}}
}}<noinclude>
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Line 761: Line 164:


The Celestis is the Gallente EW cruiser. It can be made surprisingly tough for an EWAR cruiser with its 5 lows. Its extra lock range and bonus to sensor dampener range makes it considerably better at range damping snipers than the smaller Maulus.
The Celestis is the Gallente EW cruiser. It can be made surprisingly tough for an EWAR cruiser with its 5 lows. Its extra lock range and bonus to sensor dampener range makes it considerably better at range damping snipers than the smaller Maulus.
</noinclude>{{#ifeq:{{{1|Celestis}}}|Celestis|
 
{{ShipFitting|
ship=Celestis|
shipTypeID=633|
fitName=PvP Damp Basic|
fitID=PvP-Damp-Basic|
high1name=Small Energy Neutralizer I|
high1typeID=533|
high2name=Drone Link Augmentor I|
high2typeID=23527|
high3name=Drone Link Augmentor I|
high3typeID=23527|
mid1name=10MN Microwarpdrive I|
mid1typeID=12052|
mid2name=Remote Sensor Dampener I|
mid2typeID=1968|
mid3name=Remote Sensor Dampener I|
mid3typeID=1968|
mid4name=Remote Sensor Dampener I|
mid4typeID=1968|
mid5name=Remote Sensor Dampener I|
mid5typeID=1968|
low1name=Damage Control I|
low1typeID=2046|
low2name=800mm Reinforced Steel Plates I|
low2typeID=11299|
low3name=Energized Adaptive Nano Membrane I|
low3typeID=11267|
low4name=Signal Amplifier I|
low4typeID=1986|
low5name=Signal Amplifier I|
low5typeID=1986|
drone1name=Vespa EC-600 x3|
drone1typeID=23705|
drone2name=Hornet EC-300 x2|
drone2typeID=23707|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Scan Resolution Dampening Script x4|
charge1typeID=29013|
charge2name=Targeting Range Dampening Script x4|
charge2typeID=29015|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=open|
rig2name=open|
rig3name=open|
difficulty=0|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=633:533;1:23527;2:1968;4:12052;1:1986;2:2046;1:11267;1:11299;1:23705;3:23707;2:29013;1::|
skills=Acceleration Control III</li><li>Afterburner III</li><li>Capacitor Emission Systems III</li><li>Capacitor Management III</li><li>Capacitor Systems Operation III</li><li>Combat Drone Operation III</li><li>CPU Managemant IV</li><li>Drones V</li><li>Drone Navigation III</li><li>Electronics Upgrades I</li><li>Electronic Warfare IV</li><li>Electronic Warfare Drone Interfacing III</li><li>Evasive Maneuvering III</li><li>Frequency Modulation III</li><li>Gallente Cruiser IV</li><li>Gallente Destroyer III</li><li>Gallente Frigate III</li><li>High Speed Maneuvering III</li><li>Hull Upgrades III</li><li>Long Distance Jamming III</li><li>Long Range Targeting III</li><li>Mechanics III</li><li>Navigation III</li><li>Power Grid Management III</li><li>Science II</li><li>Scout Drone Operation IV</li><li>Sensor Linking III</li><li>Signature Analysis III</li><li>Target Management III</li><li>Warp Drive Operation III|
notes=The neuts on this version are purely defensive if some small ship decides to tackle the Celestis and orbits close</li><li>Bring Scan Resolution Dampening and Targeting Range Dampening Scripts and change as needed}}
}}<noinclude>
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Line 829: Line 176:
{{Ship|Thorax|box}}
{{Ship|Thorax|box}}


</noinclude>{{#ifeq:{{{1|Thorax}}}|Thorax|
{{ShipFitting|
ship=Thorax|
shipTypeID=627|
fitName=PvP Shield Basic|
fitID=PvP-Shield-Basic|
high1name=Heavy Ion Blaster I|
high1typeID=569|
high2name=Heavy Ion Blaster I|
high2typeID=569|
high3name=Heavy Ion Blaster I|
high3typeID=569|
high4name=Heavy Ion Blaster I|
high4typeID=569|
high5name=Heavy Ion Blaster I|
high5typeID=569|
mid1name=10MN Microwarpdrive I|
mid1typeID=12052|
mid2name=Large Shield Extender I|
mid2typeID=3839|
mid3name=Warp Scrambler I|
mid3typeID=447|
mid4name=Adaptive Invulnerability Field I|
mid4typeID=578|
low1name=Damage Control I|
low1typeID=2046|
low2name=Magnetic Field Stabilizer I|
low2typeID=9944|
low3name=Magnetic Field Stabilizer I|
low3typeID=9944|
low4name=Tracking Enhancer I|
low4typeID=1998|
low5name=Tracking Enhancer I|
low5typeID=1998|
drone1name=Hammerhead I x5|
drone1typeID=2183|
drone2name=open|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Caldari Navy Antimatter Charge M x1|
charge1typeID=23025|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=open|
rig2name=open|
rig3name=open|
difficulty=0|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=627:569;5:447;1:578;1:3839;1:12052;1:1998;2:2046;1:9944;2:2183;5:23025;1::|
skills=Acceleration Control III</li><li>Afterburner III</li><li>Capacitor Management III</li><li>Capacitor Systems Operation III</li><li>Combat Drone Operation III</li><li>Controlled Bursts III</li><li>CPU Management IV</li><li>Drone Interfacing III</li><li>Drone Navigation III</li><li>Drone Sharpshooting III</li><li>Drones V</li><li>Evasive Maneuvering III</li><li>Gallente Cruiser IV</li><li>Gallente Destroyer III</li><li>Gallente Frigate III</li><li>Gunnery V</li><li>High Speed Maneuvering III</li><li>Hull Upgrades III</li><li>Mechanics III</li><li>Medium Hybrid Turret IV</li><li>Motion Prediction III</li><li>Navigation III</li><li>Power Grid Management IV</li><li>Propulsion Jamming III</li><li>Rapid Firing III</li><li>Science I</li><li>Scout Drone Operation III</li><li>Sharpshooter III</li><li>Shield Management III</li><li>Shield Upgrades III</li><li>Signature Analysis III</li><li>Small Hybrid Turret III</li><li>Surgical Strike III</li><li>Tactical Shield Manipulation III</li><li>Target Management III</li><li>Trajectory Analysis III</li><li>Warp Drive Operation III</li><li>Weapon Upgrades III|
notes=Faction ammo is not required, but the benefit to DPS is substantial. A full load of Caldari Navy Antimatter Charge M (600 rounds total, 120 rounds per gun) costs around 600,000 ISK. More rounds are rarely needed, but having 2000 additional standard antimatter rounds in case of ratting or long engagements is recommended.</li><li>This training plan should take 1 month or so to complete, although this will vary a lot with implants and neural remap.</li><li>With the recommended skill list, EFT calculates DPS at 324 and EHP at 13,739. Capacitor lasts 5 min. 24 sec. with MWD inactive. New pilots looking to get into the Thorax early should aim for 300 dps with faction antimatter and 10k EHP minimum.}}
}}<noinclude>
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Line 892: Line 182:
{{Ship|Vexor|box}}
{{Ship|Vexor|box}}


