More actions
Added and rearranged "Other Skills" category. Added description of defender missiles. |
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= | =Other Skills= | ||
{{Skill | |||
|skill=Auto-Targeting Missiles | |||
|desc=Auto-Targeting Missiles | |||
|desc=Skill with auto-targeting missiles. Special: 5% bonus to Auto-Targeting Missile (light, heavy and cruise) max. velocity per skill level. | |||
|1=Perception | |||
|2=Willpower | |||
|mult=3x | |||
|pre={{sk|Missile Launcher Operation|II}} | |||
|reqI=T1 and Faction charges | |||
|price=22.5K | |||
|notes=[[Missile_Launchers#Auto-Targeting_Missiles|Auto-targeting missiles]] don't require designated targets -- instead, they attack any hostile things within range. They can be helpful if you're jammed by ECM, but they're only useful in certain situations and need not be a high training priority. Before [[Odyssey]], this skill was called ''FoF (Friend or Foe) Missiles''. | |||
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{{Skill | {{Skill | ||
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|notes=This skill is used to launch [[Bombs|bombs]] from [[Frigate#Stealth_Bombers|stealth bombers]]. It is only useful to bomber pilots. | |notes=This skill is used to launch [[Bombs|bombs]] from [[Frigate#Stealth_Bombers|stealth bombers]]. It is only useful to bomber pilots. | ||
}} | }} | ||
{{Skill | {{Skill | ||
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|reqI=Defender Launcher I, Defender Missile I | |reqI=Defender Launcher I, Defender Missile I | ||
|price=27K | |price=27K | ||
|notes=Defender missiles are used to destroy incoming bombs. Defender Launchers may only be fit on destroyers, and each destroyer may only fit one Defender Launcher. Prior to Patch YC118.10, these were used to destroy incoming missiles. | |||
}} | }} | ||
[[Category:Skills]] | [[Category:Skills]] | ||