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→Dreadnoughts: Updated siege module effects. |
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== Supercarriers == | == Supercarriers == | ||
{{main| | {{main|Supercarriers}} | ||
Supercarriers are souped-up carriers with the ability to use Heavy Fighters. <!-- which dramatically increases their DPS to be roughly equivalent to a sieged dreadnaught (if the supercarrier pilot has a full flight of fighter-bombers and max skills). Supercarriers get a 100% bonus to fighter and fighter bomber damage but can't dock and cannot use sub-capital drones (i.e. anything other than fighters or fighter-bombers). They are no longer able to go into triage mode, but are permanently immune to electronic warfare. They can only be tackled by [[Interdictor|interdictors]] and [[Cruiser#Heavy Interdiction Cruisers|HICs]] (and anchorable bubbles, but they're not practical due to the anchoring time required before they activate combined with their limited range). --> | Supercarriers are souped-up carriers with the ability to use Heavy Fighters. <!-- which dramatically increases their DPS to be roughly equivalent to a sieged dreadnaught (if the supercarrier pilot has a full flight of fighter-bombers and max skills). Supercarriers get a 100% bonus to fighter and fighter bomber damage but can't dock and cannot use sub-capital drones (i.e. anything other than fighters or fighter-bombers). They are no longer able to go into triage mode, but are permanently immune to electronic warfare. They can only be tackled by [[Interdictor|interdictors]] and [[Cruiser#Heavy Interdiction Cruisers|HICs]] (and anchorable bubbles, but they're not practical due to the anchoring time required before they activate combined with their limited range). --> | ||