</noinclude>{{#ifeq:{{{1|Vexor}}}|Vexor|
{{ShipFitting|
ship=Vexor|
shipTypeID=626|
fitName=Mission Basic|
fitID=Mission-Basic|
high1name=Dual 150mm Railgun I|
high1typeID=567|
high2name=Dual 150mm Railgun I|
high2typeID=567|
high3name=Dual 150mm Railgun I|
high3typeID=567|
high4name=Dual 150mm Railgun I|
high4typeID=567|
mid1name=Experimental 10MN Afterburner I|
mid1typeID=6005|
mid2name=Cap Recharger II|
mid2typeID=2032|
mid3name=Cap Recharger II|
mid3typeID=2032|
mid4name=Cap Recharger II|
mid4typeID=2032|
low1name=Medium Armor Repairer II|
low1typeID=3530|
low2name=Prototype Armor Kinetic Hardener I|
low2typeID=16375|
low3name=Prototype Armor Thermic Hardener I|
low3typeID=16383|
low4name=Drone Damage Amplifier I|
low4typeID=4393|
low5name=Capacitor Power Relay II|
low5typeID=1447|
drone1name=Hobgoblin I x5|
drone1typeID=2454|
drone2name=Hammerhead I x5|
drone2typeID=2183|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Iridium Charge M x1|
charge1typeID=225|
charge2name=Lead Charge M x1|
charge2typeID=226|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=open|
rig2name=open|
rig3name=open|
difficulty=0|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=626:567;4:2032;3:6005;1:1447;1:3530;1:4393;1:16375;1:16383;1:2183;5:2454;5:225;1:226;1::|
skills=Acceleration Control II</li><li>Afterburner III</li><li>Capacitor Management III</li><li>Capacitor Systems Operation III</li><li>Combat Drone Operation II</li><li>Controlled Bursts II</li><li>CPU Management II</li><li>Drone Durability II</li><li>Drone Interfacing III</li><li>Drone Navigation III</li><li>Drone Sharpshooting II</li><li>Drones V</li><li>Energy Grid Upgrades IV</li><li>Fuel Conservation III</li><li>Gallente Cruiser III</li><li>Gallente Destroyer III</li><li>Gallente Frigate III</li><li>Gunnery III</li><li>Hull Upgrades III</li><li>Mechanics IV</li><li>Medium Hybrid Turret III</li><li>Motion Prediction II</li><li>Navigation III</li><li>Power Grid Management III</li><li>Rapid Firing II</li><li>Repair Systems IV</li><li>Scout Drone Operation III</li><li>Sharpshooter II</li><li>Small Hybrid Turret III</li><li>Science I</li><li>Target Management III</li><li>Weapon Upgrades II|
notes=The example fitting has drones and hardeners fitted for Serpentis rats.</li><li>Drones IV is the minimum amount of drones recommended to start running level 2 missions in a Vexor.</li><li>This recommended skill plan should take approximately three weeks to complete. The Vexor can be piloted earlier to get into level 2 missions, after about one week, depending on how the character was skilled and the player's ability to pilot the ship effectively using proper kiting techniques in difficult missions.}} {{ShipFitting|
ship=Vexor|
shipTypeID=626|
fitName=PvP Armor Basic|
fitID=PvP-Armor-Basic|
high1name=Heavy Electron Blaster I|
high1typeID=566|
high2name=Heavy Electron Blaster I|
high2typeID=566|
high3name=Heavy Electron Blaster I|
high3typeID=566|
high4name=Heavy Electron Blaster I|
high4typeID=566|
mid1name=Experimental 10MN Microwarpdrive I|
mid1typeID=5975|
mid2name=Warp Scrambler I|
mid2typeID=447|
mid3name=Stasis Webifier I|
mid3typeID=526|
mid4name=Stasis Webifier I|
mid4typeID=526|
low1name=Damage Control I|
low1typeID=2046|
low2name=Energized Adaptive Nano Membrane I|
low2typeID=11267|
low3name=Energized Adaptive Nano Membrane I|
low3typeID=11267|
low4name=800mm Reinforced Steel Plates I|
low4typeID=11299|
low5name=Drone Damage Amplifier I|
low5typeID=4393|
drone1name=Hammerhead I x5|
drone1typeID=2183|
drone2name=Warrior I x5|
drone2typeID=2486|
drone3name=Hornet EC-300 x5|
drone3typeID=23707|
drone4name=open|
drone5name=open|
charge1name=Caldari Navy Antimatter Charge M x1|
charge1typeID=23025|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=open|
rig2name=open|
rig3name=open|
difficulty=0|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=626:566;4:447;1:526;2:5975;1:2046;1:4393;1:11267;2:11299;1:2183;5:2486;5:23707;5:23025;1::|
skills=Acceleration Control III</li><li>Afterburner III</li><li>Capacitor Management III</li><li>Capacitor Systems Operation III</li><li>Combat Drone Operation III</li><li>Controlled Bursts III</li><li>CPU Management IV</li><li>Drone Interfacing III</li><li>Drone Navigation III</li><li>Drone Sharpshooting III</li><li>Drones V</li><li>Electronic Warfare IV</li><li>Electronic Warfare Drone Interfacing II</li><li>Energy Grid Upgrades IV</li><li>Evasive Maneuvering III</li><li>High Speed Maneuvering III</li><li>Gallente Cruiser IV</li><li>Gallente Destroyer III</li><li>Gallente Frigate III</li><li>Gunnery V</li><li>Hull Upgrades III</li><li>Mechanics III</li><li>Medium Hybrid Turret IV</li><li>Motion Prediction III</li><li>Navigation III</li><li>Power Grid Management III</li><li>Propulsion Jamming III</li><li>Rapid Firing III</li><li>Scout Drone Operation III</li><li>Sharpshooter III</li><li>Signature Analysis III</li><li>Small Hybrid Turret III</li><li>Science I</li><li>Surgical Strike III</li><li>Target Management III</li><li>Trajectory Analysis III</li><li>Warp Drive Operation III</li><li>Weapon Upgrades II|
notes=The Hornet EC-300 can be handy to disengage from fights, but are completely optional. If you don't wish to train up Electronic Warfare and Electronic Warfare Drone Interfacing to use them, you can replace them by hobgoblins instead to have some spare light drones.</li>}}
}}<noinclude>
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Line 1,014: Line 193:


Although Gallente ships are usually better armor tanked, the Brutix benefits from a shield tank in several areas. Low slots can be dedicated to gank modules to increase DPS. The shield tank Brutix also has the advantage of being faster than an armor tank, which means it can get into the short blaster range sooner.
Although Gallente ships are usually better armor tanked, the Brutix benefits from a shield tank in several areas. Low slots can be dedicated to gank modules to increase DPS. The shield tank Brutix also has the advantage of being faster than an armor tank, which means it can get into the short blaster range sooner.
</noinclude>{{#ifeq:{{{1|Brutix}}}|Brutix|
 
{{ShipFitting|
ship=Brutix|
shipTypeID=16229|
fitName=PvP Shield|
fitID=PvP-Shield|
high1name=Heavy Ion Blaster II|
high1typeID=3138|
