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Revision as of 23:40, 5 December 2016
High Amount of High Slots
HIGHLIGHTS
High Amount of Low Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
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Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a short-range jump drive and a portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.
Developer: Viziam
Viziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options.
SHIP BONUSES
Amarr Battleship bonuses (per skill level): 10% reduction in Large Energy Turret activation cost 5% bonus to Large Energy Turret rate of fire Black Ops bonuses (per skill level): 7.5% bonus to Large Energy Turret tracking speed 125% bonus to ship max velocity when using Cloaking Devices Role Bonus: • Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator • No targeting delay after Cloaking Device deactivation • Cloak reactivation delay reduced to 5 seconds 50% reduction to effective distance traveled for jump fatigue
Required Skills
Training Time what's this?120d 8h 6m 0s
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Grouping
▪ Variations Armageddon Imperial Issue
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High Amount of High Slots High Amount of Low Slots
21,000 MW 550 tf
94 m/sec
600 m³
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,Bhaalgorn
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18,400 MW 588 tf
101 m/sec
845 m³
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,Armageddon Navy Issue
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High Amount of High Slots High Amount of Low Slots
16,000 MW 560 tf
105 m/sec
875 m³
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,Armageddon
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High Amount of High Slots High Amount of Low Slots
13,500 MW 550 tf
100 m/sec
750 m³
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Ship Attributes
Fittings |
High 8
Launchers 0
Turrets 6
Rig
2
large
Calibration 400
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Navigation |
Base Time to Warp 15 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 125 Mbit/sec
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Targeting |
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Structure |
Structure Hitpoints 4,968 HP
Frigate Escape Bay 1 Frigate
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Armor |
Armor Hitpoints 5,312 HP
Armor Resistances
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Shields |
Shield Capacity 4,375 HP
Shield Resistances
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Summary
You can write a summary for Redeemer here.
Skills
Further information about additional or recommended skills to pilot Redeemer for a specific or it's common role(s) can be written here.
Fitting
For more info on fittings, please go here
Tactics
No sub-article about Redeemer roles or piloting tactics. You can write them here.
Notes
With Black Ops Skill at V, this ship actually can fly faster when cloaked than uncloaked.
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