More actions
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| valign="middle" | While the cycle time of the Command Burst module is 60 seconds, the effect can | | valign="middle" | While the cycle time of the Command Burst module is 60 seconds, the effect can last up to 129 seconds.<br>(depending on your {{sk|Command Burst Specialist}} skill) | ||
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This means that the boosts will last for a while even if you're destroyed. It also means that you'll be able to safely reload inbetween bursts and still have time to fire off a new burst before the old one wears off. If you leave your Command Burst module cycling automatically, this will of course mean that you'll technically burn twice the amount of charges you would burn if you manually controlled the bursts. The charges are relatively cheap, so you don't have to micromanage your boosts unless you feel the need to. | This means that the boosts will last for a while even if you're destroyed. It also means that you'll be able to safely reload inbetween bursts and still have time to fire off a new burst before the old one wears off. If you leave your Command Burst module cycling automatically, this will of course mean that you'll technically burn twice the amount of charges you would burn if you manually controlled the bursts. The charges are relatively cheap, so you don't have to micromanage your boosts unless you feel the need to. | ||
== Skills == | == Skills == | ||
There are several skills influencing the effect of command bursts, be that their '''strength''', '''duration''', '''area of effect range''' or '''reload speed'''. | There are several skills influencing the effect of command bursts, be that their '''strength''', '''duration''', '''area of effect range''' or '''reload speed'''. | ||