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== Salvaging Science == | == Salvaging Science == | ||
:''This section is taken from the [[Salvaging 101]] class.'' | :''This section is taken from the [[Salvaging 101]] class.'' | ||
All wrecks have a base access percentage, which is likelihood (for each cycle of your salvaging module) that you will successfully salvage the wreck. | |||
All wrecks have a base access percentage | |||
*Small basic wrecks (Frigates and Destroyers) have a base access of 30% | *Small basic wrecks (Frigates and Destroyers) have a base access of 30% | ||
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*Large basic wrecks (Battleships) have a base access of 10% | *Large basic wrecks (Battleships) have a base access of 10% | ||
*Small advanced wrecks (Wormhole NPCs, Faction or officer NPCs, or T2 player ships) have a base access of 0% | *Small advanced wrecks (Wormhole NPCs, Faction or officer NPCs, or T2 player ships) have a base access of 0% | ||
*A Sleeper Large Advanced Wreck has an Access Difficulty Base of -20. | *A Sleeper Large Advanced Wreck has an Access Difficulty Base of -20%. | ||
Base access can be modified by salvaging skill level, and using rigs, implants, and tech II salvaging modules. | |||
Each level of the {{sk|Salvaging|icon=yes}} skill with a Salvager I module improves your access chance by 5% per level (up to +25% at level V). Once you have trained {{sk|Salvaging|V}}, you can use the Salvager II module, which improves your base access by 7% per level (up to +35% at level V). | |||
Salvage Tackle I rigs improve your access chance by 10% each. Salvage Tackle II improve your access chance by 15% each, but they are hideously expensive and usually not worth the additional investment unless you plan to do a ''lot'' of salvaging. | |||
The Poteque Pharmaceuticals 'Prospector' PPY-1 [[implant]] (it fits into slot 9) improves your access chance 5%. The Poteque Pharmaceuticals 'Prospector' PPZ-1 implant (it fits into slot 10) reduces cycle time of salvage, hacking and archaeology modules by 5%. | |||
If you're using [[Drone#Salvage_drones|Salvage Drones]], their access chance is 3%, and is increased by 2% for each level you have trained in the {{sk|Salvage Drone Operation|icon=yes}} skill (up to a maximum of 13% at level V). This means they should be able to open anything except Sleeper Large Advanced Wrecks. | |||
Note that the chance to salvage is not affected by [[stacking penalties]]. Also, improving your chance to salvage does ''not'' give you better salvage; it merely reduces the number of cycles it takes you to salvage a wreck (or, in the case of very difficult wrecks, allows you to salvage them at all). | |||
{{example|1=A beginner salvaging pilot trains {{sk|Salvaging|I}}, fits her ship with a single Salvager, and tries to salvage a small basic wreck. Her Salvager I module and her skills give her a <span style="white-space:nowrap;">30% + (1 * 5%) = 35%</span> chance to salvage the wreck on each cycle of her salvager module (10 seconds); therefore, on average, it will take 3 cycles (30 seconds) to salvage the wreck.<ref>For details on the math, see [https://en.wikipedia.org/wiki/Expected_value expected value] on Wikipedia</ref>. | |||
Buoyed by her initial success, the pilot heads to more remote areas of space, and encounters large basic wrecks. Her chance to salvage these is <span style="white-space:nowrap;">10% + (1 * 5%) = 15%</span>; therefore, on average, it will take 7 cycles (1 minute and 10 seconds) to salvage each wreck. Heading deeper into space, she encounters small advanced wrecks (chance to salvage <span style="white-space:nowrap;">0% + (1 * 5%) = 5%</span>, taking 15 cycles (2.5 minutes) on average) and even some sleeper large advanced wrecks (chance to salvage <span style="white-space:nowrap;">-20% + (1 * 5%) = -5%</span>; she will not be able to salvage these wrecks). | |||
She thinks this is taking far too long, trains up her Salvaging skill to level V, and installs a Salvager II module. With this setup, her chance to salvage a large basic wreck is <span style="white-space:nowrap;">10% + (5 * 7%) = 45%</span>; on average, it will take her 2 cycles (20 seconds) to salvage. Even a sleeper large advanced wreck succumbs to her salvaging powers, within 7 cycles on average.}} | |||
== Salvaging and the Law == | == Salvaging and the Law == | ||