high2name=Heavy Ion Blaster II|
high2typeID=3138|
high3name=Heavy Ion Blaster II|
high3typeID=3138|
high4name=Heavy Ion Blaster II|
high4typeID=3138|
high5name=Heavy Ion Blaster II|
high5typeID=3138|
high6name=Heavy Ion Blaster II|
high6typeID=3138|
high7name=open|
mid1name=Experimental 10MN Microwarpdrive I|
mid1typeID=5975|
mid2name=Adaptive Invulnerability Field II|
mid2typeID=2281|
mid3name=Large Shield Extender II|
mid3typeID=3841|
mid4name=Warp Scrambler II|
mid4typeID=448|
low1name=Damage Control II|
low1typeID=2048|
low2name=Magnetic Field Stabilizer II|
low2typeID=10190|
low3name=Magnetic Field Stabilizer II|
low3typeID=10190|
low4name=Magnetic Field Stabilizer II|
low4typeID=10190|
low5name=Tracking Enhancer II|
low5typeID=1999|
low6name=Tracking Enhancer II|
low6typeID=1999|
drone1name=Hammerhead II x5|
drone1typeID=2185|
drone2name=open|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Caldari Navy Antimatter Charge M x1|
charge1typeID=23025|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Medium Core Defense Field Extender I|
rig1typeID=31790|
rig2name=Medium Core Defense Field Extender I|
rig2typeID=31790|
rig3name=Medium Anti-EM Screen Reinforcer I|
rig3typeID=31718|
difficulty=1|
warsop=A|
warsopReason=|
version=RUBI 1.0|
shipDNA=16229:3138;6:448;1:2281;1:3841;1:5975;1:1999;2:2048;1:10190;3:31718;1:31790;2:2185;5:23025;1::|
skills=Acceleration Control IV</li><li>Afterburner III</li><li>CPU Management IV</li><li>Capacitor Management IV</li><li>Capacitor System Operation IV</li><li>Combat Drone Operation IV</li><li>Controlled Bursts III</li><li>Drone Durability III</li><li>Drone Interfacing IV</li><li>Drone Navigation III</li><li>Drone Sharpshooting III</li><li>Drones V</li><li>Evasive Maneuvering IV  </li><li>Gallente Battlecruiser IV</li><li>Gallente Cruiser III</li><li>Gallente Destroyer III</li><li>Gallente Drone Specialization III  </li><li>Gallente Frigate III</li><li>Gunnery V</li><li>High Speed Maneuvering IV</li><li>Hull Upgrades IV</li><li>Jury Rigging III</li><li>Long Range Targeting III</li><li>Mechanics V</li><li>Medium Blaster Specialization IV</li><li>Medium Hybrid Turret V</li><li>Motion Prediction IV</li><li>Nanite Interfacing III</li><li>Nanite Operation III</li><li>Navigation IV</li><li>Power Grid Management V</li><li>Propulsion Jamming III</li><li>Rapid Firing IV</li><li>Science IV</li><li>Scout Drone Operation V</li><li>Sharpshooter IV</li><li>Shield Management IV</li><li>Shield Rigging III</li><li>Shield Upgrades IV</li><li>Signature Analysis III</li><li>Small Hybrid Turret III</li><li>Spaceship Command III</li><li>Surgical Strike III</li><li>Tactical Shield Manipulation IV</li><li>Target Management IV</li><li>Thermodynamics IV</li><li>Trajectory Analysis III</li><li>Warp Drive Operation III</li><li>Weapon Upgrades IV|
notes=This version deals around 730 DPS and has 48k EHP with recommended skills.}} {{ShipFitting|
ship=Brutix|
shipTypeID=16229|
fitName=PvP Armor|
fitID=PvP-Armor|
high1name=Heavy Electron Blaster II|
high1typeID=3130|
high2name=Heavy Electron Blaster II|
high2typeID=3130|
high3name=Heavy Electron Blaster II|
high3typeID=3130|
high4name=Heavy Electron Blaster II|
high4typeID=3130|
high5name=Heavy Electron Blaster II|
high5typeID=3130|
high6name=Heavy Electron Blaster II|
high6typeID=3130|
high7name=open|
mid1name=Experimental 10MN Microwarpdrive I|
mid1typeID=5975|
mid2name=Conjunctive Magnetometric ECCM Scanning Array I|
mid2typeID=20236|
mid3name=Stasis Webifier II|
mid3typeID=527|
mid4name=Warp Scrambler II|
mid4typeID=448|
low1name=Damage Control II|
low1typeID=2048|
low2name=1600mm Reinforced Rolled Tungsten Plates I|
low2typeID=11325|
low3name=Energized Adaptive Nano Membrane II|
low3typeID=11269|
low4name=Magnetic Field Stabilizer II|
low4typeID=10190|
low5name=Energized Adaptive Nano Membrane II|
low5typeID=11269|
low6name=Armor Explosive Hardener II|
low6typeID=11646|
drone1name=Hammerhead II x5|
drone1typeID=2185|
drone2name=open|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Caldari Navy Antimatter Charge M x1|
charge1typeID=23025|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Medium Trimark Armor Pump I|
rig1typeID=31055|
rig2name=Medium Trimark Armor Pump I|
rig2typeID=31055|
rig3name=Medium Trimark Armor Pump I|
rig3typeID=31055|
difficulty=1|
warsop=A|
warsopReason=|
version=RUBI 1.0|
shipDNA=16229:3130;6:448;1:527;1:5975;1:20236;1:2048;1:10190;1:11269;2:11325;1:11646;1:31055;3:2185;5:23025;1::|
skills=Acceleration Control IV</li><li>Afterburner III</li><li>Armor Rigging III</li><li>CPU Management III</li><li>Capacitor Management IV</li><li>Capacitor System Operation IV</li><li>Combat Drone Operation IV</li><li>Controlled Bursts III</li><li>Drone Durability III</li><li>Drone Interfacing IV</li><li>Drone Navigation IV</li><li>Drone Sharpshooting IV</li><li>Drones V</li><li>Electronic Warfare I</li><li>EM Armor Compensation III</li><li>Evasive Maneuvering IV  </li><li>Explosive Armor Compensation III</li><li>Gallente Battlecruiser IV</li><li>Gallente Cruiser III</li><li>Gallente Destroyer III</li><li>Gallente Drone Specialization II  </li><li>Gallente Frigate III</li><li>Gunnery V</li><li>High Speed Maneuvering IV</li><li>Hull Upgrades V</li><li>Jury Rigging III</li><li>Kinetic Armor Compensation III</li><li>Mechanics V</li><li>Medium Blaster Specialization IV</li><li>Medium Hybrid Turret V</li><li>Motion Prediction IV</li><li>Nanite Interfacing III</li><li>Nanite Operation III</li><li>Navigation IV</li><li>Power Grid Management V</li><li>Propulsion Jamming IV</li><li>Rapid Firing IV</li><li>Scout Drone Operation V </li><li>Science IV</li><li>Sharpshooter IV</li><li>Shield Management III</li><li>Signature Analysis IV</li><li>Small Hybrid Turret III</li><li>Spaceship Command IV</li><li>Surgical Strike III</li><li>Target Management IV</li><li>Thermic Armor Compensation III</li><li>Thermodynamics IV</li><li>Trajectory Analysis III</li><li>Warp Drive Operation III</li><li>Weapon Upgrades IV|
notes=This fitting has 77k EHP and 537 DPS with recommended skills.</li><li>Pilots with tracking disruption and EW support skills trained may wish to fit a tracking disruptor instead of the ECCM.}}
}}<noinclude>
<div style="clear: both"></div>
<div style="clear: both"></div>


