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Archive:Project Solitude: Difference between revisions

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*Please visit the Solitude.E-Uni and the NSC.E-Uni channel before travelling through Syndicate. The above mentioned pipes are frequently being travelled by members already based in Solitude and the Null-Sec camp. Some viable intel might be available.
*Please visit the Solitude.E-Uni and the NSC.E-Uni channel before travelling through Syndicate. The above mentioned pipes are frequently being travelled by members already based in Solitude and the Null-Sec camp. Some viable intel might be available.
===== Public Route Bookmarks =====
There are some public bookmarks in the Solitude section of the Corporation bookmarks folder in ''People & Places''. They may help you to get to Solitude through Null-Sec more safely. But don't forget that they are not a guaranteed method to avoid warp bubbles and other traps! Since they are public, you must treat them as being compromised and a ganker may have a copy of them. Nevertheless, they should be safer than direct warping.
Currently, the safer route through Null-Sec from Chesiette (0.6) through the Reblier entry point has been bookmarked. Each gate on the route to Solitude has a bookmark above and below the gate. Fit a quick ship like a frigate with a Micro Warp Drive (MWD), maybe even a Prototype Cloaking Device. A shuttle will work too, if you are insecure and want to lose less ISK in case you get shot. Follow those instructions and you should be pretty safe.
# Fly to Masalle and dock up there. This is the last system in high-sec with stations. After docking, set your home station there and make sure that you use the E-Uni Overview Settings. Then leave your ship and fly with your pod to another station. This will grant you a Velator.
# With the Velator, fly down the pipe to Chesiette. Then jump to Reblier, which is the gateway system to the less secure regions. After jumping to Reblier, ''do not decloak''. You have 60 seconds to have a look around and to decide whether you like what you are seeing or not. If you see ships on the overview which are not moving in a distance between 10 and 30 km around the gate, they may be campers. If they are not blue or green on your local list, they are definitely not friendlies and may potentially shoot you. In that case, dock up in Reblier and wait a bit, before checking again.
# If the situation at the gate looks okay to you, then travel back to Masalle, jump into your frigate and travel back to Chesiette.
# Open your ''People & Places'' Window, go to the Places tab, and scroll down to the ''Solitude'' section of the corporation bookmarks. There you should find a list of bookmarks which follow the template '''|> <SYSTEM>: <GATE> [ABOVE|BELOW] @<DISTANCE> <|'''. For example: '''|> Reblier: Chesiette ABOVE @150 <|'''. Size and move the window to a place on your desktop where you can keep it open and access those bookmarks quickly.
# Jump to Reblier, ''do not decloak''. Assess the situation. You should now see a bookmark in the list which is green, something like ''|> Reblier: 6-CZ49 BELOW @150 <|'' (the Distance number may vary). Warp to this position. You will jump to a location either above or below the gate to the next system, ''6-CZ49''.
# Fly '''AWAY'' from the gate.
# Have a look around, maybe on your dscan, if you see any campers near the gate. Keep an eye on the overview and check if a ship is getting closer to you. If yes, dock up and try again later. If everything looks okay, jump to 6-CZ49. Now you will enter Null-Sec.
# Again, don't decloak. Assess the situation.
# Look at your bookmarks. You should find at least four green ones - two for the gate through which you came in (those are the one with the ''Reblier'' gate in their name), and one above and below the gate where you want to go. Decide if you want to take the ABOVE or BELOW route, then jump to the according bookmark of the '''Reblier''' gate. This will be a very short jump.
# Now jump to the gate which leads to the next system, '''PVH8-0'''. If you are currently ABOVE the Reblier gate, use the ABOVE bookmark of the PVH8-0 gate, too. If you are BELOW, choose the BELOW bookmark. This will help you to avoid any warp bubbles on the direct route between those two gates.
# Repeat thed last three steps through all systems on your way to ''Boystin''.
# Congratulations, you made it!


==== Jumping down a Wormhole ====
==== Jumping down a Wormhole ====