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[[Category:Skills]] | [[Category:Skills]] | ||
==Overview== | ==Overview== | ||
( | Gunnery skills let you use Eve's three varieties of [[Turrets|turret]] (projectile, hybrid and laser) and make those turrets more effective. These skills will be important for PvE and PvP combat unless your character is purely specialized in drones or missiles. | ||
The Gunnery category also contains two skills of interest to missile users: Weapon Upgrades and Advanced Weapon Upgrades make fitting any weapon, including missile launchers, easier, and are very useful fitting skills. | |||
{{Skill | {{Skill | ||
|skill=Advanced Weapon Upgrades | |skill=Advanced Weapon Upgrades | ||
|desc=Reduces the powergrid needs of weapon turrets and launchers by 2% per skill level. | |desc=Reduces the powergrid needs of weapon turrets and launchers by 2% per skill level. | ||
|1= | |1=Perception | ||
|2= | |2=Willpower | ||
|mult= | |mult=6x | ||
|price= | |price= | ||
|pre= | |pre=Weapon Upgrades V, Gunnery II | ||
|notes=Note that this skill also applies to missile launchers (rockets / missiles / cruise missiles / torpedoes) and not just guns. | |notes=Note that this skill also applies to missile launchers (rockets / missiles / cruise missiles / torpedoes) and not just guns. Weapon Upgrades V is a long prerequisite, but the cumulative effect of WU V and AWU to IV really makes a difference to fitting, especially when you start encountering the greater fitting demands of T2 equipment. | ||
}} | }} | ||
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|skill=Capital Energy Turret | |skill=Capital Energy Turret | ||
|desc=Operation of capital energy turrets. 5% Bonus to capital energy turret damage per level. | |desc=Operation of capital energy turrets. 5% Bonus to capital energy turret damage per level. | ||
|1= | |1=Perception | ||
|2= | |2=Willpower | ||
|mult= | |mult=7x | ||
|price= | |price= | ||
|pre= | |pre=Gunnery V, Large Energy Turret V | ||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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|skill=Capital Hybrid Turret | |skill=Capital Hybrid Turret | ||
|desc=Operation of capital hybrid turrets. 5% Bonus to capital hybrid turret damage per level. | |desc=Operation of capital hybrid turrets. 5% Bonus to capital hybrid turret damage per level. | ||
|1= | |1=Perception | ||
|2= | |2=Willpower | ||
|mult= | |mult=7x | ||
|price= | |price= | ||
|pre= | |pre=Gunnery V, Large Hybrid Turret V | ||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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|skill=Capital Projectile Turret | |skill=Capital Projectile Turret | ||
|desc=Operation of capital projectile turrets. 5% Bonus to capital projectile turret damage per level. | |desc=Operation of capital projectile turrets. 5% Bonus to capital projectile turret damage per level. | ||
|1= | |1=Perception | ||
|2= | |2=Willpower | ||
|mult= | |mult=7x | ||
|price= | |price= | ||
|pre= | |pre=Gunnery V, Large Projectile Turret V | ||
|notes=<br> | |notes=<br> | ||
}} | }} | ||
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|skill=Controlled Bursts | |skill=Controlled Bursts | ||
|desc=Allows better control over the capacitor use of weapon turrets. 5% reduction in capacitor need of weapon turrets per skill level. | |desc=Allows better control over the capacitor use of weapon turrets. 5% reduction in capacitor need of weapon turrets per skill level. | ||
|1= | |1=Perception | ||
|2= | |2=Willpower | ||
|mult= | |mult=2x | ||
|price= | |price= | ||
|pre= | |pre=Gunnery II | ||
|notes=<br> | |notes=A vital skill for anyone using hybrid turrets or (especially) energy turrets. No use for a pilot who only uses projectile turrets.<br> | ||
}} | }} | ||
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|skill=Gunnery | |skill=Gunnery | ||
|desc=Basic turret operation skill. 2% Bonus to weapon turrets' rate of fire per skill level. | |desc=Basic turret operation skill. 2% Bonus to weapon turrets' rate of fire per skill level. | ||
|1= | |1=Perception | ||
