More actions
→Overhead Reduction skills: Updated sales tax % |
→Skills: Use {{sk}} template |
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===Order Skills=== | ===Order Skills=== | ||
With no trade skills a character has can set up 5 simultaneous orders. | With no trade skills a character has can set up 5 simultaneous orders. | ||
*Trade | *{{sk|Trade|mult=yes|price=yes}} – grants 4 additional orders per level. | ||
*Retail | *{{sk|Retail|mult=yes|price=yes}} – grants 8 additional orders per level. | ||
*Wholesale | *{{sk|Wholesale|mult=yes|price=yes}} – grants 16 additional orders per level. | ||
*Tycoon | *{{sk|Tycoon|mult=yes|price=yes}} – grants 32 additional orders per level. | ||
With all these skills trained to level 5 character can manage up to 305 orders. | With all these skills trained to level 5 character can manage up to 305 orders. | ||
===Remote Skills=== | ===Remote Skills=== | ||
The info for these skills can be misleading. Sadly, these skills do not magically move goods around. For example, Procurement will not allow you to buy goods in a distant system and have them appear in your current station's hangar. What these skills do is allow you to buy and sell goods that are not in your current station/system. If you are a station trader, for example, you hang out somewhere else from your goods; this increases safety, because trade hubs tend to attract PvP action. Similarly, you can deliver your salvage to a trade hub then go back to missioning where the missions are, while still managing the sale of your salvage. | The info for these skills can be misleading. Sadly, these skills do not magically move goods around. For example, Procurement will not allow you to buy goods in a distant system and have them appear in your current station's hangar. What these skills do is allow you to buy and sell goods that are not in your current station/system. If you are a station trader, for example, you hang out somewhere else from your goods; this increases safety, because trade hubs tend to attract PvP action. Similarly, you can deliver your salvage to a trade hub then go back to missioning where the missions are, while still managing the sale of your salvage. | ||
*Marketing | *{{sk|Marketing|mult=yes|price=yes}} – allows to setup sell orders remotely. Ranges: | ||
**level 0: limited to current station | **level 0: limited to current station | ||
**level 1: anywhere within current solar system | **level 1: anywhere within current solar system | ||
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**level 4: 20 jumps | **level 4: 20 jumps | ||
**level 5: entire region | **level 5: entire region | ||
*Procurement | *{{sk|Procurement|mult=yes|price=yes}} – allows to setup buy orders remotely. Ranges are the same as for Marketing skill. | ||
*Daytrading | *{{sk|Daytrading|mult=yes|price=yes}} – allows to change orders remotely. Ranges are the same as for Marketing skill. | ||
*Visibility | *{{sk|Visibility|mult=yes|price=yes}} - increases maximum range of remote buy orders, so sellers can fill such orders from any station with this range of the remote buy order. Every buy order can have own effective range limited to this skill. Ranges are the same as for Marketing skill. | ||
===Overhead Reduction skills=== | ===Overhead Reduction skills=== | ||
*Accounting | *{{sk|Accounting|mult=yes|price=yes}} - reduces the transaction tax rate by 10% per level from 2% to 1% at level 5. | ||
*Broker Relations | *{{sk|Broker Relations|mult=yes|price=yes}} – reduces the broker fee collected on market orders in NPC stations by subtracting a flat 0.1% per level from 3% to 2.5% at level 5. This fee can also be affected by standings between the trader and the corporation that owns the station. | ||
*Margin Trading | *{{sk|Margin Trading|mult=yes|price=yes}} – decreases amount of ISK you have to place in buy orders for 25% per level. The remainder will be drawn from character’s wallet when someone actually sells you goods. Escrowed values are: | ||
**level 0: 100% – The full ISK amount is removed from your wallet when the buy order is set up | **level 0: 100% – The full ISK amount is removed from your wallet when the buy order is set up | ||
**level 1: 75% | **level 1: 75% | ||
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===Contract Skills=== | ===Contract Skills=== | ||
*Contracting | *{{sk|Contracting|mult=yes|price=yes}} – increases the maximum number of contracts by 4 per level up to 21 at level 5. | ||
*Corporation Contracting | *{{sk|Corporation Contracting|mult=yes|price=yes}} – increases the number of concurrent corporation/alliance contracts you can make on behalf of your corporation by 10 per level up to 60 at level 5. | ||
== Trading using the Market == | == Trading using the Market == | ||