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The site is an open deadspace pocket that can be warped to at any range.<br /> | The site is an open deadspace pocket that can be warped to at any range.<br /> | ||
There are two variation: one with a Dirty Shipyard and one with Small Armory structures. Also, the composition of the groups vary. | |||
== Dirty Shipyard == | |||
{{NPCTableHead|Initial defenders}} | {{NPCTableHead|Initial defenders}} | ||
{{NPCTableRow|Cruiser|3|Gistum Centurion/Marauder}} | {{NPCTableRow|Cruiser|3|Gistum Centurion/Marauder}} | ||
| Line 25: | Line 26: | ||
{{NPCTableHead|Third reinforcement spawn}} | {{NPCTableHead|Third reinforcement spawn}} | ||
{{NPCTableRow|Battlecruiser|2-3|Gistatis Legatus}} | {{NPCTableRow|Battlecruiser|2-3|Gistatis Legatus}} | ||
{{NPCTableRow|Battleship|2-3|Gist Warlord/War | {{NPCTableRow|Battleship|2-3|Gist Warlord/War General}} | ||
|} | |} | ||
== Small Armory == | |||
{{NPCTableHead|Initial defenders}} | |||
{{NPCTableRow|Cruiser|3|Gistum Centurion/Marauder}} | |||
{{NPCTableRow|Battleship|3|Gist Malakim/Throne}} | |||
{{NPCTableRow|Sentry|4|Tower Sentry Angel II}} | |||
|} | |||
{{NPCTableHead|First reinforcement spawn}} | |||
{{NPCTableRow|Destroyer|2-3|Gistior Seizer}} | |||
{{NPCTableRow|Battleship|2-3|Gist Cherubim/Seraphim}} | |||
|} | |||
{{NPCTableHead|Second reinforcement spawn}} | |||
{{NPCTableRow|Destroyer|3|Gistior Defiler/Haunter/Seizer}} | |||
{{NPCTableRow|Battlecruiser|3|Gistatis Legatus/Tribunus}} | |||
{{NPCTableRow|Battleship|4|Gist Cherubim/Seraphim}} | |||
|} | |||
{{NPCTableHead|Third reinforcement spawn}} | |||
{{NPCTableRow|Battlecruiser|2-3|Gistatis Legatus}} | |||
{{NPCTableRow|Battleship|2-3|Gist Warlord/War General}} | |||
|} | |||
== Rewards == | == Rewards == | ||
| Line 33: | Line 60: | ||
Salvage: About 2.5 M ISK. | Salvage: About 2.5 M ISK. | ||
=Escalation= | == Escalation == | ||
{{Complex|Cartel Prisoner Retention}} | {{Complex|Cartel Prisoner Retention}} | ||
{{MessageBox|Escalation message | {{MessageBox|Escalation message | ||
Revision as of 15:53, 9 November 2016
| Site name ? |
|---|
The site is an open deadspace pocket that can be warped to at any range.
There are two variation: one with a Dirty Shipyard and one with Small Armory structures. Also, the composition of the groups vary.
Dirty Shipyard
Initial defenders
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
3 x Cruiser Gistum Centurion/Marauder | |||
| |
3 x Battleship Gist Malakim/Throne | |||
| |
2 x Sentry Cruise Missile Battery | |||
| |
2 x Sentry Heavy Missile Battery | |||
| |
2 x Sentry Tower Sentry Angel II | |||
First reinforcement spawn
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2-3 x Destroyer Gistior Seizer | |||
| |
2-3 x Battleship Gist Cherubim/Seraphim | |||
Second reinforcement spawn
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
3 x Destroyer Gistior Defiler/Haunter/Seizer | |||
| |
3 x Battlecruiser Gistatis Legatus/Tribunus | |||
| |
4 x Battleship Gist Cherubim/Seraphim | |||
Third reinforcement spawn
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2-3 x Battlecruiser Gistatis Legatus | |||
| |
2-3 x Battleship Gist Warlord/War General | |||
Small Armory
Initial defenders
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
3 x Cruiser Gistum Centurion/Marauder | |||
| |
3 x Battleship Gist Malakim/Throne | |||
| |
4 x Sentry Tower Sentry Angel II | |||
First reinforcement spawn
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2-3 x Destroyer Gistior Seizer | |||
| |
2-3 x Battleship Gist Cherubim/Seraphim | |||
Second reinforcement spawn
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
3 x Destroyer Gistior Defiler/Haunter/Seizer | |||
| |
3 x Battlecruiser Gistatis Legatus/Tribunus | |||
| |
4 x Battleship Gist Cherubim/Seraphim | |||
Third reinforcement spawn
| WD | EWAR | L
| ||
|---|---|---|---|---|
| |
2-3 x Battlecruiser Gistatis Legatus | |||
| |
2-3 x Battleship Gist Warlord/War General | |||
Rewards
Bounties: About 9 M ISK.
Loot: About 2 M ISK.
Salvage: About 2.5 M ISK.
Escalation
| Site name ? |
|---|
| Escalation message |
|---|
| Your scanner has picked up a transmission originating from a nearby system. It would be wise to investigate this mysterious signal further. |
This anomaly can escalate to Cartel Prisoner Retention