Difference between revisions of "Thanatos"

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(Updated ship bonuses)
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  | supportfightersquadlimit=1
 
  | supportfightersquadlimit=1
 
  | info=Sensing the need for a more moderately-priced version of the Nyx, Federation Navy authorities commissioned the design of the Thanatos.  Designed to act primarily as a fighter carrier for small- to mid-scale engagements, its significant defensive capabilities and specially-fitted fighter bays make it ideal for its intended purpose.
 
  | info=Sensing the need for a more moderately-priced version of the Nyx, Federation Navy authorities commissioned the design of the Thanatos.  Designed to act primarily as a fighter carrier for small- to mid-scale engagements, its significant defensive capabilities and specially-fitted fighter bays make it ideal for its intended purpose.
  | bonuses=<b>Gallente Carrier bonuses (per skill level):</b><br>5% bonus to Fighter damage<br>2,5% bonus to Fighter hitpoints<br>5% bonus to Siren warp disruption range<br>1% bonus to Armored Warfare and Information Warfare Links effectiveness<br><b>Role Bonus:</b><br>&bull;&nbsp;Can fit Networked Sensor Array<br>&bull;&nbsp;Can use 3 Warfare Link modules simultaneously<br>&bull;&nbsp;Can launch Light and Support Fighters<br>&bull;&nbsp;Can lock at extended ranges<br>5x penalty to Entosis Link duration<br>
+
  | bonuses=<b>Gallente Carrier bonuses (per skill level):</b><br>5% bonus to Fighter damage<br>2.5% bonus to Fighter hitpoints<br>5% bonus to Siren Support Fighter warp disruption range<br>1% bonus to Armored Command and Skirmish Command burst strength and duration<br><b>Role Bonus:</b><br>&bull;&nbsp;Can fit Networked Sensor Array<br>&bull;&nbsp;Can use two Command Burst modules<br>200% bonus to Command Burst area of effect range<br>&bull;&nbsp;Can launch Light and Support Fighters<br>&bull;&nbsp;Can lock at extended ranges<br>5x penalty to Entosis Link duration<br>
 
  | structurehp=83,500 HP
 
  | structurehp=83,500 HP
 
  | shieldhp=55,500 HP
 
  | shieldhp=55,500 HP

Revision as of 02:31, 6 January 2017

EVE University Database
 
Ship Database
Thanatos
Thanatos
Gallente Federation
Gallente Federation
Carriers
Thanatos Class
Highlight
10,000 m³ Fleet Hangar
HIGHLIGHTS
Highlight
1,000,000 m³ Ship Maintenance Bay
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Sensing the need for a more moderately-priced version of the Nyx, Federation Navy authorities commissioned the design of the Thanatos. Designed to act primarily as a fighter carrier for small- to mid-scale engagements, its significant defensive capabilities and specially-fitted fighter bays make it ideal for its intended purpose.

SHIP BONUSES

Gallente Carrier bonuses (per skill level):
5% bonus to Fighter damage
2.5% bonus to Fighter hitpoints
5% bonus to Siren Support Fighter warp disruption range
1% bonus to Armored Command and Skirmish Command burst strength and duration
Role Bonus:
• Can fit Networked Sensor Array
• Can use two Command Burst modules
200% bonus to Command Burst area of effect range
• Can launch Light and Support Fighters
• Can lock at extended ranges
5x penalty to Entosis Link duration

Required Skills
Training Time what's this?
147d 13h 43m 40s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
700,000 MW
CPU
cpu output
725 tf
Capacitor
capacitor
55,000 GJ
High
high slots
5
Launchers
launcher slots
0
Turrets
turret slots
0
Medium
medium slots
5
Low
low slots
6
Rig
rigs
3
 
capital
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
80 m/sec
Inertia Modifier
inertia modifier (agility)
0.039
Warp Speed
inertia modifier (agility)
1.5 AU/s
Base Time to Warp
base time to warp
65.960 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Fighters
Fighter Bay Capacity
fighter bay capacity
70,000 m³
Fighter Squad Tubes
fighter squad tubes
3
Light Fighter Squad Limit
light fighter squad limit
3
Support Fighter Squad Limit
support fighter squad limit
1
Targeting
Max Tgt. Range
max. targeting range
3670.00 km
Max Locked Targets
max. locked targets
14
Magnetometric Sensor
Magnetometric sensor strength
76 points
Sig. Radius
signature radius
9,960 m
Scan Res.
scan resolution
65 mm
Structure
Structure Hitpoints
structure hitpoints
83,500 HP
Mass
ship mass
1,220,000,000 kg
Volume
ship volume
13,095,000 m³
Cargo Capacity
cargo capacity
875 m³
Fuel Capacity
capacity
3,000 m³
Ship Maintenance Bay Capacity
capacity
1,000,000 m³
Fleet Hangar Capacity
capacity
10,000 m³
Armor
Armor Hitpoints
armor hitpoints
69,500 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
35
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
55,500 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Thanatos is the Gallente carrier. Feel free to add to the summary With a 5/6 mid/low slot layout the thanatos is normally armor tanked.

Skills

Further information about additional or recommended skills to pilot Thanatos for a specific or it's common role(s) can be written here.

Fitting

For more info on fittings, please go here

Tactics

The Thanatos is often used for ratting NPCs in lowsec and nullsec space. For that reason fleets that are large enough will often try an hunt a Thanatos if seen on D-scan. And for that reason the Thanatos is sometimes used as bait to lure in a fleet so that a larger or more capably fleet can then cyno in and destroy the fleet that has been successfully baited.

Notes

You can write additional notes for Thanatos here.