Line 1,150: Line 203:


The Myrmidon can also be an excellent PvP ship, though the damage potential is less than the Brutix with most fittings. The myrm is sometimes used in PvP with dual or triple reps. The Myrmidon has a 100 mb drone bandwidth. Ogres may have difficulty tracking targets smaller than battleships, and travel time can also be an issue depending on the initial engagement range. Pilots without T2 ogres may wish to use hammerheads, valkyries, warriors, and ec-300 drones in their drone bay instead.
The Myrmidon can also be an excellent PvP ship, though the damage potential is less than the Brutix with most fittings. The myrm is sometimes used in PvP with dual or triple reps. The Myrmidon has a 100 mb drone bandwidth. Ogres may have difficulty tracking targets smaller than battleships, and travel time can also be an issue depending on the initial engagement range. Pilots without T2 ogres may wish to use hammerheads, valkyries, warriors, and ec-300 drones in their drone bay instead.
</noinclude>
{{#ifeq:{{{1|Myrmidon}}}|Myrmidon|
{{ShipFitting|
ship=Myrmidon|
shipTypeID=24700|
fitName=Mission Basic|
fitID=Mission-Basic|
high1name=200mm 'Scout' Accelerator Cannon|
high1typeID=14274|
high2name=200mm 'Scout' Accelerator Cannon|
high2typeID=14274|
high3name=200mm 'Scout' Accelerator Cannon|
high3typeID=14274|
high4name=200mm 'Scout' Accelerator Cannon|
high4typeID=14274|
high5name=200mm 'Scout' Accelerator Cannon|
high5typeID=14274|
mid1name=10MN Afterburner II|
mid1typeID=12058|
mid2name=Cap Recharger II|
mid2typeID=2032|
mid3name=Cap Recharger II|
mid3typeID=2032|
mid4name=Cap Recharger II|
mid4typeID=2032|
mid5name=Cap Recharger II|
mid5typeID=2032|
low1name=Medium Armor Repairer II|
low1typeID=3530|
low2name=Medium Armor Repairer II|
low2typeID=3530|
low3name=Armor Thermic Hardener II|
low3typeID=11648|
low4name=Armor Thermic Hardener II|
low4typeID=11648|
low5name=Armor Kinetic Hardener II|
low5typeID=11644|
low6name=Armor Kinetic Hardener II|
low6typeID=11644|
drone1name=Valkyrie II x5|
drone1typeID=21640|
drone2name=Hobgoblin II x5|
drone2typeID=2456|
drone3name=Warrior II x5|
drone3typeID=2488|
drone4name=Hammerhead II x5|
drone4typeID=2185|
drone5name=open|
charge1name=Antimatter Charge M x1|
charge1typeID=230|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Medium Capacitor Control Circuit I|
rig1typeID=31372|
rig2name=Medium Capacitor Control Circuit I|
rig2typeID=31372|
rig3name=Medium Capacitor Control Circuit I|
rig3typeID=31372|
difficulty=1|
warsop=A|
warsopReason=|
version=RUBI 1.0|
shipDNA=24700:14274;5:2032;4:12058;1:3530;2:11644;2:11648;2:31372;3:2185;5:2456;5:2488;5:21640;5:230;1::|
skills=Acceleration Control III</li><li>Afterburner IV</li><li>Capacitor Management III</li><li>Capacitor Systems Operation IV</li><li>Combat Drone Operation IV</li><li>Controlled Bursts III</li><li>CPU Management III</li><li>Drone Durability II</li><li>Drone Interfacing IV</li><li>Drone Navigation IV</li><li>Drone Sharpshooting III</li><li>Drones V</li><li>Energy Grid Upgrades IV</li><li>Fuel Conservation III</li><li>Gallente Battlecruiser IV</li><li>Gallente Cruiser III</li><li>Gallente Destroyer III</li><li>Gallente Drone Specialization II</li><li>Gallente Frigate III</li><li>Gunnery III</li><li>Hull Upgrades V</li><li>Jury Rigging III</li><li>Long Range Targeting III</li><li>Mechanics IV</li><li>Medium Hybrid Turret III</li><li>Minmatar Drone Specialization II</li><li>Motion Prediction III</li><li>Navigation III</li><li>Power Grid Management III</li><li>Rapid Firing III</li><li>Repair Systems IV</li><li>Science I</li><li>Scout Drone Operation V</li><li>Sharpshooter III</li><li>Small Hybrid Turret III</li><li>Spaceship Command IV</li><li>Target Management III|
notes=The example fitting has hardeners fitted for Serpentis rats.}} {{ShipFitting|
ship=Myrmidon|
shipTypeID=24700|
fitName=PvP Shield|
fitID=PvP-Shield|
high1name=Heavy Ion Blaster II|
high1typeID=3138|
high2name=Heavy Ion Blaster II|
high2typeID=3138|
high3name=Heavy Ion Blaster II|
high3typeID=3138|
high4name=Heavy Ion Blaster II|
high4typeID=3138|
high5name=Heavy Ion Blaster II|
high5typeID=3138|
mid1name=Large Shield Extender II|
mid1typeID=3841|
mid2name=Adaptive Invulnerability Field II|
mid2typeID=2281|
mid3name=Large Shield Extender II|
mid3typeID=3841|
mid4name=Warp Scrambler II|
mid4typeID=448|
mid5name=Experimental 10MN Microwarpdrive I|
mid5typeID=5975|
low1name=Damage Control II|
low1typeID=2048|
low2name=Tracking Enhancer II|
low2typeID=1999|
low3name=Tracking Enhancer II|
low3typeID=1999|
low4name=Magnetic Field Stabilizer II|
low4typeID=10190|
low5name=Drone Damage Amplifier II|
low5typeID=4405|
low6name=Nanofiber Internal Structure II|
low6typeID=2605|
drone1name=Hobgoblin II x5|
drone1typeID=2456|
drone2name=Ogre II x3|
drone2typeID=2446|
drone3name=Warrior II x5|
drone3typeID=2488|
drone4name=Hammerhead II x2|
drone4typeID=2185|
drone5name=Hammerhead II x5|
drone5typeID=2185|
charge1name=Caldari Navy Antimatter Charge M x1|
charge1typeID=23025|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Medium Anti-EM Screen Reinforcer I|
rig1typeID=31718|
rig2name=Medium Core Defense Field Extender I|
rig2typeID=31790|
rig3name=Medium Core Defense Field Extender I|
rig3typeID=31790|
difficulty=1|
warsop=A|
warsopReason=|
version=RUBI 1.0|
shipDNA=24700:3138;5:448;1:2281;1:3841;2:5975;1:1999;2:2048;1:2605;1:4405;1:10190;1:31718;1:31790;2:2185;7:2446;3:2456;1:2488;5:23025;1::|
skills=Acceleration Control III</li><li>Afterburner III</li><li>Capacitor Management V</li><li>Capacitor Systems Operation IV</li><li>Combat Drone Operation IV</li><li>CPU Management IV</li><li>Drone Durability III</li><li>Drone Interfacing IV</li><li>Drone Navigation IV</li><li>Drone Sharpshooting IV</li><li>Drones V</li><li>Electronic Warfare IV</li><li>Electronic Warfare Drone Interfacing III</li><li>Evasive Maneuvering III </li><li>Gallente Battlecruiser IV</li><li>Gallente Cruiser III</li><li>Gallente Destroyer III</li><li>Gallente Drone Specialization IV</li><li>Gallente Frigate III</li><li>Gunnery V</li><li>Heavy Drone Operation V</li><li>High Speed Maneuvering IV</li><li>Hull Upgrades IV</li><li>Jury Rigging III</li><li>Mechanics V</li><li>Medium Blaster Specialization IV</li><li>Medium Hybrid Turret V</li><li>Minmatar Drone Specialization III</li><li>Motion Prediction IV</li><li>Nanite Interfacing III</li><li>Nanite Operation III</li><li>Navigation IV</li><li>Power Grid Management V</li><li>Propulsion Jamming III</li><li>Rapid Firing IV</li><li>Science IV</li><li>Scout Drone Operation V</li><li>Sharpshooter IV</li><li>Shield Management IV</li><li>Shield Operation III</li><li>Shield Upgrades IV</li><li>Shield Rigging III</li><li>Signature Analysis III</li><li>Small Hybrid Turret III</li><li>Spaceship Command IV</li><li>Surgical Strike IV</li><li>Tactical Shield Manipulation IV</li><li>Target Management IV</li><li>Thermodynamics IV</li><li>Trajectory Analysis IV</li><li>Warp Drive Operation III</li><li>Weapon Upgrades IV  |
notes=</li><li>This fit has 56k EHP with recommended skills. DPS with 3x Ogres and 2x Hammerheads is 649. DPS with 5x Hammerheads is 499.}}
{{ShipFitting|
ship=Myrmidon|
shipTypeID=24700|
fitName=PvP Armor Buffer|
fitID=PvP-Armor-Buffer|
high1name=Heavy Electron Blaster II|
high1typeID=3130|
high2name=Heavy Electron Blaster II|
