Difference between revisions of "Nemesis"
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− | | info= | + | | info=Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance. <br><br>Developer: Duvolle Laboratories<br><br>Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Being the foremost manufacturer of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.<br><br> |
| bonuses=<b>Gallente Frigate bonuses (per skill level):</b><br>10% bonus to Torpedo explosion velocity and flight time<br>20% bonus to Torpedo max velocity<br><b>Covert Ops bonuses (per skill level):</b><br>5% bonus to thermal Bomb damage<br>15% bonus to thermal Torpedo damage<br><b>Role Bonus:</b><br>99.65% reduction in Torpedo Launcher powergrid requirement<br>50% reduction in Cloaking Devices CPU requirement<br>• No targeting delay after Cloaking Device deactivation<br>• Can fit Covert Ops Cloaking Device, Covert Cynosural Field Generator and Bomb Launcher<br>• Cloak reactivation delay reduced to 15 seconds<br> | | bonuses=<b>Gallente Frigate bonuses (per skill level):</b><br>10% bonus to Torpedo explosion velocity and flight time<br>20% bonus to Torpedo max velocity<br><b>Covert Ops bonuses (per skill level):</b><br>5% bonus to thermal Bomb damage<br>15% bonus to thermal Torpedo damage<br><b>Role Bonus:</b><br>99.65% reduction in Torpedo Launcher powergrid requirement<br>50% reduction in Cloaking Devices CPU requirement<br>• No targeting delay after Cloaking Device deactivation<br>• Can fit Covert Ops Cloaking Device, Covert Cynosural Field Generator and Bomb Launcher<br>• Cloak reactivation delay reduced to 15 seconds<br> | ||
| structurehp=650 HP | | structurehp=650 HP |
Revision as of 03:34, 2 December 2016
RELATED UNI-WIKI REFERENCES
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Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance. SHIP BONUSES
Gallente Frigate bonuses (per skill level):
Ship Attributes
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Summary
The Nemesis is the Gallente stealth bomber and the least popular 1. It has the same slot layout as the manticore but considerably lower CPU, making it more difficult to fit. Its one saving grace is that it is bonused for thermal damage, which is the least commonly resisted damage type.
Skills
While the skills above will allow you to 'fly' the Nemesis it is pointless to fly a Stealth Bomber without a covert ops cloaking device (Cloaking IV), or torpedo launchers (Torpedoes I).
Required to function as a Stealth Bomber:
Suggested Skills:
- Navigation III
- Acceleration Control III
- Warp Drive Operation III
- Spaceship Command IV
- Evasive Maneuvering III
- CPU Management V
- Power Grid Management V
- Capacitor Management III
- Target Painting II
- Electronic Warfare II
- Sensor Linking II
- Long Range Targeting III
- Signature Analysis III
- Target Management III
- Shield Management III
- Shield Operation III
- Energy Grid Upgrades III
- Launcher Rigging II
- Astronautics Rigging II
- Jury Rigging III
- Mechanics IV
In addition, you will want to get missile launcher skills as high as possible, as well as Bomb Launching skills. These skills include:
- Missile Bombardment IV
- Missile Projection III
- Rapid Launch III
- Target Navigation Prediction III
- Warhead Upgrades III
- Bomb Deployment I
- Covert Ops IV
Fitting
For more info on fittings, please click here
Tactics
Like all stealth bombers, the Nemesis is designed for surprise attacks against specific targets. A general guide to stealth bombers is available here.
Notes
You can write additional notes for Nemesis here.