|2= | |2=Willpower | ||
|mult= | |mult=1x | ||
|price= | |price= | ||
|pre=none | |pre=none | ||
|notes=<br> | |notes=The base skill, usually somewhere in the prerequisites of the other gunnery skills. The low training time multiplier and the useful rate of fire bonus would probably justify turret users training it to V even if it wasn't a prerequisite.<br> | ||
}} | }} | ||
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|skill=Large Artillery Specialization | |skill=Large Artillery Specialization | ||
|desc=Specialist training in the operation of advanced Large Artillery. 2% bonus per skill level to the damage of large turrets requiring Large Artillery Specialization. | |desc=Specialist training in the operation of advanced Large Artillery. 2% bonus per skill level to the damage of large turrets requiring Large Artillery Specialization. | ||
|1= | |1=Perception | ||
|2= | |2=Willpower | ||
|mult= | |mult=8x | ||
|price= | |price= | ||
|pre= | |pre=Sharpshooter V, Medium Artillery Specialization IV, Large Projectile Turret V | ||
|notes=Enables the use of T2 Large Artillery weapons. | |notes=Enables the use of T2 Large Artillery weapons. | ||
}} | }} | ||
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|skill=Large Autocannon Specialization | |skill=Large Autocannon Specialization | ||
|desc=Specialist training in the operation of advanced large autocannons. 2% Bonus per skill level to the damage of large turrets requiring Large Autocannon Specialization. | |desc=Specialist training in the operation of advanced large autocannons. 2% Bonus per skill level to the damage of large turrets requiring Large Autocannon Specialization. | ||
|1= | |1=Perception | ||
|2= | |2=Willpower | ||
|mult= | |mult=8x | ||
|price= | |price= | ||
|pre= | |pre=Motion Prediction V, Medium Autocannon Specialization IV, Large Projectile Turret V | ||
|notes=Enables the use of T2 Large Autocannon weapons. | |notes=Enables the use of T2 Large Autocannon weapons. | ||
}} | }} | ||
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|skill=Large Beam Laser Specialization | |skill=Large Beam Laser Specialization | ||
|desc=Specialist training in the operation of advanced large beam lasers. 2% Bonus per skill level to the damage of large turrets requiring Large Beam Laser Specialization. | |desc=Specialist training in the operation of advanced large beam lasers. 2% Bonus per skill level to the damage of large turrets requiring Large Beam Laser Specialization. | ||
|1= | |1=Perception | ||
|2= | |2=Willpower | ||
|mult= | |mult=8x | ||
|price= | |price= | ||
|pre= | |pre=Sharpshooter V, Medium Beam Laser Specialization V, Large Energy Turret V | ||
|notes=Enables the use of T2 Large Beam Laser weapons. | |notes=Enables the use of T2 Large Beam Laser weapons. | ||
}} | }} | ||
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|skill=Large Blaster Specialization | |skill=Large Blaster Specialization | ||
|desc=Specialist training in the operation of advanced large blasters. 2% Bonus per skill level to the damage of large turrets requiring Large Blaster Specialization. | |desc=Specialist training in the operation of advanced large blasters. 2% Bonus per skill level to the damage of large turrets requiring Large Blaster Specialization. | ||
|1= | |1=Perception | ||
|2= | |2=Willpower | ||
|mult= | |mult=8x | ||
|price= | |price= | ||
|pre= | |pre=Motion Prediction V, Medium Blaster Specialization, Large Energy Turret V | ||
|notes=Enables the use of T2 Large Blaster weapons. | |notes=Enables the use of T2 Large Blaster weapons. | ||
}} | }} | ||
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|skill=Large Energy Turret | |skill=Large Energy Turret | ||
|desc=Operation of large energy turrets. 5% Bonus to large energy turret damage per level. | |desc=Operation of large energy turrets. 5% Bonus to large energy turret damage per level. | ||
|1= | |1=Perception | ||
|2= | |2=Willpower | ||
|mult= | |mult=5x | ||
|price= | |price= | ||
|pre= | |pre=Gunnery V, Medium Energy Turret III | ||
|notes=<br> | |notes=<br> | ||
}} | }} | ||