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The site is an open deadspace pocket that can be warped to at any range.<br /> | The site is an open deadspace pocket that can be warped to at any range.<br /> | ||
New waves spawn when the last rat of a wave is destroyed.<br /> | |||
There are two variation: one with a Dirty Shipyard structure and one with Small Armory structures. Also, the composition of the groups vary.<br /> | There are two variation: one with a Dirty Shipyard structure and one with Small Armory structures. Also, the composition of the groups vary.<br /> | ||
== Dirty Shipyard == | == Dirty Shipyard variation == | ||
{{NPCTableHead|Initial defenders}} | {{NPCTableHead|Initial defenders}} | ||
{{NPCTableRow|Cruiser|3|Gistum Centurion/Marauder}} | {{NPCTableRow|Cruiser|3|Gistum Centurion/Marauder}} | ||
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== Small Armory == | == Small Armory variation == | ||
{{NPCTableHead|Initial defenders}} | {{NPCTableHead|Initial defenders}} | ||
{{NPCTableRow| | {{NPCTableRow|Frigate|2|Arch Gistii Impaler/Raider}} | ||
{{NPCTableRow|Battleship|2|Gist Throne}} | {{NPCTableRow|Battleship|2|Gist Throne}} | ||
{{NPCTableRow|Sentry|4|Tower Sentry Angel II}} | {{NPCTableRow|Sentry|4|Tower Sentry Angel II}} | ||
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{{NPCTableHead|Second reinforcement spawn}} | {{NPCTableHead|Second reinforcement spawn}} | ||
{{NPCTableRow|Destroyer|3|Gistior | {{NPCTableRow|Destroyer|3|Gistior Haunter/Seizer}} | ||
{{NPCTableRow|Battlecruiser| | {{NPCTableRow|Battlecruiser|4|Gistatis Legatus/Tribunus}} | ||
{{NPCTableRow|Battleship|4|Gist Cherubim/Seraphim}} | {{NPCTableRow|Battleship|4|Gist Cherubim/Seraphim}} | ||
|} | |} | ||