high2typeID=3130|
high3name=Heavy Electron Blaster II|
high3typeID=3130|
high4name=Heavy Electron Blaster II|
high4typeID=3130|
high5name=Heavy Electron Blaster II|
high5typeID=3130|
mid1name=Conjunctive Magnetometric ECCM Scanning Array I|
mid1typeID=20236|
mid2name=Medium Electrochemical Capacitor Booster I|
mid2typeID=4833|
mid3name=Warp Scrambler II|
mid3typeID=448|
mid4name=Experimental 10MN Microwarpdrive I|
mid4typeID=5975|
mid5name=X5 Prototype Engine Enervator|
mid5typeID=4025|
low1name=Damage Control II|
low1typeID=2048|
low2name=Energized Adaptive Nano Membrane II|
low2typeID=11269|
low3name=Energized Adaptive Nano Membrane II|
low3typeID=11269|
low4name=Magnetic Field Stabilizer II|
low4typeID=10190|
low5name=Magnetic Field Stabilizer II|
low5typeID=10190|
low6name=1600mm Reinforced Rolled Tungsten Plates I|
low6typeID=11325|
drone1name=Hobgoblin II x5|
drone1typeID=2456|
drone2name=Ogre II x3|
drone2typeID=2446|
drone3name=Warrior II x5|
drone3typeID=2488|
drone4name=Hammerhead II x2|
drone4typeID=2185|
drone5name=Hammerhead II x5|
drone5typeID=2185|
charge1name=Caldari Navy Antimatter Charge M x1|
charge1typeID=23025|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Medium Trimark Armor Pump I|
rig1typeID=31055|
rig2name=Medium Trimark Armor Pump I|
rig2typeID=31055|
rig3name=Medium Trimark Armor Pump I|
rig3typeID=31055|
difficulty=1|
warsop=A|
warsopReason=|
version=RUBI 1.0|
shipDNA=24700:3130;5:448;1:4025;1:4833;1:5975;1:20236;1:2048;1:10190;2:11269;2:11325;1:31055;3:2185;7:2446;3:2456;5:2488;5:23025;1::|
skills=Acceleration Control III</li><li>Afterburner III</li><li>Armor Rigging III</li><li>Capacitor Management IV</li><li>Capacitor Systems Operation IV</li><li>Combat Drone Operation IV</li><li>CPU Management IV</li><li>Drone Durability III</li><li>Drone Interfacing IV</li><li>Drone Navigation IV</li><li>Drone Sharpshooting IV</li><li>Drones V</li><li>Electronic Warfare IV</li><li>Electronic Warfare Drone Interfacing III</li><li>EM Armor Compensation III</li><li>Evasive Maneuvering III </li><li>Explosive Armor Compensation III</li><li>Gallente Battlecruiser IV</li><li>Gallente Cruiser III</li><li>Gallente Destroyer III</li><li>Gallente Drone Specialization IV</li><li>Gallente Frigate III</li><li>Gunnery V</li><li>Heavy Drone Operation V</li><li>High Speed Maneuvering IV</li><li>Hull Upgrades V</li><li>Jury Rigging III</li><li>Kinetic Armor Compensation III</li><li>Mechanics V</li><li>Medium Blaster Specialization IV</li><li>Medium Hybrid Turret V</li><li>Minmatar Drone Specialization III</li><li>Motion Prediction IV</li><li>Nanite Interfacing III</li><li>Nanite Operation III</li><li>Navigation IV</li><li>Power Grid Management V</li><li>Propulsion Jamming III</li><li>Rapid Firing IV</li><li>Science IV</li><li>Scout Drone Operation V</li><li>Sharpshooter IV</li><li>Signature Analysis III</li><li>Small Hybrid Turret III</li><li>Spaceship Command IV</li><li>Surgical Strike III</li><li>Target Management IV</li><li>Thermic Armor Compensation III</li><li>Thermodynamics IV</li><li>Trajectory Analysis IV</li><li>Warp Drive Operation III</li><li>Weapon Upgrades IV  |
notes=This fit has 67k EHP with recommended skills. DPS with 3x Ogres and 2x Hammerheads 601. DPS with 5x Hammerheads is 478.}} {{ShipFitting|
ship=Myrmidon|
shipTypeID=24700|
fitName=PvP Armor Dual Rep|
fitID=PvP-Armor-Dual-Rep|
high1name=220mm Vulcan AutoCannon II|
high1typeID=2897|
high2name=220mm Vulcan AutoCannon II|
high2typeID=2897|
high3name=220mm Vulcan AutoCannon II|
high3typeID=2897|
high4name=220mm Vulcan AutoCannon II|
high4typeID=2897|
high5name=220mm Vulcan AutoCannon II|
high5typeID=2897|
mid1name=Medium Capacitor Booster II|
mid1typeID=2024|
mid2name=Medium Capacitor Booster II|
mid2typeID=2024|
mid3name=Stasis Webifier II|
mid3typeID=527|
mid4name=Warp Scrambler II|
mid4typeID=448|
mid5name=Experimental 10MN Microwarpdrive I|
mid5typeID=5975|
low1name=Damage Control II|
low1typeID=2048|
low2name=Armor Explosive Hardener II|
low2typeID=11646|
low3name=Energized Adaptive Nano Membrane II|
low3typeID=11269|
low4name=Energized Adaptive Nano Membrane II|
low4typeID=11269|
low5name=Medium Armor Repairer II|
low5typeID=3530|
low6name=Medium Armor Repairer II|
low6typeID=3530|
drone1name=Hobgoblin II x5|
drone1typeID=2456|
drone2name=Ogre II x3|
drone2typeID=2446|
drone3name=Warrior II x5|
drone3typeID=2488|
drone4name=Hammerhead II x2|
drone4typeID=2185|
drone5name=Hammerhead II x5|
drone5typeID=2185|
charge1name=Cap Booster 800 x1|
charge1typeID=11289|
charge2name=Republic Fleet EMP M x1|
charge2typeID=21896|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Medium Nanobot Accelerator I|
rig1typeID=31065|
rig2name=Medium Auxiliary Nano Pump I|
rig2typeID=31047|
rig3name=Medium Auxiliary Nano Pump I|
rig3typeID=31047|
difficulty=2|
warsop=A|
warsopReason=|
version=RUBI 1.0|
shipDNA=24700:2897;5:448;1:527;1:2024;2:5975;1:2048;1:3530;2:11269;2:11646;1:31047;2:31065;1:2185;7:2446;3:2456;5:2488;5:11289;1:21896;1::|
skills=Acceleration Control III</li><li>Advanced Weapon Upgrades IV</li><li>Afterburner III</li><li>Armor Rigging IV</li><li>Capacitor Management V</li><li>Capacitor Systems Operation V</li><li>Combat Drone Operation IV</li><li>CPU Management IV</li><li>Drone Durability III</li><li>Drone Interfacing IV</li><li>Drone Navigation IV</li><li>Drone Sharpshooting IV</li><li>Drones V</li><li>Electronic Warfare IV</li><li>Electronic Warfare Drone Interfacing III</li><li>EM Armor Compensation IV</li><li>Evasive Maneuvering III </li><li>Explosive Armor Compensation IV</li><li>Gallente Battlecruiser IV</li><li>Gallente Cruiser III</li><li>Gallente Destroyer III</li><li>Gallente Drone Specialization IV</li><li>Gallente Frigate III</li><li>Gunnery V</li><li>Heavy Drone Operation V</li><li>High Speed Maneuvering IV</li><li>Hull Upgrades V</li><li>Jury Rigging III</li><li>Kinetic Armor Compensation IV</li><li>Mechanics V</li><li>Medium Autocannon Specialization IV</li><li>Medium Projectile Turret V</li><li>Minmatar Drone Specialization III</li><li>Motion Prediction IV</li><li>Nanite Interfacing III</li><li>Nanite Operation III</li><li>Navigation IV</li><li>Power Grid Management V</li><li>Propulsion Jamming IV</li><li>Rapid Firing IV</li><li>Repair Systems V</li><li>Science IV</li><li>Scout Drone Operation V</li><li>Sharpshooter IV</li><li>Signature Analysis III</li><li>Small Projectile Turret III</li><li>Spaceship Command IV</li><li>Surgical Strike III</li><li>Target Management IV</li><li>Thermic Armor Compensation IV</li><li>Thermodynamics IV</li><li>Trajectory Analysis IV</li><li>Warp Drive Operation III</li><li>Weapon Upgrades V  |
notes=This fit needs the skills Battlecruisers V and Repair Systems V to make full use of the active tanking in PvP.</li><li>The explosive hardener can be switched to kinetic if you expect to fight drakes or other ships that are heavy on kinetic damage.</li><li>An active tanking myrm can also by fitted with triple reps. To do this, change the hardener to another repair module, downgrade the cap boosters to meta 4, and downgrade the guns to dual 180mm autocannons.</li><li>Solo myrms will sometimes fit ECCM to counter ECM modules and drones. The hardener and one of the cap boosters can be switched to Warded Magnetometric Backup Cluster I and Conjunctive Magnetometric ECCM Scanning Array I.}}


