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| ==Fitting== | | ==Fitting== |
| {{ShipFitting|
| | For more info on fittings, please click [[Ares/Fittings|here]] |
| ship=Claw|
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| shipTypeID=11196|
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| fitName=Arty Claw|
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| fitID=Arty-Claw|
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| high1name=280mm Howitzer Artillery II|
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| high1typeID=2977|
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| high2name=280mm Howitzer Artillery II|
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| high2typeID=2977|
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| high3name=280mm Howitzer Artillery II|
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| high3typeID=2977|
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| high4name=open|
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| mid1name=Limited 1MN Microwarpdrive I|
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| mid1typeID=5973|
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| mid2name=Faint Warp Disruptor I|
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| mid2typeID=5403|
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| low1name=Gyrostabilizer II|
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| low1typeID=519|
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| low2name=Tracking Enhancer II|
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| low2typeID=1999|
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| low3name=Nanofiber Internal Structure II|
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| low3typeID=2605|
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| low4name=Internal Force Field Array I|
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| low4typeID=5839|
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| charge1name=Republic Fleet Phased Plasma S x1|
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| charge1typeID=21924|
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| charge2name=open|
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| charge3name=open|
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| charge4name=open|
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| charge5name=open|
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| rig1name=Small Projectile Collision Accelerator I|
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| rig1typeID=31680|
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| rig2name=Small Ionic Field Projector I|
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| rig2typeID=31274|
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| difficulty=1|
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| warsop=A|
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| warsopReason=|
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| version=RUBI 1.0|
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| shipDNA=11196:2977;3:5403;1:5973;1:519;1:1999;1:2605;1:5839;1:31274;1:31680;1:21924;1::|
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| skills=|
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| notes=An arty kiting Claw. The power grid as shown is tight without good fitting skills (AWU 5); the howitzers can be downgraded to 250mm variants to avoid this issue. There are a range of options for the low slots; AAR active rep tanks are a common option, along with various combinations of tracking enhancers, gyrostabs, and ODs. </li><li>With all skills at V, the Claw shown here moves at 4456 m/s (6459 with heat), has 2.9K EHP, aligns in 2.6 s with prop mod off, and can target out to 35 km for cases where Tremor might be used. The cap is stable. DPS with faction ammo is 136 with a volley of 940.}}{{ShipFitting|
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| ship=Claw|
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| shipTypeID=11196|
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| fitName=Tackle Killer|
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| fitID=Tackle-Killer|
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| high1name=200mm AutoCannon II|
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| high1typeID=2889|
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| high2name=200mm AutoCannon II|
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| high2typeID=2889|
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| high3name=200mm AutoCannon II|
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| high3typeID=2889|
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| high4name=open|
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| mid1name=Faint Epsilon Warp Scrambler I|
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| mid1typeID=5443|
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| mid2name=Limited 1MN Microwarpdrive I|
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| mid2typeID=5973|
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| low1name=Pseudoelectron Containment Field I|
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| low1typeID=5837|
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| low2name=Gyrostabilizer II|
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| low2typeID=519|
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| low3name=Overdrive Injector System II|
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| low3typeID=1236|
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| low4name=Overdrive Injector System II|
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| low4typeID=1236|
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| charge1name=Republic Fleet Phased Plasma S x1|
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| charge1typeID=21924|
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| charge2name=open|
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| charge3name=open|
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| charge4name=open|
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| charge5name=open|
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| rig1name=Small Projectile Collision Accelerator I|
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| rig1typeID=31680|
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| rig2name=Small Projectile Burst Aerator I|
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| rig2typeID=31668|
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| difficulty=1|
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| warsop=A|
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| warsopReason=|
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| version=ODY 1.0|
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| shipDNA=11196:2889;3:5443;1:5973;1:519;1:1236;2:5837;1:31668;1:31680;1:21924;1::|
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| skills=|
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| notes=This is a very lightly tanked Claw designed to chase down tacklers and burn them quickly. This fit takes advantage of the Claw's speed but has a minimal tank.</li><li>With all skills at V, this ship will move at 5010 m/s before overheating (7145 with heat). DPS is around 185 with faction ammo, and align time with MWD off is 3.3s. The tank is extremely thin, only 2.96k EHP. }}
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| ==Tactics== | | ==Tactics== |