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Capacitor warfare: Difference between revisions

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There are not many skills that directly impact capacitor warfare.
There are not many skills that directly impact capacitor warfare.
Prequisite skills:
Prequisite skills:
*{{sk|Capacitor Emission Systems}} is the prequisite skill for Neuts and Nos. It's the only skill that directly impacts the effectiveness of capacitor warfare modules; however, it only effects neuts. It reduces the activation cost of all neuts by 5% per level which has excellent results on efficiency. At level V, a Tech II heavy neut will only require 375 GJ per cycle to neutralize 600 GJ (160% efficiency). Unfortunately, this has no positive effect on nos or drones as strictly speaking they do not have a capacitor activation cost.
*{{sk|Capacitor Emission Systems}} is the prequisite skill for Neuts and Nos. It's the only skill that directly impacts the effectiveness of capacitor warfare modules; however, it only affects neuts. It reduces the activation cost of all neuts by 5% per level which has excellent results on efficiency. At level V, a Tech II heavy neut will only require 375 GJ per cycle to neutralize 600 GJ (160% efficiency). Unfortunately, this has no positive effect on nos or drones as strictly speaking they do not have a capacitor activation cost.
*{{sk|Advanced Drone Avionics}} is the prequisite skill for neut drones.
*{{sk|Advanced Drone Avionics}} is the prequisite skill for neut drones.