Difference between revisions of "Sansha Watch"

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=== First Room ===
 
=== First Room ===
 
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|{{NPCTableRow|Frigate|2-4|Centii Facility Patroller|trigger=one triggers wave 2a, one triggers wave 2b}}
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|{{NPCTableRow|Sentry|12|Centus Point Defence Battery}}
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{{NPCTable
 
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|title=Gate Proximity Wave (All Facility Patroller Destroyed Wave, triggered by killing the other trigger facility patroller or by approaching the gate)
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|title=Gate Proximity Wave (All Facility Patroller Destroyed Wave, triggered by approaching the gate)
|{{NPCTableRow|Frigate|1-3|Centii Plague/Enslaver}}
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|{{NPCTableRow|Frigate|4-5|Centii Plague/Enslaver}}
|{{NPCTableRow|Cruiser|2-4|Centum Beast}}
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|{{NPCTableRow|Cruiser|4|Centum Beast|ewar=TD}}
 
|{{NPCTableRow|Battlecruiser|1|Centus Slave Commander|trigger=unlocks gate|ewar=TD}}
 
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{{StructureTableRow|Asteroid|15|Scordite}}
 
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=== Second Room ===
 
=== Second Room ===
 
Ship will drop out of warp right next to a large group of pirate ships and Missile Towers. Aggression happens very quickly making it difficult to accurately log. Note that the True Sansha frigate commander may not always be present.
 
Ship will drop out of warp right next to a large group of pirate ships and Missile Towers. Aggression happens very quickly making it difficult to accurately log. Note that the True Sansha frigate commander may not always be present.

Revision as of 21:25, 13 June 2016

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Site Details
Sansha Watch
Type Unrated Complex
Rating Unrated
Found in High
Max ship size T2 Battlecruiser
Pirate faction Sansha
Damage to deal Electromagnetic damage EM
Thermal damage Th
Damage to
Resist
53% Electromagnetic damage EM
47% Thermal damage Th
Sig. Strength 5% in High Sec

An Unrated Complex that can be scanned down with scanner probes. It is commonly found in highsec systems occupied by the Sansha's Nation pirate faction.

The site consists of a volume of space with an acceleration gate and contains various structures and their defending pirates. Using the gate allows access to other areas within the site. When attacked, the defenders may send multiple waves of reinforcements. Each group's appearance is triggered by the destruction of members of the previous group. The names and amount of ships listed may vary slightly, but will always be of Cruiser class or smaller. There are two variations of the site.

This site's acceleration gate allows only Battlecruiser class ships or lower and their Tech 2 equivalents to enter the site.

Walkthrough

Warpin message:
Previous explorers have commented that one of the gates requires a passkey. Alternatively, it can be bypassed by convincing the commander to unlock it. The overseer guards the Mind Control Tower vigorously.

First Room

Template:NPCTable

Reinforcement message:
The Patroller calls on reinforcements from a nearby pocket as he is attacked!

Template:NPCTable

Reinforcement message:
Someone has entered the vicinity of the acceleration gate, and has awakened the Slave Commander!

Prepare for a fight, unless you have the means to bypass the gate's security system.

Reinforcement message:
Fool, you've overstepped your welcome here. Minions, defend your master!

Template:NPCTable Structures: Template:StructureTable

Second Room

Ship will drop out of warp right next to a large group of pirate ships and Missile Towers. Aggression happens very quickly making it difficult to accurately log. Note that the True Sansha frigate commander may not always be present.

Message in Local channel:
Signals coming from the Mind Control Tower resemble those used by Sansha commanders when they control their troops. The signals are emitting at a furious pace, indicating the residents of the Tower are becoming increasingly desperate.

Template:NPCTable Template:NPCTable

Overseer triggered:
Someone has attacked the Mind Control Tower. The Overseer along with his cohorts have undocked to defend it!

Template:NPCTable Structures: Template:StructureTable

Escalations

Destroying the True Sansha's faction spawn or the Centum Militant Overseer may trigger an expedition Nation on the Rise, with this message:

Nation on the Rise
A couple of the ships you destroyed bear different marks than the rest and after closer inspection you find that their navigation logs point to a place nearby as their home base.