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Skills:Missiles: Difference between revisions

From EVE University Wiki
Djavin novienta (talk | contribs)
Djavin novienta (talk | contribs)
Added and rearranged "Other Skills" category. Added description of defender missiles.
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=Bomb Deployment=
=Other Skills=
Bombs are fitted to Stealth Bombers and can inflict great damage.
 
{{Skill
|skill=Auto-Targeting Missiles
|desc=Auto-Targeting Missiles
|desc=Skill with auto-targeting missiles. Special: 5% bonus to Auto-Targeting Missile (light, heavy and cruise) max. velocity per skill level.
|1=Perception
|2=Willpower
|mult=3x
|pre={{sk|Missile Launcher Operation|II}}
|reqI=T1 and Faction charges
|price=22.5K
|notes=[[Missile_Launchers#Auto-Targeting_Missiles|Auto-targeting missiles]] don't require designated targets -- instead, they attack any hostile things within range. They can be helpful if you're jammed by ECM, but they're only useful in certain situations and need not be a high training priority. Before [[Odyssey]], this skill was called ''FoF (Friend or Foe) Missiles''.
}}


{{Skill
{{Skill
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|notes=This skill is used to launch [[Bombs|bombs]] from [[Frigate#Stealth_Bombers|stealth bombers]]. It is only useful to bomber pilots.
|notes=This skill is used to launch [[Bombs|bombs]] from [[Frigate#Stealth_Bombers|stealth bombers]]. It is only useful to bomber pilots.
}}
}}
=Auto-Targeting Missiles=
Auto-Targeting Missiles do not require one to target an enemy. Once launched, Auto-Targeting Missiles will target the nearest enemy.
{{Skill
|skill=Auto-Targeting Missiles
|desc=Auto-Targeting Missiles
|desc=Skill with auto-targeting missiles. Special: 5% bonus to Auto-Targeting Missile (light, heavy and cruise) max. velocity per skill level.
|1=Perception
|2=Willpower
|mult=3x
|pre={{sk|Missile Launcher Operation|II}}
|reqI=T1 and Faction charges
|price=22.5K
|notes=[[Missile_Launchers#Auto-Targeting_Missiles|Auto-Targeting missiles]] don't require designated targets -- instead, they attack any hostile things within range. They can be helpful if you're jammed by ECM, but they're only useful in certain situations and need not be a high training priority. Before [[Odyssey]], this skill was called ''FoF Missiles''.
}}
=Defender Missiles=
Defender Missiles are used to defend against incoming enemy Missiles. Defender Missiles will intercept enemy Missiles in flight and destroy them.


{{Skill
{{Skill
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|reqI=Defender Launcher I, Defender Missile I
|reqI=Defender Launcher I, Defender Missile I
|price=27K
|price=27K
|notes=Defender missiles are used to destroy incoming bombs. Defender Launchers may only be fit on destroyers, and each destroyer may only fit one Defender Launcher. Prior to Patch YC118.10, these were used to destroy incoming missiles.
}}
}}


[[Category:Skills]]
[[Category:Skills]]