Difference between revisions of "Provisional Serpentis Outpost"
From EVE University Wiki
m (warpin message) |
(First pocket cleanup) |
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Upon warping to the site you will arrive at an ancient acceleration gate. | Upon warping to the site you will arrive at an ancient acceleration gate. | ||
The defenders in the pockets can be 50-160 km away. | The defenders in the pockets can be 50-160 km away. | ||
− | |||
{{MessageBox | {{MessageBox | ||
|Warpin message: | |Warpin message: | ||
|Heuristic analysis of this location indicates that destroying the Blood Raider's Chapel would greatly improve your odds of uncovering further illicit activity. | |Heuristic analysis of this location indicates that destroying the Blood Raider's Chapel would greatly improve your odds of uncovering further illicit activity. | ||
|collapsed=yes}} | |collapsed=yes}} | ||
− | + | == Walkthrough == | |
− | ===First Pocket=== | + | === First Pocket === |
− | + | {{NPCTableHead|Initial Defenders}} | |
− | + | |- | |
− | {{ | + | | colspan=5 | 0 km off |
− | {{NPCTableRow|Frigate|3|Coreli Spy}} | + | {{NPCTableRow|Frigate|1-2|Coreli Agent/Spy}} |
− | {{NPCTableRow|Cruiser| | + | |- |
− | }} | + | | colspan=5 | 80 km off |
− | + | {{NPCTableRow|Frigate|3|Coreli Agent/Spy}} | |
− | + | |- | |
− | + | | colspan=5 | 150 km off | |
− | + | {{NPCTableRow|Cruiser|1|Corelum Chief Spy/Scout| trigger= Triggers second wave}} | |
+ | {{NPCTableFoot}} | ||
+ | {{NPCTableHead|Wave #2}} | ||
+ | |- | ||
+ | | colspan=5 | 100 km behind acceleration gate | ||
{{NPCTableRow|Frigate|4|Coreli Spy/Agent}} | {{NPCTableRow|Frigate|4|Coreli Spy/Agent}} | ||
− | }} | + | {{NPCTableFoot}} |
− | + | {{NPCTableHead|Gate Wave (triggered by approaching the gate)}} | |
− | |||
− | Gate Wave (triggered by approaching the gate) | ||
− | |||
{{NPCTableRow|Cruiser|4|Corelum Chief Spy/scout}} | {{NPCTableRow|Cruiser|4|Corelum Chief Spy/scout}} | ||
− | }} | + | {{NPCTableFoot}} |
− | |||
− | |||
{{StructureTable| | {{StructureTable| | ||
{{StructureTableRow|Accl Gate|1|Acceleration Gate|note = Locked}} | {{StructureTableRow|Accl Gate|1|Acceleration Gate|note = Locked}} |
Revision as of 00:42, 30 May 2016
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Site name ? |
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This is a low security unrated site found through exploration. Upon warping to the site you will arrive at an ancient acceleration gate. The defenders in the pockets can be 50-160 km away.
Warpin message: |
---|
Heuristic analysis of this location indicates that destroying the Blood Raider's Chapel would greatly improve your odds of uncovering further illicit activity. |
Walkthrough
First Pocket
Initial Defenders
Template:NPCTableFootWave #2
WD | EWAR | L | ||
---|---|---|---|---|
0 km off | ||||
1-2 x Frigate Coreli Agent/Spy | ||||
80 km off | ||||
3 x Frigate Coreli Agent/Spy | ||||
150 km off | ||||
1 x Cruiser Corelum Chief Spy/Scout |
Gate Wave (triggered by approaching the gate)
WD | EWAR | L | ||
---|---|---|---|---|
100 km behind acceleration gate | ||||
4 x Frigate Coreli Spy/Agent |
Second Pocket
Commander
Template:NPCTable
Spanws when attacking Serpentis Armory
Template:NPCTable
Escalation
WD | EWAR | L
| ||
---|---|---|---|---|
4 x Cruiser Corelum Chief Spy/scout |
Site name ? |
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The site can escalate to Guardian Angels Surveillance Squad
See Also Exploration