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Planetary buildings: Difference between revisions

From EVE University Wiki
Cervator (talk | contribs)
Remove some outdated content since processed into better sections + various adjustments + add more content to building info (including new screenies!)
Cervator (talk | contribs)
Add launchpad + link pics and more info
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== Launchpad ==
== Launchpad ==


[[File:LP2.jpg|left|thumb|Launchpad Icon]]An alternative to using your Planetary Command Center (PCC) as a launching point. Launchpads have more storage than PCCs and are less expensive for moving goods to orbit (they also beat Storage Facilities in storage as of May 8th - expect changes). They connect with a Cargo Link / Customs Office in orbit around the planet, which is essentially a hangar with private slots for all users. This is the only way to move material down to the planet surface. There will only ever be a single orbital point, so it could make for a dangerous ambush spot. You can shift items to and from orbit via your launchpad controls, even from great range, but must be present in orbit to transfer items to and from your ship.
[[File:LP2.jpg|left|thumb|Launchpad Icon]][[File:LaunchPad.png‎|right|Launchpad Window]]An alternative to using your Command Center as a launching point. Launchpads have more storage than Command Centers (or even Storage Facilities) and are less expensive for exporting goods to orbit.  


''Insert link to the eventual resting spot for the orbital logistics howto''<br style="clear: both" />
When the first Launchpad is created on a particular planet a corresponding Customs Office is created in orbit. This orbital structure will connect to '''all''' Launchpads on the planet, regardless of location and owner. The Customs Office essentially provides a private hangar for all users and is the only way to move material down to the planet surface (import). Since there is only ever this single orbital point, it offers tremendous ambush potential.
 
Select "Access Customs Office" from anywhere you can select the Customs Office, or simply click the Rocket icon on your Launchpad controls directly (or just double-click the structure). This will work even from great range, but you must be present in orbit to actually transfer items to and from your ship.
 
''TODO: Insert link to the eventual resting spot for the orbital logistics howto''<br style="clear: both" />




== Planetary Links ==
== Planetary Links ==


Links are used to connect planetary buildings together so that you can route goods between them.
[[File:PlanetaryLink.png‎|right|Launchpad Window]]Links are used to connect planetary buildings together so that you can route goods between them. You can CTRL-click a structure to automatically start placing a link starting from that location, then click a target. You can also build links from the main menu like all other structures, or even do so via the link menu on an existing structure. Like most other actions you have to hit "Submit" before the links are created, but you can start planning out routes before the links are created.
 
You do not need direct links between all your buildings - you can connect buildings to each other and route materials through them, up to a maximum of 6 hops. Do note that links have a capacity, and the more routes that pass through the same link, the more that capacity will be impacted. If your link design include any "bottleneck" links you may have to upgrade that link to a higher capacity.
 
You can see current usage of link capacity as a percentage above the link while you are either hovering the mouse above the link or simply hover over a building to see all links involved in routes to / from that building.


In addition to the base rate to build a link (10 PG+15 CPU), it also costs 0.20 cpu and 0.15 power per kilometer. This means links can be more expensive on larger planets. A handy table is available to estimate your cost.
In addition to the base rate to build a link (10 PG+15 CPU), it also costs 0.20 cpu and 0.15 power per kilometer. This means links can be more expensive on larger planets. A handy table is available to estimate your cost.


Links also have a set capacity and can be upgraded. ''More details pending''
See [[Planetary Industry]] for more details on how to plan and use your Links efficiently.




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=== Link Upgrade costs ===
=== Link Upgrade costs ===


Data on relative costs of upgrading the link capacity (uses a link that is 500km as a base):
Data on relative costs of upgrading the link capacity (uses a link that is 500km as a base):
  2010-May-11 Changes to links today.  ''All capacities,  CPU and PG is updated.''


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