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| style="padding:0px; padding-right:8px;" | <div style="height:10px; width:117px;background-color:SlateBlue;">&nbsp; </div>
| style="padding:0px; padding-right:8px;" | <div style="height:10px; width:117px;background-color:SlateBlue;">&nbsp; </div>
| style="padding:0px; padding-right:8px;" | <div style="height:10px; width:77px;background-color:DarkGreen;"><div style="height:10px; width:49px;background-color:SeaGreen"><div style="height:10px; width:21px;background-color:DarkSeaGreen">&nbsp; </div></div></div>
| style="padding:0px; padding-right:8px;" | <div style="height:10px; width:77px;background-color:DarkGreen;"><div style="height:10px; width:49px;background-color:SeaGreen"><div style="height:10px; width:21px;background-color:DarkSeaGreen">&nbsp; </div></div></div>
|-
| style="padding:0px;" rowspan="3" nowrap |
{| style="padding-right:8px; background-color:#111111;"
| valign="middle" | {{icon|large railgun|62}}
| valign="middle" align="left" | '''[[Turrets#Hybrid Turrets|425mm Railguns]]'''<br>(long range hybrids)
|}
| style="padding-left:5px; padding-right:8px; font-size:75%;" | [[image:Icon_ammo_antimatter_faction.png|16px|link=]] '''{{co|coral|Faction Antimatter L}}'''
| style="padding:0px; padding-right:8px;" | <div style="height:10px; width:147px;background-color:FireBrick; font-size:80%;">&nbsp; </div>
| style="padding:0px; padding-right:8px;" | <div style="height:10px; width:30px;background-color:SlateBlue; font-size:80%;">&nbsp; </div>
| style="padding:0px; padding-right:8px;" | <div style="height:10px; width:154px;background-color:DarkGreen; font-size:80%;"><div style="height:10px; width:106px;background-color:SeaGreen"><div style="height:10px; width:58px;background-color:DarkSeaGreen">&nbsp; </div></div></div>
|- style="background-color:#200000;"
| style="padding-left:5px; padding-right:8px; font-size:75%;" | [[image:Icon_ammo_javelin.png|16px|link=]] '''{{co|coral|Javelin L}}'''
| style="padding:0px; padding-right:8px;" | <div style="height:10px; width:149px;background-color:FireBrick;">&nbsp; </div>
| style="padding:0px; padding-right:8px;" | <div style="height:10px; width:39px;background-color:SlateBlue;">&nbsp; </div>
| style="padding:0px; padding-right:8px;" | <div style="height:10px; width:125px;background-color:DarkGreen;"><div style="height:10px; width:77px;background-color:SeaGreen"><div style="height:10px; width:29px;background-color:DarkSeaGreen">&nbsp; </div></div></div>
|- style="background-color:#000010;"
| style="padding-left:5px; padding-right:8px; font-size:75%;" | [[image:Icon_ammo_spike.png|16px|link=]] '''{{co|coral|Spike L}}'''
| style="padding:0px; padding-right:8px;" | <div style="height:10px; width:86px;background-color:FireBrick;">&nbsp; </div>
| style="padding:0px; padding-right:8px;" | <div style="height:10px; width:9px;background-color:SlateBlue;">&nbsp; </div>
| style="padding:0px; padding-right:8px;" | <div style="height:10px; width:304px;background-color:DarkGreen;"><div style="height:10px; width:256px;background-color:SeaGreen"><div style="height:10px; width:208px;background-color:DarkSeaGreen">&nbsp; </div></div></div>
|}
|}

Revision as of 18:29, 17 September 2015

Comparing weapon classes

Below is a representation of the relative damage, tracking and range of the various weapon classes based on them being loaded with regular short range ammunition (-50% optimal range).

Weapon class Raw damage Tracking speed Optimal + Falloff x 2
Gallente weaponry Blasters (short range)
 
 
 
Railguns (long range)
 
 
 
Amarr weaponry Pulse lasers (short range)
 
 
 
Beam lasers (long range)
 
 
 
Minmatar weaponry Autocannons (short range)
 
 
 
Artillery (long range)
 
 
 

    Legend:   Damage   Tracking   Optimal range   First falloff   Second falloff

Ammunition

Below is a representation of how various ammunition changes the relative statistics mentioned above.

Ammunition Damage Optimal range Falloff range Tracking speed
Blasters
Faction Antimatter +15% -50% same same
Void +28% -25% -50% -25%
Null same +40% +40% -25%

All-in-one

Weapon class Raw damage Tracking speed Optimal + Falloff x 2
Neutron Cannons
(short range hybrids)
Faction Antimatter L
 
 
 
Void L
 
 
 
Null L
 
 
 
425mm Railguns
(long range hybrids)
Faction Antimatter L
 
 
 
Javelin L
 
 
 
Spike L