Difference between revisions of "User:Dieshe longbow"
From EVE University Wiki
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Skills: | Skills: | ||
− | * [[Skills:Engineering#CPU Management|CPU Management]]: 5% more CPU per level | + | * CPU |
− | * | + | ** [[Skills:Engineering#CPU Management|CPU Management]]: 5% more CPU per level |
− | * [[Skills:Engineering#Weapon_Upgrades|Weapon Upgrades]]: 5% less CPU need for weapons per level | + | ** [[Skills:Engineering#Weapon_Upgrades|Weapon Upgrades]]: 5% less CPU need for weapons per level |
− | * | + | ** [[Skills:Engineering#Electronics_Upgrades|Electronics Upgrades]]: 5% less CPU need for signal amplifiers, co-processors &c |
− | + | ** [[Skills:Engineering#Energy_Grid_Upgrades|Energy Grid Upgrades]]: 5% less CPU need for most of the modules listed under "Engineering Equipment" | |
− | * [[Skills:Engineering#Electronics_Upgrades|Electronics Upgrades]]: 5% less CPU need for signal amplifiers, co-processors &c | + | ** [[Skills:Resource Processing#Mining_Upgrades|Mining Upgrades]] 5% less CPU need for mining upgrade modules (useful for miners but, of course, ''only'' for miners) |
− | * [[Skills:Engineering#Energy_Grid_Upgrades|Energy Grid Upgrades]]: 5% less CPU need for most of the modules listed under "Engineering Equipment" | + | * powergrid |
− | * [[Skills:Resource Processing#Mining_Upgrades|Mining Upgrades]] 5% less CPU need for mining upgrade modules (useful for miners but, of course, ''only'' for miners) | + | ** [[Skills:Engineering#Power_Grid_Management|Power Grid Management]]: 5% more powergrid per level |
+ | ** [[Skills:Engineering#Shield_Upgrades|Shield Upgrades]]: 5% less powergrid need for shield extenders, shield rechargers &c | ||
+ | ** [[Skills:Engineering#Advanced_Weapon_Upgrades|Advanced Weapon Upgrades]] (requires Weapon Upgrades V): 2% less powergrid need for weapons per level |
Revision as of 10:28, 27 November 2014
Fitting Skills
Important to fit and use:
- CPU
- powergrid
- capacitor
Skills:
- CPU
- CPU Management: 5% more CPU per level
- Weapon Upgrades: 5% less CPU need for weapons per level
- Electronics Upgrades: 5% less CPU need for signal amplifiers, co-processors &c
- Energy Grid Upgrades: 5% less CPU need for most of the modules listed under "Engineering Equipment"
- Mining Upgrades 5% less CPU need for mining upgrade modules (useful for miners but, of course, only for miners)
- powergrid
- Power Grid Management: 5% more powergrid per level
- Shield Upgrades: 5% less powergrid need for shield extenders, shield rechargers &c
- Advanced Weapon Upgrades (requires Weapon Upgrades V): 2% less powergrid need for weapons per level