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==Summary== | ==Summary== | ||
The Ibis is the Caldari Rookie Ship. This ship is given free of charge to Caldari players who, whilst in in their capsule, dock at a station in which they have no ships. It has no blueprint and can not be manufactured or reprocessed. | The Ibis is the Caldari Rookie Ship. This ship is given free of charge to Caldari players who, whilst in in their capsule, dock at a station in which they have no ships. It has no blueprint and can not be manufactured or reprocessed. | ||
As with all Rookie Ships, the Ibis is a cheap and disposable hull, but is outclassed in every regard by almost any other player-piloted ship. Caldari pilots wishing to advance into different hulls may want to upgrade to one of the following depending on their preferred piloting style: | |||
* Pilots focusing primarily on Missiles may find the '''[[Kestrel]]''' to be an effective replacement. | |||
* For pilots more interested in Hybrid Turrets, the Caldari '''[[Merlin]]''' is a good choice. | |||
* If you are looking to work with a fleet in a [[Tackling_Guide|tackle]] role, the '''[[Condor]]''' is likely your next step. | |||
* For pilots aspiring to be proficient at [[Scanning_&_Probing|exploration]], the Caldari '''[[Heron]]'''-class exploration frigate is an excellent tool for the job. | |||
* Pilots interested in [[Guide_to_Logistics|repairing]] other ships in battle should take a look at the '''[[Bantam]]''' | |||
* If you want to support fleets by [[ECM_Guide|disrupting]] the enemy ability to target other ships, the '''[[Griffin]]''' is a useful ship. | |||
==Skills== | ==Skills== | ||