}}<noinclude>
<div style="clear: both"></div>
<div style="clear: both"></div>


Line 1,432: Line 220:


The mission Dominix fits are cap stable with Energy Management IV, Energy Systems Operation IV, Controlled Bursts III, and Fuel Conservation III (for the afterburner version). The single LAR tank version should be used in easier missions and the dual LAR in harder missions. Although as your skills increase and you become more familiar with L4 missions, you may want to set up some mission-specific fitting variants. Some people prefer heavy drones, other prefer sentries. Try both and upgrade whichever you prefer to Tech 2. If you use sentries, you should consider fitting some Omnidirectional Tracking Links in mid slots.
The mission Dominix fits are cap stable with Energy Management IV, Energy Systems Operation IV, Controlled Bursts III, and Fuel Conservation III (for the afterburner version). The single LAR tank version should be used in easier missions and the dual LAR in harder missions. Although as your skills increase and you become more familiar with L4 missions, you may want to set up some mission-specific fitting variants. Some people prefer heavy drones, other prefer sentries. Try both and upgrade whichever you prefer to Tech 2. If you use sentries, you should consider fitting some Omnidirectional Tracking Links in mid slots.
</noinclude>{{#ifeq:{{{1|Dominix}}}|Dominix|
 
{{ShipFitting|
ship=Dominix|
shipTypeID=645|
fitName=Mission Dual LAR|
fitID=Mission-Dual-LAR|
high1name=Dual 250mm Prototype Gauss Gun|
high1typeID=7407|
high2name=Dual 250mm Prototype Gauss Gun|
high2typeID=7407|
high3name=Dual 250mm Prototype Gauss Gun|
high3typeID=7407|
high4name=Dual 250mm Prototype Gauss Gun|
high4typeID=7407|
high5name=Dual 250mm Prototype Gauss Gun|
high5typeID=7407|
high6name=Drone Link Augmentor I|
high6typeID=23527|
mid1name=Cap Recharger II|
mid1typeID=2032|
mid2name=Cap Recharger II|
mid2typeID=2032|
mid3name=Cap Recharger II|
mid3typeID=2032|
mid4name=Cap Recharger II|
mid4typeID=2032|
mid5name=Cap Recharger II|
mid5typeID=2032|
low1name=Large Armor Repairer II|
low1typeID=3540|
low2name=Large Armor Repairer II|
low2typeID=3540|
low3name=Armor Kinetic Hardener II|
low3typeID=11644|
low4name=Armor Explosive Hardener II|
low4typeID=11646|
low5name=Armor Explosive Hardener II|
low5typeID=11646|
low6name=Damage Control II|
low6typeID=2048|
low7name=Energized Adaptive Nano Membrane II|
low7typeID=11269|
drone1name=Warrior II x5|
drone1typeID=2488|
drone2name=Valkyrie II x5|
drone2typeID=21640|
drone3name=Berserker I x5|
drone3typeID=2476|
drone4name=Bouncer I x5|
drone4typeID=23563|
drone5name=open|
rig1name=Large Capacitor Control Circuit I|
rig1typeID=25948|
rig2name=Large Capacitor Control Circuit I|
rig2typeID=25948|
rig3name=Large Capacitor Control Circuit I|
rig3typeID=25948|
difficulty=0|
warsop=A|
warsopReason=|
version=RUBI 1.0|
shipDNA=645:7407;5:23527;1:2032;5:2048;1:3540;2:11269;1:11644;1:11646;2:25948;3:2476;5:2488;5:21640;5:23563;5::|
skills=Acceleration Control III</li><li>Afterburner IV</li><li>Combat Drone Operation IV</li><li>Controlled Bursts III</li><li>Drone Durability III</li><li>Drone Interfacing IV</li><li>Drone Navigation IV</li><li>Drone Sharpshooting IV</li><li>Drones V</li><li>Electronics IV</li><li>EM Armor Compensation III</li><li>Energy Grid Upgrades III</li><li>Energy Management IV</li><li>Energy Systems Operation IV</li><li>Engineering V</li><li>Evasive Maneuvering III </li><li>Explosive Armor Compensation III</li><li>Fuel Conservation III</li><li>Gallente Battleship IV</li><li>Gallente Cruiser IV</li><li>Gallente Drone Specialization II</li><li>Gallente Frigate IV</li><li>Gunnery V</li><li>Heavy Drone Operation IV</li><li>Hull Upgrades V</li><li>Jury Rigging I</li><li>Kinetic Armor Compensation III</li><li>Large Hybrid Turret IV</li><li>Long Range Targeting III</li><li>Mechanic V</li><li>Medium Hybrid Turret III</li><li>Minmatar Drone Specialization II </li><li>Motion Prediction IV</li><li>Navigation IV</li><li>Rapid Firing IV</li><li>Repair Systems IV</li><li>Scout Drone Operation V</li><li>Sentry Drone Interfacing IV</li><li>Sharpshooter IV</li><li>Signature Analysis III</li><li>Small Hybrid Turret III</li><li>Spaceship Command IV</li><li>Surgical Strike III</li><li>Targeting IV</li><li>Thermic Armor Compensation III</li><li>Trajectory Analysis III |
notes=The example fitting has drones and hardeners fitted for Angel Cartel rats.</li><li>The Damage Control can be changed to a third hardener (explosive or thermal, as some angel missions have more thermal damage than others), or to an EANM (if you have high armor compensation skills), or a tracking enhancer to help your guns track close-orbiting ships and to reach those who stay further away more easily (as the lack of AB makes range control difficult).}} {{ShipFitting|
ship=Dominix|
shipTypeID=645|
fitName=Mission Single LAR|
fitID=Mission-Single-LAR|
high1name=Dual 250mm Prototype Gauss Gun|
high1typeID=7407|
high2name=Dual 250mm Prototype Gauss Gun|
high2typeID=7407|
high3name=Dual 250mm Prototype Gauss Gun|
high3typeID=7407|
high4name=Dual 250mm Prototype Gauss Gun|
high4typeID=7407|
high5name=Dual 250mm Prototype Gauss Gun|
high5typeID=7407|
high6name=Drone Link Augmentor I|
high6typeID=23527|
mid1name=100MN Afterburner II|
mid1typeID=12068|
mid2name=Cap Recharger II|
mid2typeID=2032|
mid3name=Cap Recharger II|
mid3typeID=2032|
mid4name=Cap Recharger II|
mid4typeID=2032|
mid5name=Cap Recharger II|
mid5typeID=2032|
low1name=Magnetic Field Stabilizer II|
low1typeID=10190|
low2name=Magnetic Field Stabilizer II|
low2typeID=10190|
low3name=Large Armor Repairer II|
low3typeID=3540|
low4name=Energized Adaptive Nano Membrane II|
low4typeID=11269|
low5name=Armor Kinetic Hardener II|
low5typeID=11644|
low6name=Armor Explosive Hardener II|
low6typeID=11646|
low7name=Armor Explosive Hardener II|
low7typeID=11646|
drone1name=Warrior II x5|
drone1typeID=2488|
drone2name=Valkyrie II x5|
drone2typeID=21640|
drone3name=Berserker I x5|
drone3typeID=2476|
drone4name=Bouncer I x5|
drone4typeID=23563|
drone5name=open|
rig1name=Large Capacitor Control Circuit I|
rig1typeID=25948|
rig2name=Large Capacitor Control Circuit I|
rig2typeID=25948|
rig3name=Large Capacitor Control Circuit I|
rig3typeID=25948|
difficulty=0|
warsop=A|
warsopReason=|
version=RUBI 1.0|
shipDNA=645:7407;5:23527;1:2032;4:12068;1:3540;1:10190;2:11269;1:11644;1:11646;2:25948;3:2476;5:2488;5:21640;5:23563;5::|
skills=Acceleration Control III</li><li>Afterburner IV</li><li>Combat Drone Operation IV</li><li>Controlled Bursts III</li><li>Drone Durability III</li><li>Drone Interfacing IV</li><li>Drone Navigation IV</li><li>Drone Sharpshooting IV</li><li>Drones V</li><li>Electronics IV</li><li>EM Armor Compensation III</li><li>Energy Grid Upgrades III</li><li>Energy Management IV</li><li>Energy Systems Operation IV</li><li>Engineering V</li><li>Evasive Maneuvering III </li><li>Explosive Armor Compensation III</li><li>Fuel Conservation III</li><li>Gallente Battleship IV</li><li>Gallente Cruiser IV</li><li>Gallente Drone Specialization II</li><li>Gallente Frigate IV</li><li>Gunnery V</li><li>Heavy Drone Operation IV</li><li>Hull Upgrades V</li><li>Jury Rigging I</li><li>Kinetic Armor Compensation III</li><li>Large Hybrid Turret IV</li><li>Long Range Targeting III</li><li>Mechanic V</li><li>Medium Hybrid Turret III</li><li>Minmatar Drone Specialization II </li><li>Motion Prediction IV</li><li>Navigation IV</li><li>Rapid Firing IV</li><li>Repair Systems IV</li><li>Scout Drone Operation V</li><li>Sentry Drone Interfacing IV</li><li>Sharpshooter IV</li><li>Signature Analysis III</li><li>Small Hybrid Turret III</li><li>Spaceship Command IV</li><li>Surgical Strike III</li><li>Targeting IV</li><li>Thermic Armor Compensation III</li><li>Trajectory Analysis III |
notes=The example fitting has drones and hardeners fitted for Angel Cartel rats.</li><li>The afterburner is used to get close to antimatter optimal range, since some rat battleships are faster than a dominix with no propulsion module. It also helps keep angular velocity low to avoid tracking problems.}} {{ShipFitting|
ship=Dominix|
shipTypeID=645|
fitName=PvP Neut|
fitID=PvP-Neut|
high1name=Heavy Unstable Power Fluctuator I|
high1typeID=16479|
high2name=Heavy Unstable Power Fluctuator I|
high2typeID=16479|
high3name=Heavy Unstable Power Fluctuator I|
high3typeID=16479|
high4name=Medium Energy Neutralizer II|
high4typeID=12267|
high5name=Medium Energy Neutralizer II|
high5typeID=12267|
high6name=Medium Energy Neutralizer II|
high6typeID=12267|
mid1name=Prototype 100MN Microwarpdrive I|
mid1typeID=5945|
mid2name=Heavy Electrochemical Capacitor Booster I|
mid2typeID=5051|
mid3name=Heavy Electrochemical Capacitor Booster I|
mid3typeID=5051|
mid4name=Stasis Webifier II|
mid4typeID=527|
mid5name=Warp Disruptor II|
mid5typeID=3244|
low1name=Damage Control II|
low1typeID=2048|
low2name=Reactor Control Unit I|
low2typeID=1353|
low3name=Armor Explosive Hardener II|
low3typeID=11646|
low4name=Energized Adaptive Nano Membrane II|
low4typeID=11269|
low5name=Energized Adaptive Nano Membrane II|
low5typeID=11269|
low6name=1600mm Reinforced Rolled Tungsten Plates I|
low6typeID=11325|
low7name=1600mm Reinforced Rolled Tungsten Plates I|
low7typeID=11325|
drone1name=Warrior II x5|
drone1typeID=2488|
drone2name=Hammerhead II x5|
drone2typeID=2185|
drone3name=Ogre II x5|
drone3typeID=2446|
drone4name=Bouncer II x5|
drone4typeID=28215|
drone5name=Vespa EC-600 x5|
drone5typeID=23705|
rig1name=Large Trimark Armor Pump I|
rig1typeID=25894|
rig2name=Large Trimark Armor Pump I|
rig2typeID=25894|
rig3name=Large Trimark Armor Pump I|
rig3typeID=25894|
difficulty=0|
warsop=A|
warsopReason=|
version=RUBI 1.0|
shipDNA=645:12267;3:16479;3:527;1:3244;1:5051;2:5945;1:1353;1:2048;1:11269;2:11325;2:11646;1:25894;3:2185;5:2446;5:2488;5:23705;5:28215;5::|
skills=Acceleration Control IV</li><li>Afterburner III</li><li>Armor Rigging III</li><li>Combat Drone Operation IV</li><li>Drone Durability III</li><li>Drone Interfacing V</li><li>Drone Navigation V</li><li>Drone Sharpshooting IV</li><li>Drones V</li><li>Electronic Warfare IV</li><li>Electronic Warfare Drone Interfacing III</li><li>Electronics IV</li><li>EM Armor Compensation IV</li><li>Energy Emission Systems IV</li><li>Energy Grid Upgrades II</li><li>Energy Management IV</li><li> </li><li>Energy Systems Operation IV</li><li>Engineering V</li><li>Evasive Maneuvering IV</li><li>Explosive Armor Compensation IV</li><li>Gallente Battleship IV</li><li>Gallente Cruiser IV</li><li>Gallente Drone Specialization IV</li><li>Gallente Frigate IV</li><li>Heavy Drone Operation V</li><li>High Speed Maneuvering IV</li><li>Hull Upgrades V</li><li>Jury Rigging III</li><li>Kinetic Armor Compensation IV</li><li>Long Range Targeting IV</li><li>Mechanic V</li><li>Minmatar Drone Specialization IV</li><li> </li><li>Nanite Interfacing III</li><li>Nanite Operation III</li><li>Navigation IV</li><li>Propulsion Jamming IV</li><li>Science IV</li><li>Scout Drone Operation V</li><li>Sentry Drone Interfacing V</li><li>Shield Management IV</li><li>Signature Analysis IV</li><li>Spaceship Command IV</li><li>Targeting IV</li><li>Thermic Armor Compensation IV</li><li>Thermodynamics IV</li><li>Warp Drive Operation III|
notes=}}
}}<noinclude>
<div style="clear: both"></div>
<div style="clear: both"></div>


Line 1,633: Line 232:




