notes=A brawling range PvP fit with 2 warlinks modules. Armored Warfare are assumed herein, but the Absolution is also bonused for Information Warlinks. Updated for Odyssey 1.1.</li><li>With all skills at V, WITH fleet bonuses from this ship and assuming an Armored Warfare Mindlink in slot 10, this ship has 116 K EHP, flies at 1020 m/s (1436 m/s with MWD overheated) and align in 12.6 s (9.6 s with MWD off). The capacitor will last 3 min 14 s.</li><li>Damage varies between 710 dps at 7.8 + 4.9 km with Imperial Navy Multifrequency and 586 dps at 23 + 4.9 km with Scorch.</li><li>The scram can be replaced by an ECCM, a point, a web or an ECM module, to taste.}}
Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.
Developer: Carthum Conglomerate
Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapons systems, they provide a nice mix of offense and defense. On the other hand, their electronics and shield systems tend to be rather limited.
SHIP BONUSES
Command Ships bonuses (per skill level): 10% bonus to Medium Energy Turret damage 5% bonus to Medium Energy Turret rate of fire 3% bonus to Armored Warfare and Information Warfare Links effectiveness Amarr Battlecruiser bonuses (per skill level): 10% reduction in Medium Energy Turret activation cost 4% bonus to all armor resistances Role Bonus: • Can use 3 Warfare Link modules simultaneously
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
25 m³
Drone Bandwidth
25 Mbit/sec
Targeting
Max Tgt. Range
75.00 km
Max Locked Targets
7
RADAR Sensor
21 points
Sig. Radius
265 m
Scan Res.
210 mm
Structure
Structure Hitpoints
4,600 HP
Mass
13,300,000 kg
Volume
234,000 m³
Cargo Capacity
375 m³
Armor
Armor Hitpoints
5,300 HP
Armor Resistances
EM
50
THR
35
KIN
62.5
EXP
80
Shields
Shield Capacity
2,900 HP
Shield Resistances
EM
0
THR
20
KIN
70
EXP
87.5
Summary
The Absolution is an Amarr command ship designed as a laser boat. It is, generally speaking, a better damage platform than the Damnation, but is considerably less tanky.
Skills
Further information about additional or recommended skills to pilot Absolution for a specific or it's common role(s) can be written here.