Difference between revisions of "Ares"
(Undo revision 77626 by Candide madullier (talk) explained why in Notes section of the same page) |
(Undo revision 77652 by Lenai chelien (talk) Sorry you don't know what you are talking about. Every ounce of agility is more important than on-paper tank.) |
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==Fitting== | ==Fitting== | ||
− | {{ShipFitting| | + | {{ShipFitting |
− | ship=Ares| | + | | ship=Ares |
− | shipTypeID=11202| | + | | shipTypeID=11202 |
− | fitName=Fleet| | + | | fitName=Easy Fit Fleet |
− | fitID=Fleet| | + | | fitID=Easy-Fit-Fleet |
− | + | | low1name=Micro Auxiliary Power Core I | |
− | + | | low1typeID=11563 | |
− | + | | low2name=Nanofiber Internal Structure II | |
− | + | | low2typeID=2605 | |
− | + | | low3name=Nanofiber Internal Structure II | |
− | + | | low3typeID=2605 | |
− | mid1name=Limited 1MN Microwarpdrive I| | + | | low4name=Damage Control II |
− | mid1typeID=5973| | + | | low4typeID=2048 |
− | mid2name=Medium Shield Extender II| | + | | mid1name=Limited 1MN Microwarpdrive I |
− | mid2typeID=3831| | + | | mid1typeID=5973 |
− | mid3name=Warp Disruptor II| | + | | mid2name=Medium Shield Extender II |
− | mid3typeID=3244 | + | | mid2typeID=3831 |
− | + | | mid3name=Warp Disruptor II | |
− | + | | mid3typeID=3244 | |
− | + | | high1name=150mm Light Gallium Machine Gun | |
− | + | | high1typeID=8819 | |
− | + | | high2name=150mm Light Gallium Machine Gun | |
− | + | | high2typeID=8819 | |
− | + | | high3name=150mm Light Gallium Machine Gun | |
− | + | | high3typeID=8819 | |
− | + | | rig1name=Small Ionic Field Projector I | |
− | + | | rig1typeID=31274 | |
− | + | | rig2name=Small Polycarbon Engine Housing I | |
− | + | | rig2typeID=31177 | |
− | + | | charge1name=EMP S x1 | |
− | + | | charge1typeID=185 | |
− | + | | charge2name=open | |
− | rig1name=Small Ionic Field Projector I| | + | | charge3name=open |
− | rig1typeID=31274| | + | | charge4name=open |
− | rig2name=Small Polycarbon Engine Housing I| | + | | charge5name=open |
− | rig2typeID=31177| | + | | drone1name=open |
− | + | | drone2name=open | |
− | + | | drone3name=open | |
− | + | | drone4name=open | |
− | + | | drone5name=open | |
− | + | | skills= | |
− | skills=| | + | | showSKILLS=N |
− | notes=Less than two months of training for very effective, very educational ship.</li><li>With the recommended skills in the section above, this fit runs for a little over eight minutes.</li><li>AutoCannons require no cap to fire, have longer range than blasters and are easier to fit. | + | | notes=Less than two months of training for very effective, very educational ship.</li><li>With the recommended skills in the section above, this fit runs for a little over eight minutes.</li><li>AutoCannons require no cap to fire, have longer range than blasters and are easier to fit. |
+ | | showNOTES=N | ||
+ | | difficulty=1 | ||
+ | | warsop=A | ||
+ | | warsopReason= | ||
+ | | version=PHOEBE 1.0 | ||
+ | | showTOC=Y | ||
+ | | shipDNA=11202:11563;1:2605;2:2048;1:5973;1:3831;1:3244;1:8819;3:31274;1:31177;1:185;1:: | ||
+ | | fleetup= | ||
+ | }} | ||
==Tactics== | ==Tactics== |
Revision as of 18:06, 4 December 2014
RELATED UNI-WIKI REFERENCES
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Name: Ares SHIP BONUSES
Gallente Frigate bonuses (per skill level):
Ship Attributes
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Summary
The Ares previously held the title of Fastest Fleet Inty, but in Rubicon this is no longer the case. The Ares shares a 4/3/3 slot layout with the Malediction, allowing it to fit a good speed fit, only slightly slower than the Malediction's. It still has 3 mids to fit two tackle modules or a tackle module and tank module for a fleet fit.
The Ares is competent at its role, but has no really distinguishing features. The Malediction is generally superior with the same slot layout, being slightly faster and having a more flexible weapon system.
Skills
Required Skills
Recommended skills: (Medium)
- Interceptors IV ***It is highly recommended NOT to fly any Interceptor before your Interceptors skill is at least 4***
- Capacitor Management IV (important for capacitor stability)
- Capacitor Systems Operations V (important for capacitor stability)
- Thermodynamics IV (important for sustained overheating of MWD or Point)
- Shield Operation III
- Mechanics IV
- Jury Rigging III
- High Speed Maneuvering IV (important for capacitor stability)
Fitting
150mm Light Gallium Machine Gun
150mm Light Gallium Machine Gun
150mm Light Gallium Machine Gun
Limited 1MN Microwarpdrive I
Medium Shield Extender II
Warp Disruptor II
Micro Auxiliary Power Core I
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Damage Control II
Small Ionic Field Projector I
Small Polycarbon Engine Housing I
EMP S x1
- Less than two months of training for very effective, very educational ship.
- With the recommended skills in the section above, this fit runs for a little over eight minutes.
- AutoCannons require no cap to fire, have longer range than blasters and are easier to fit.
Tactics
No sub-article about Ares roles or piloting tactics. You can write them here.
Notes
About Nanofiber Hull: While the added agility bonus is nice, Interceptors are naturally some of the most agile ships in EVE and in the hands of a skilled pilot, an Interceptor does not really require extra agility to catch and stay on their target. The high structure HP that the Ares has means its tank suffers disproportionately from the structure HP penalty of nanofibers. You will find yourself counting your lucky stars when you escape a fight with 12% Hull.