</noinclude>{{#ifeq:{{{1|Hyperion}}}|Hyperion|
{{ShipFitting
| ship=Hyperion
| shipTypeID=24690
| fitName=PvP Electro Hype
| fitID=PvP-Electro-Hype
| high1name=Electron Blaster Cannon II
| high1typeID=3122
| high2name=Electron Blaster Cannon II
| high2typeID=3122
| high3name=Electron Blaster Cannon II
| high3typeID=3122
| high4name=Electron Blaster Cannon II
| high4typeID=3122
| high5name=Electron Blaster Cannon II
| high5typeID=3122
| high6name=Electron Blaster Cannon II
| high6typeID=3122
| high7name=Electron Blaster Cannon II
| high7typeID=3122
| high8name=Heavy Unstable Power Fluctuator I
| high8typeID=16479
| mid1name=Prototype 100MN MicroWarpdrive I
| mid1typeID=5945
| mid2name=Stasis Webifier II
| mid2typeID=527
| mid3name=Warp Scrambler II
| mid3typeID=448
| mid4name=Heavy Electrochemical Capacitor Booster I
| mid4typeID=5051
| mid5name=Heavy Electrochemical Capacitor Booster I
| mid5typeID=5051
| low1name=Large Armor Repairer II
| low1typeID=3540
| low2name=Large Armor Repairer II
| low2typeID=3540
| low3name=Energized Adaptive Nano Membrane II
| low3typeID=11269
| low4name=Energized Adaptive Nano Membrane II
| low4typeID=11269
| low5name=Energized Adaptive Nano Membrane II
| low5typeID=11269
| low6name=Damage Control II
| low6typeID=2048
| rig1name=Large Auxiliary Nano Pump I
| rig1typeID=25896
| rig2name=Large Auxiliary Nano Pump I
| rig2typeID=25896
| rig3name=Large Nanobot Accelerator I
| rig3typeID=25898
| drone1name=Warrior II x5
| drone1typeID=2488
| drone2name=Hammerhead II x5
| drone2typeID=2185
| low7name=open
| charge1name=open
| charge2name=open
| charge3name=open
| charge4name=open
| charge5name=open
| drone3name=open
| drone4name=open
| drone5name=open
| skills=Acceleration Control IV</li><li>Advanced Weapon Upgrades V</li><li>Afterburner III</li><li>Armor Rigging III</li><li>Combat Drone Operation IV</li><li>Controlled Bursts IV</li><li>Drone Durability III</li><li>Drone Interfacing IV</li><li>Drone Navigation IV</li><li>Drone Sharpshooting IV</li><li>Drones V</li><li>Electronic Warfare IV</li><li>Electronic Warfare Drone Interfacing III</li><li>Electronics V</li><li>EM Armor Compensation IV</li><li>Energy Emission Systems IV</li><li>Energy Management V</li><li>Energy Systems Operation V</li><li>Engineering V</li><li>Evasive Maneuvering IV</li><li>Explosive Armor Compensation IV </li><li>Gallente Battleship V</li><li>Gallente Cruiser IV</li><li>Gallente Drone Specialization IV</li><li>Gallente Frigate IV</li><li>Gunnery V</li><li>Heavy Drone Operation V</li><li>High Speed Maneuvering IV</li><li>Hull Upgrades V</li><li>Jury Rigging III</li><li>Kinetic Armor Compensation IV</li><li>Large Blaster Specialization IV</li><li>Large Hybrid Turret V</li><li>Long Range Targeting IV</li><li>Mechanic V</li><li>Medium Blaster Specialization IV</li><li>Medium Hybrid Turret V</li><li>Minmatar Drone Specialization IV</li><li>Motion Prediction V</li><li>Nanite Interfacing III</li><li>Nanite Operation III</li><li>Navigation IV </li><li>Propulsion Jamming IV</li><li>Rapid Firing IV</li><li>Repair Systems V</li><li>Science IV</li><li>Scout Drone Operation V</li><li>Sharpshooter IV</li><li>Shield Management IV</li><li>Signature Analysis IV</li><li>Small Blaster Specialization IV</li><li>Small Hybrid Turret V</li><li>Spaceship Command IV</li><li>Surgical Strike IV</li><li>Targeting IV</li><li>Thermic Armor Compensation IV</li><li>Thermodynamics IV</li><li>Trajectory Analysis IV</li><li>Warp Drive Operation III</li><li>Weapon Upgrades V
| showSKILLS=N
| notes=This fit needs the skills Gallente Battleship V and Repair Systems V to make full use of the active tanking in PvP.
| showNOTES=N
| difficulty=1
| warsop=A
| warsopReason=
| version=KRON 1.0
| showTOC=Y
| shipDNA=24690:3122;7:16479;1:5945;1:527;1:448;1:5051;2:3540;2:11269;3:2048;1:25896;2:25898;1:2488;5:2185;5::
}}{{ShipFitting
| ship=Hyperion
| shipTypeID=24690
| fitName=PvP Neutron Hype
| fitID=PvP-Neutron-Hype
| high1name=Neutron Blaster Cannon II
| high1typeID=3186
| high2name=Neutron Blaster Cannon II
| high2typeID=3186
| high3name=Neutron Blaster Cannon II
| high3typeID=3186
| high4name=Neutron Blaster Cannon II
| high4typeID=3186
| high5name=Neutron Blaster Cannon II
| high5typeID=3186
| high6name=Neutron Blaster Cannon II
| high6typeID=3186
| high7name=Neutron Blaster Cannon II
| high7typeID=3186
| high8name=Neutron Blaster Cannon II
| high8typeID=3186
| mid1name=Prototype 100MN MicroWarpdrive I
| mid1typeID=5945
| mid2name=Stasis Webifier II
| mid2typeID=527
| mid3name=Warp Disruptor II
| mid3typeID=3244
| mid4name=Sensor Booster II
| mid4typeID=1952
| mid5name=Heavy Capacitor Booster II
| mid5typeID=3578
| low1name=Magnetic Field Stabilizer II
| low1typeID=10190
| low2name=1600mm Reinforced Rolled Tungsten Plates I
| low2typeID=11325
| low3name=1600mm Reinforced Rolled Tungsten Plates I
| low3typeID=11325
| low4name=Energized Adaptive Nano Membrane II
| low4typeID=11269
| low5name=Energized Adaptive Nano Membrane II
| low5typeID=11269
| low6name=Damage Control II
| low6typeID=2048
| rig1name=Large Trimark Armor Pump I
| rig1typeID=25894
| rig2name=Large Trimark Armor Pump I
| rig2typeID=25894
| rig3name=Large Trimark Armor Pump I
| rig3typeID=25894
| drone1name=Hornet EC-300 x5
| drone1typeID=23707
| drone2name=Hammerhead II x5
| drone2typeID=2185
| low7name=open
| charge1name=open
| charge2name=open
| charge3name=open
| charge4name=open
| charge5name=open
| drone3name=open
| drone4name=open
| drone5name=open
| skills=Acceleration Control IV</li><li>Advanced Weapon Upgrades V</li><li>Afterburner III</li><li>Armor Rigging III</li><li>Combat Drone Operation IV</li><li>Controlled Bursts IV</li><li>Drone Durability III</li><li>Drone Interfacing IV</li><li>Drone Navigation IV</li><li>Drone Sharpshooting IV</li><li>Drones V</li><li>Electronic Warfare IV</li><li>Electronic Warfare Drone Interfacing III</li><li>Electronics V</li><li>EM Armor Compensation IV</li><li>Energy Emission Systems IV</li><li>Energy Management V</li><li>Energy Systems Operation V</li><li>Engineering V</li><li>Evasive Maneuvering IV</li><li>Explosive Armor Compensation IV </li><li>Gallente Battleship IV</li><li>Gallente Cruiser IV</li><li>Gallente Drone Specialization IV</li><li>Gallente Frigate IV</li><li>Gunnery V</li><li>Heavy Drone Operation V</li><li>High Speed Maneuvering IV</li><li>Hull Upgrades V</li><li>Jury Rigging III</li><li>Kinetic Armor Compensation IV</li><li>Large Blaster Specialization IV</li><li>Large Hybrid Turret V</li><li>Long Range Targeting IV</li><li>Mechanic V</li><li>Medium Blaster Specialization IV</li><li>Medium Hybrid Turret V</li><li>Minmatar Drone Specialization IV</li><li>Motion Prediction V</li><li>Nanite Interfacing III</li><li>Nanite Operation III</li><li>Navigation IV </li><li>Propulsion Jamming IV</li><li>Rapid Firing IV</li><li>Repair Systems IV</li><li>Science IV</li><li>Scout Drone Operation IV</li><li>Sharpshooter IV</li><li>Shield Management IV</li><li>Signature Analysis IV</li><li>Small Blaster Specialization IV</li><li>Small Hybrid Turret V</li><li>Spaceship Command IV</li><li>Surgical Strike IV</li><li>Targeting V</li><li>Thermic Armor Compensation IV</li><li>Thermodynamics IV</li><li>Trajectory Analysis IV</li><li>Warp Drive Operation IV</li><li>Weapon Upgrades V
| showSKILLS=N
| notes=This is an extremely tight fit. You do not need to have all level 5 to fit it however. Guns can be switched out to meta 4 neutrons to free up some room. This fit works after the hybrid turret rebuff.
| showNOTES=N
| difficulty=1
| warsop=A
| warsopReason=
| version=KRON 1.0
| showTOC=Y
| shipDNA=24690:3186;8:5945;1:527;1:3244;1:1952;1:3578;1:10190;1:11325;2:11269;2:2048;1:25894;3:23707;5:2185;5::
}}
}}<noinclude>
<br><br>


===Megathron===
===Megathron===
Line 1,788: Line 239:
The Megathron is one of the best player vs. player ships available to the Gallente. With his high amount of high slots and low slots, it can fit a sporty tank while dealing out a relatively high amount of DPS. Common setups for the Megathron include "Blaster"-throns and "Sniper"-throns, the former being a close range blaster fitted ship while the latter being a railgun fitted long range ship.
The Megathron is one of the best player vs. player ships available to the Gallente. With his high amount of high slots and low slots, it can fit a sporty tank while dealing out a relatively high amount of DPS. Common setups for the Megathron include "Blaster"-throns and "Sniper"-throns, the former being a close range blaster fitted ship while the latter being a railgun fitted long range ship.


</noinclude>{{#ifeq:{{{1|Megathron}}}|Megathron|
{{ShipFitting
| ship=Megathron
| shipTypeID=641
| fitName=PvP Blasterthron RR
| fitID=PvP-Blasterthron-RR
| high1name=Neutron Blaster Cannon II
| high1typeID=3186
| high2name=Neutron Blaster Cannon II
| high2typeID=3186
| high3name=Neutron Blaster Cannon II
| high3typeID=3186
| high4name=Neutron Blaster Cannon II
| high4typeID=3186
| high5name=Neutron Blaster Cannon II
| high5typeID=3186
| high6name=Neutron Blaster Cannon II
| high6typeID=3186
| high7name=Neutron Blaster Cannon II
| high7typeID=3186
| 1name=Large 'Solace' I Remote Bulwark Reconstruction
| 1typeID=
| mid1name=Prototype 100MN MicroWarpdrive I
| mid1typeID=5945
| mid2name=Heavy Electrochemical Capacitor Booster I
| mid2typeID=5051
| mid3name=Conjunctive Magnetometric ECCM Scanning Array I
| mid3typeID=20236
| mid4name=Faint Epsilon Warp Scrambler I
| mid4typeID=5443
| low1name=Damage Control II
| low1typeID=2048
| low2name=1600mm Reinforced Rolled Tungsten Plates I
| low2typeID=11325
| low3name=1600mm Reinforced Rolled Tungsten Plates I
| low3typeID=11325
| low4name=Adaptive Nano Plating II
| low4typeID=1306
| low5name=Energized Adaptive Nano Membrane II
| low5typeID=11269
| low6name=Magnetic Field Stabilizer II
| low6typeID=10190
| low7name=Magnetic Field Stabilizer II
| low7typeID=10190
| rig1name=Large Trimark Armor Pump I
| rig1typeID=25894
| rig2name=Large Trimark Armor Pump I
| rig2typeID=25894
| rig3name=Large Trimark Armor Pump I
| rig3typeID=25894
| drone1name=Ogre II x5
| drone1typeID=2446
| low8name=open
| charge1name=open
| charge2name=open
| charge3name=open
| charge4name=open
| charge5name=open
| drone2name=open
| drone3name=open
| drone4name=open
| drone5name=open
| skills=Acceleration Control IV</li><li>Advanced Weapon Upgrades IV</li><li>Afterburner III</li><li>Armor Rigging III</li><li>Combat Drone Operation IV</li><li>Controlled Bursts IV</li><li>Drone Durability III</li><li>Drone Interfacing IV</li><li>Drone Navigation IV</li><li>Drone Sharpshooting IV</li><li>Drones V</li><li>Electronic Warfare IV</li><li>Electronic Warfare Drone Interfacing III</li><li>Electronics V</li><li>EM Armor Compensation IV</li><li>Energy Management IV</li><li>Energy Systems Operation IV</li><li>Engineering V</li><li>Evasive Maneuvering IV</li><li>Explosive Armor Compensation IV</li><li>Gallente Battleship IV </li><li>Gunnery V</li><li>Heavy Drone Operation V</li><li>High Speed Maneuvering IV</li><li>Hull Upgrades V</li><li>Jury Rigging III</li><li>Kinetic Armor Compensation IV</li><li>Large Blaster Specialization IV</li><li>Large Hybrid Turret V</li><li>Long Range Targeting IV</li><li>Mechanic V</li><li>Gallente Drone Specialization IV</li><li>Motion Prediction V</li><li>Nanite Interfacing III</li><li>Nanite Operation III</li><li>Navigation IV</li><li>Propulsion Jamming IV </li><li>Rapid Firing IV</li><li>Remote Armor Repair Systems IV</li><li>Repair Systems II</li><li>Science IV</li><li>Scout Drone Operation V</li><li>Sharpshooter IV</li><li>Shield Management IV</li><li>Signature Analysis IV</li><li>Spaceship Command IV</li><li>Surgical Strike IV</li><li>Targeting IV</li><li>Thermic Armor Compensation IV</li><li>Thermodynamics IV</li><li>Trajectory Analysis IV</li><li>Warp Drive Operation III</li><li>Weapon Upgrades V
| showSKILLS=N
| notes=Requires a 3% powergrid implant (slot 6) and a 3% turret cpu implant (slot 10). Without PG4 and KZA1000 implants or with insufficient powergrid skills, one or two of the blasters can be switched to ion. With Advanced Weapon Upgrades V, this fit requires a PG2 1% powergrid implant.</li><li>With recommended skills, this fitting has 113k EHP and 1007 DPS.
| showNOTES=N
| difficulty=1
| warsop=A
| warsopReason=
| version=KRON 1.0
| showTOC=Y
| shipDNA=641:3186;7:;1:5945;1:5051;1:20236;1:5443;1:2048;1:11325;2:1306;1:11269;1:10190;2:25894;3:2446;5::
}}{{ShipFitting
| ship=Megathron
| shipTypeID=641
| fitName=PvP Sniperthron
| fitID=PvP-Sniperthron
| high1name=425mm Railgun II
| high1typeID=3090
| high2name=425mm Railgun II
| high2typeID=3090
| high3name=425mm Railgun II
| high3typeID=3090
| high4name=425mm Railgun II
| high4typeID=3090
| high5name=425mm Railgun II
| high5typeID=3090
| high6name=425mm Railgun II
| high6typeID=3090
| high7name=425mm Railgun II
| high7typeID=3090
| mid1name=Prototype 100MN MicroWarpdrive I
| mid1typeID=5945
| mid2name=Sensor Booster II
| mid2typeID=1952
| mid3name=Sensor Booster II
| mid3typeID=1952
| mid4name=Tracking Computer II
| mid4typeID=1978
| low1name=Damage Control II
| low1typeID=2048
| low2name=Magnetic Field Stabilizer II
| low2typeID=10190
| low3name=Magnetic Field Stabilizer II
| low3typeID=10190
| low4name=Adaptive Nano Plating II
| low4typeID=1306
| low5name=Adaptive Nano Plating II
| low5typeID=1306
| low6name=1600mm Reinforced Rolled Tungsten Plates I
| low6typeID=11325
| low7name=1600mm Reinforced Rolled Tungsten Plates I
| low7typeID=11325
| rig1name=Large Trimark Armor Pump I
| rig1typeID=25894
| rig2name=Large Trimark Armor Pump I
| rig2typeID=25894
| rig3name=Large Trimark Armor Pump I
| rig3typeID=25894
| drone1name=Bouncer II x5
| drone1typeID=28215
| low8name=open
| charge1name=open
| charge2name=open
| charge3name=open
| charge4name=open
| charge5name=open
| drone2name=open
| drone3name=open
| drone4name=open
| drone5name=open
| skills=Acceleration Control IV</li><li>Advanced Weapon Upgrades IV</li><li>Afterburner III</li><li>Armor Rigging III</li><li>Combat Drone Operation IV</li><li>Controlled Bursts IV</li><li>Drone Durability III</li><li>Drone Interfacing IV</li><li>Drone Navigation IV</li><li>Drone Sharpshooting IV</li><li>Drones V</li><li>Electronic Warfare IV</li><li>Electronic Warfare Drone Interfacing III</li><li>Electronics V</li><li>EM Armor Compensation IV</li><li>Energy Management IV</li><li>Energy Systems Operation IV</li><li>Engineering V</li><li>Evasive Maneuvering IV</li><li>Explosive Armor Compensation IV</li><li>Gallente Battleship IV </li><li>Gunnery V</li><li>Heavy Drone Operation V</li><li>High Speed Maneuvering IV</li><li>Hull Upgrades V</li><li>Jury Rigging III</li><li>Kinetic Armor Compensation IV</li><li>Large Railgun Specialization IV</li><li>Large Hybrid Turret V</li><li>Long Range Targeting IV</li><li>Mechanic V</li><li>Minmatar Drone Specialization IV</li><li>Motion Prediction V</li><li>Nanite Interfacing III</li><li>Nanite Operation III</li><li>Navigation IV</li><li>Propulsion Jamming IV </li><li>Rapid Firing IV</li><li>Remote Armor Repair Systems IV</li><li>Repair Systems II</li><li>Science IV</li><li>Scout Drone Operation V</li><li>Sharpshooter IV</li><li>Shield Management IV</li><li>Signature Analysis IV</li><li>Spaceship Command IV</li><li>Surgical Strike IV</li><li>Targeting IV</li><li>Thermic Armor Compensation IV</li><li>Thermodynamics IV</li><li>Trajectory Analysis IV</li><li>Warp Drive Operation III</li><li>Weapon Upgrades V
| showSKILLS=N
| notes=
| showNOTES=N
| difficulty=1
| warsop=A
| warsopReason=
| version=KRON 1.0
| showTOC=Y
| shipDNA=641:3090;7:5945;1:1952;2:1978;1:2048;1:10190;2:1306;2:11325;2:25894;3:28215;5::
}}
}}<noinclude>
<br><br>


==Industrial==
==Industrial==